Player Matchup

Cabrakan
Cabrakan
Gold I
FullSendd
Cabrakan
Gold I
Level 146
God Stats
7W - 3L
1,824 SR
Queue Stats
48W - 26L
1,901 MMR
Party 1
Kukulkan
Kukulkan
Platinum IV
IFLORIDAIBOY
Kukulkan
Platinum IV
Level 182
God Stats
99W - 61L
1,798 SR
Queue Stats
875W - 699L
1,892 MMR
Party 1
Shiva
Shiva
Platinum V
vis8
Shiva
Platinum V
Level 158
God Stats
20W - 22L
1,612 SR
Queue Stats
509W - 582L
1,768 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 162
1,745 SR
1,854 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 94
1,442 SR
1,696 MMR
Scylla
Scylla
Platinum IV
Shyrax98
Scylla
Platinum IV
Level 68
God Stats
142W - 123L
1,551 SR
Queue Stats
312W - 315L
1,717 MMR
Solo
Charybdis
Charybdis
Gold II
deserteraccount2
Charybdis
Gold II
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 57L
1,723 MMR
Solo
Chaac
Chaac
Gold V
rvp_sniper
Chaac
Gold V
Level 147
God Stats
3W - 9L
1,274 SR
Queue Stats
380W - 416L
1,648 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
FullSendd
Cabrakan
20
4 / 2 / 3
14,465
723
16,627
22,785
49,464
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kukulkan
IFLORIDAIBOY
Kukulkan
20
3 / 1 / 4
14,606
730
24,385
8,401
6,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shiva
vis8
Shiva
16
0 / 5 / 3
12,740
637
9,144
26,770
35,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
Ne ZhaAtlasAo KuangThothAchilles

VS

Bans
KumbhakarnaAresHou YiBacchusHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Shyrax98
Scylla
20
3 / 2 / 5
13,516
676
15,490
9,982
5,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
19
3 / 1 / 5
13,244
662
18,173
20,942
10,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chaac
17
2 / 4 / 4
12,423
621
15,576
31,711
29,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
22
7
Kills
8
8
Deaths
7
10
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
FullSendd
Cabrakan
4
2
3
2.75
W
Kukulkan
IFLORIDAIBOY
Kukulkan
3
1
4
5
L
Scylla
Shyrax98
Scylla
3
2
5
2.75
L
Charybdis
3
1
5
5.5
L
Chaac
2
4
4
1
W
Shiva
vis8
Shiva
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,156
Damage
49,239
57,956
Taken
62,635
90,872
Mitigated
45,034
12,105
Healing
25,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
FullSendd
Cabrakan
16,627
2,252
0
2,557
22,785
49,464
516
6,061
16,063
30,024
0
W
Kukulkan
IFLORIDAIBOY
Kukulkan
24,385
1,334
0
2,255
8,401
6,069
2,182
2,156
6,189
135,021
0
L
Scylla
Shyrax98
Scylla
15,490
1,162
0
577
9,982
5,016
0
7,458
2,524
82,406
2,155
L
Charybdis
18,173
9,993
0
11,749
20,942
10,208
137
15,287
5,655
0
84,989
L
Chaac
15,576
3,311
0
13,493
31,711
29,810
0
18,838
12,873
224
50,306
W
Shiva
vis8
Shiva
9,144
1,033
322
6,971
26,770
35,339
519
6,914
18,642
236
22,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,811
Gold Earned
39,183
249
Minions Killed
291
0
Camps Cleared
0
1,126,481
Distance Traveled
1,142,997
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
14,465
723
12
1
0
379,211
4
W
Kukulkan
14,606
730
223
11
0
399,906
8
L
Scylla
13,516
676
129
6
0
396,002
0
L
Charybdis
13,244
662
118
6
0
357,540
2
L
Chaac
12,423
621
44
2
0
389,455
0
W
Shiva
12,740
637
14
1
0
347,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role