Player Matchup

Shiva
Shiva
CoChO_TAZ33
Shiva
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,386 Elo+
Solo
Awilix
Awilix
Lev1MMA
Awilix
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Maui
Maui
R1cky ZaZa
Maui
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 29L
1,728 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
WaterTMNT
Morgan Le Fay
Level 22
God Stats
2W - 4L
1,226 SR
Queue Stats
38W - 32L
1,512 Elo+
Solo
Neith
Neith
insightwave
Neith
Level 5
God Stats
1W - 3L
1,197 SR
Queue Stats
1W - 3L
1,292 Elo+
Solo
Team Averages
Level 16
1,385 SR
1,484 Elo+

VS

Team Averages
Level 69
1,709 SR
1,532 Elo+
Jing Wei
Jing Wei
BIGX36011
Jing Wei
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 10L
1,480 Elo+
Party 1
The Morrigan
The Morrigan
FiveX3343
The Morrigan
Level 8
God Stats
1W - 1L
1,745 SR
Queue Stats
9W - 8L
1,569 Elo+
Party 1
Surtr
Surtr
Robbed Godz
Surtr
Level 26
God Stats
7W - 11L
1,745 SR
Queue Stats
221W - 254L
1,476 Elo+
Party 1
Janus
Janus
bigolepnda
Janus
Level 15
God Stats
3W - 4L
1,803 SR
Queue Stats
28W - 32L
1,541 Elo+
Solo
Chiron
Chiron
vRuthlessWolf
Chiron
Level 159
God Stats
3W - 2L
1,754 SR
Queue Stats
52W - 45L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 2
6,229
779
3,002
12,748
7,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
Lev1MMA
Awilix
10
0 / 4 / 2
5,492
687
2,521
6,559
2,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 1 / 2
6,289
786
3,916
10,667
9,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morgan Le Fay
WaterTMNT
Morgan Le Fay
13
2 / 4 / 4
6,593
824
9,350
8,630
4,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 1 / 3
6,312
789
3,101
7,265
3,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BIGX36011
Jing Wei
13
2 / 2 / 8
6,975
872
7,051
8,907
3,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Morrigan
FiveX3343
The Morrigan
13
3 / 2 / 3
6,772
847
6,221
5,589
2,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
1 / 2 / 2
5,924
741
4,695
6,807
3,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
14
5 / 0 / 6
7,565
946
12,746
3,306
1,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 0 / 6
7,375
922
7,890
5,542
2,220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
39
6
Kills
14
14
Deaths
6
13
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
BIGX36011
Jing Wei
2
2
8
3
L
2
4
2
0.75
W
The Morrigan
FiveX3343
The Morrigan
3
2
3
2.25
L
Awilix
Lev1MMA
Awilix
0
4
2
0.25
L
1
1
2
2
W
1
2
2
1
L
Morgan Le Fay
WaterTMNT
Morgan Le Fay
2
4
4
1
W
Janus
5
0
6
8
L
1
1
3
2.5
W
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,890
Damage
38,603
45,869
Taken
30,151
26,568
Mitigated
12,652
7,421
Healing
9,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
BIGX36011
Jing Wei
7,051
5,445
0
3,051
8,907
3,694
194
4,418
4,489
0
20,533
L
3,002
492
1,086
1,804
12,748
7,067
0
4,297
8,345
0
13,765
W
The Morrigan
FiveX3343
The Morrigan
6,221
2,184
132
972
5,589
2,221
220
2,188
3,401
20,526
2,280
L
Awilix
Lev1MMA
Awilix
2,521
277
0
0
6,559
2,613
0
2,848
3,611
0
3,745
L
3,916
1,022
0
2,321
10,667
9,656
0
5,310
5,177
15,139
0
W
4,695
1,727
0
512
6,807
3,168
0
3,109
3,698
150
9,838
L
Morgan Le Fay
WaterTMNT
Morgan Le Fay
9,350
2,349
0
618
8,630
4,119
195
3,838
4,708
22,200
0
W
Janus
12,746
598
130
1,486
3,306
1,349
0
1,401
1,905
30,792
0
L
3,101
1,226
0
1,592
7,265
3,113
132
2,162
5,053
0
17,756
W
7,890
2,486
565
2,379
5,542
2,220
34
2,150
3,392
0
32,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,915
Gold Earned
34,611
117
Minions Killed
204
0
Camps Cleared
0
795,579
Distance Traveled
826,955
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
6,975
872
40
5
0
156,651
0
L
Shiva
6,229
779
20
3
0
175,669
0
W
The Morrigan
6,772
847
36
5
0
158,100
0
L
Awilix
5,492
687
4
1
0
137,675
0
L
Maui
6,289
786
19
2
0
181,459
0
W
Surtr
5,924
741
10
1
0
144,776
0
L
Morgan Le Fay
6,593
824
40
5
0
148,296
0
W
Janus
7,565
946
54
7
0
190,048
0
L
Neith
6,312
789
34
4
0
152,480
0
W
Chiron
7,375
922
64
8
0
177,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role