Player Matchup

Surtr
Surtr
Iuhperk
Surtr
Level 26
God Stats
3W - 5L
1,539 SR
Queue Stats
3W - 5L
1,489 Elo+
Party 1
Ra
Ra
TazzNoo
Ra
Level 67
God Stats
15W - 9L
1,719 SR
Queue Stats
114W - 105L
1,500 Elo+
Party 1
Horus
Horus
xRickyFontaine
Horus
Level 109
God Stats
9W - 6L
1,770 SR
Queue Stats
115W - 103L
1,518 Elo+
Party 1
Team Averages
Level 67
1,676 SR
1,502 Elo+

VS

Team Averages
Level 104
1,610 SR
1,517 Elo+
Bastet
Bastet
Scarlett1308
Bastet
Level 23
God Stats
47W - 44L
1,539 SR
Queue Stats
80W - 90L
1,501 Elo+
Party 2
Neith
Neith
Wolfdogtyt
Neith
Level 149
God Stats
6W - 6L
1,595 SR
Queue Stats
148W - 132L
1,505 Elo+
Solo
Jormungandr
Jormungandr
lx Solace
Jormungandr
Level 141
God Stats
5W - 2L
1,694 SR
Queue Stats
158W - 176L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Iuhperk
Surtr
10
0 / 2 / 0
5,956
596
4,206
10,554
10,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

11
0 / 5 / 0
6,276
628
4,615
10,378
4,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 3 / 0
5,867
587
5,924
15,254
13,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
12
2 / 0 / 4
7,409
741
4,760
4,993
1,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
14
5 / 0 / 5
8,742
874
16,127
6,747
2,506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jormungandr
lx Solace
Jormungandr
13
3 / 0 / 7
7,945
795
11,870
11,107
9,722
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
26
0
Kills
10
10
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Surtr
Iuhperk
Surtr
0
2
0
0
W
Bastet
2
0
4
4
L
0
5
0
0
W
Neith
5
0
5
7.5
W
Jormungandr
lx Solace
Jormungandr
3
0
7
6.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,745
Damage
32,757
36,186
Taken
22,847
27,511
Mitigated
14,028
9,134
Healing
6,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
Iuhperk
Surtr
4,206
1,245
0
1,461
10,554
10,042
0
3,653
6,901
250
7,807
W
Bastet
4,760
755
0
777
4,993
1,800
417
1,294
3,572
0
20,796
L
4,615
822
1,319
1,777
10,378
4,110
0
4,078
6,300
29,757
0
W
Neith
16,127
5,967
0
3,183
6,747
2,506
1,533
825
5,573
0
54,175
W
Jormungandr
lx Solace
Jormungandr
11,870
1,573
0
2,808
11,107
9,722
110
2,724
7,561
31,344
441
L
5,924
2,102
1,461
3,116
15,254
13,359
0
3,720
11,534
0
11,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,099
Gold Earned
24,096
90
Minions Killed
157
0
Camps Cleared
0
468,465
Distance Traveled
578,614
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
5,956
596
18
2
0
159,366
0
W
Bastet
7,409
741
36
4
0
198,680
0
L
Ra
6,276
628
58
6
0
152,262
0
W
Neith
8,742
874
81
8
0
191,730
0
W
Jormungandr
7,945
795
40
4
0
188,204
1
L
Horus
5,867
587
14
1
0
156,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role