Player Matchup

Mercury
Mercury
Biggersoup
Mercury
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,836 Elo+
Party 2
Cthulhu
Cthulhu
ElCuervo6998
Cthulhu
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 38L
1,465 Elo+
Solo
Nox
Nox
Siiinking
Nox
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,390 Elo+
Party 1
Shiva
Shiva
Uberprimus
Shiva
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 137L
1,439 Elo+
Party 1
Thoth
Thoth
teamramrod11
Thoth
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,457 Elo+
Party 2
Team Averages
Level 65
1,500 SR
1,517 Elo+

VS

Team Averages
Level 96
1,500 SR
1,482 Elo+
Pele
Pele
 
Pele
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
 
Shiva
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
I WreK You
Hades
Level 147
God Stats
7W - 3L
1,500 SR
Queue Stats
275W - 300L
1,577 Elo+
Solo
Nox
Nox
ReplicantJoi
Nox
Level 29
God Stats
1W - 6L
1,500 SR
Queue Stats
334W - 333L
1,398 Elo+
Solo
Xbalanque
Xbalanque
TCMickey
Xbalanque
Level 120
God Stats
7W - 5L
1,500 SR
Queue Stats
754W - 727L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Biggersoup
Mercury
9
0 / 5 / 1
4,890
815
1,492
6,694
2,459
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
ElCuervo6998
Cthulhu
10
1 / 3 / 1
5,488
915
3,298
7,266
4,458
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

1
0 / 0 / 0
1,524
254
0
0
0
Shiva
1
0 / 0 / 0
1,524
254
0
0
0
16
2 / 2 / 0
7,221
1,204
4,542
4,802
2,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
6 / 0 / 2
7,391
1,232
4,577
2,416
1,162
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shiva
 
Shiva
9
1 / 2 / 4
5,863
977
899
4,854
3,859
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hades
5
0 / 0 / 0
4,888
815
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 1 / 7
6,525
1,088
2,970
4,082
2,048
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
TCMickey
Xbalanque
14
1 / 0 / 9
7,341
1,224
8,492
4,715
2,808
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
3
Kills
10
10
Deaths
3
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
6
0
2
7
W
Shiva
 
Shiva
1
2
4
1.5
L
Mercury
Biggersoup
Mercury
0
5
1
0.1
L
Cthulhu
ElCuervo6998
Cthulhu
1
3
1
0.5
W
Hades
0
0
0
0
W
2
1
7
5.5
L
0
0
0
0
W
Xbalanque
TCMickey
Xbalanque
1
0
9
5.5
L
Shiva
0
0
0
0
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,332
Damage
16,938
18,762
Taken
16,067
9,090
Mitigated
9,877
3,115
Healing
7,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
4,577
854
521
497
2,416
1,162
227
1,300
1,116
0
15,051
W
Shiva
 
Shiva
899
270
829
770
4,854
3,859
0
2,039
2,815
0
1,926
L
Mercury
Biggersoup
Mercury
1,492
319
281
638
6,694
2,459
0
1,483
4,905
0
1,885
L
Cthulhu
ElCuervo6998
Cthulhu
3,298
21
464
734
7,266
4,458
0
748
6,260
5,760
0
W
Hades
0
0
0
0
0
0
0
0
0
0
0
W
2,970
324
787
1,230
4,082
2,048
934
1,654
2,428
6,468
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Xbalanque
TCMickey
Xbalanque
8,492
3,258
789
1,799
4,715
2,808
172
2,847
1,868
0
20,766
L
Shiva
0
0
0
0
0
0
0
0
0
0
0
L
4,542
137
184
814
4,802
2,173
0
739
3,884
20,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,647
Gold Earned
32,008
42
Minions Killed
56
0
Camps Cleared
0
307,877
Distance Traveled
519,861
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,391
1,232
13
2
0
144,851
0
W
Shiva
5,863
977
3
1
0
103,905
0
L
Mercury
4,890
815
0
0
0
110,784
0
L
Cthulhu
5,488
915
11
2
0
72,947
0
W
Hades
4,888
815
0
0
0
15,199
0
W
Nox
6,525
1,088
9
2
0
120,001
0
L
Nox
1,524
254
0
0
0
0
0
W
Xbalanque
7,341
1,224
31
5
0
135,905
0
L
Shiva
1,524
254
0
0
0
0
0
L
Thoth
7,221
1,204
31
5
0
124,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role