Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Manimal095064
Thanatos
Level 104
God Stats
4W - 4L
1,318 SR
Queue Stats
38W - 59L
1,283 Elo+
Solo
Kukulkan
Kukulkan
OathofTheSun
Kukulkan
Level 70
God Stats
1W - 0L
1,474 SR
Queue Stats
4W - 8L
1,202 Elo+
Party 2
Sol
Sol
PSYCHOxPANDA666
Sol
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,217 Elo+
Party 2
Maui
Maui
Seku8585
Maui
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,111 Elo+
Party 2
Team Averages
Level 58
1,458 SR
1,263 Elo+

VS

Team Averages
Level 93
1,528 SR
1,409 Elo+
Hera
Hera
CrashingTea9100
Hera
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 120L
1,461 Elo+
Solo
Cerberus
Cerberus
Gregar6
Cerberus
Level 137
God Stats
1W - 2L
1,500 SR
Queue Stats
66W - 73L
1,363 Elo+
Solo
Vulcan
Vulcan
JoseGV0899
Vulcan
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 89L
1,381 Elo+
Party 1
Chaac
Chaac
TheSech99Tw
Chaac
Level 58
God Stats
6W - 3L
1,500 SR
Queue Stats
72W - 84L
1,388 Elo+
Party 1
Surtr
Surtr
UnR3alGamer2045
Surtr
Level 144
God Stats
78W - 63L
1,638 SR
Queue Stats
536W - 533L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
0 / 1 / 0
6,486
432
3,477
13,569
10,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
Manimal095064
Thanatos
12
3 / 1 / 1
7,460
497
4,278
10,607
4,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
OathofTheSun
Kukulkan
13
1 / 2 / 1
7,524
502
4,848
7,335
2,993
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
5 / 5 / 2
7,110
474
11,926
12,654
4,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Maui
10
2 / 2 / 6
7,374
492
3,815
13,550
12,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
6,401
427
5,245
7,759
2,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Gregar6
Cerberus
11
3 / 4 / 1
7,509
501
6,364
14,457
10,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Vulcan
JoseGV0899
Vulcan
13
3 / 2 / 1
7,801
520
5,421
4,661
1,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 0 / 0
8,109
541
7,970
9,089
10,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
4 / 2 / 1
8,020
535
8,212
15,144
7,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
15
11
Kills
11
11
Deaths
12
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
0
1
0
0
L
0
4
1
0.13
L
Cerberus
Gregar6
Cerberus
3
4
1
0.88
L
Vulcan
JoseGV0899
Vulcan
3
2
1
1.75
W
Thanatos
Manimal095064
Thanatos
3
1
1
3.5
W
Kukulkan
OathofTheSun
Kukulkan
1
2
1
0.75
W
5
5
2
1.2
W
Maui
2
2
6
2.5
L
1
0
0
1
L
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,344
Damage
33,212
57,715
Taken
51,110
33,766
Mitigated
33,185
20,962
Healing
17,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
3,477
1,069
0
2,127
13,569
10,140
0
776
12,793
0
30,290
L
5,245
1,240
52
1,124
7,759
2,660
498
4,692
3,067
36,518
0
L
Cerberus
Gregar6
Cerberus
6,364
462
81
5,078
14,457
10,619
114
8,960
5,497
27,553
0
L
Vulcan
JoseGV0899
Vulcan
5,421
2,036
0
366
4,661
1,746
469
2,965
1,696
54,669
0
W
Thanatos
Manimal095064
Thanatos
4,278
562
0
8,926
10,607
4,051
0
1,539
9,034
0
54,794
W
Kukulkan
OathofTheSun
Kukulkan
4,848
269
0
2,526
7,335
2,993
74
3,150
4,131
63,184
0
W
11,926
6,865
0
4,862
12,654
4,296
907
5,842
6,584
50,484
0
W
Maui
3,815
1,122
163
2,358
13,550
12,286
0
5,451
7,933
17,121
0
L
7,970
954
0
2,288
9,089
10,500
0
0
9,089
0
54,659
L
8,212
3,321
0
8,916
15,144
7,660
0
3,972
11,172
499
59,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,954
Gold Earned
37,840
371
Minions Killed
377
0
Camps Cleared
0
1,447,463
Distance Traveled
1,396,454
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,486
432
50
3
0
275,735
0
L
Hera
6,401
427
66
4
0
247,735
0
L
Cerberus
7,509
501
46
3
0
292,789
2
L
Vulcan
7,801
520
96
6
0
293,228
0
W
Thanatos
7,460
497
98
7
0
333,896
0
W
Kukulkan
7,524
502
114
8
0
293,753
3
W
Sol
7,110
474
93
6
0
246,567
0
W
Maui
7,374
492
16
1
0
297,512
2
L
Chaac
8,109
541
86
6
0
259,947
2
L
Surtr
8,020
535
83
6
0
302,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role