Player Matchup

Awilix
Awilix
Beellatrix
Awilix
Level 136
God Stats
2W - 0L
1,500 SR
Queue Stats
241W - 241L
1,512 Elo+
Party 1
Cu Chulainn
Cu Chulainn
DeLTa KiLLEr911
Cu Chulainn
Level 107
God Stats
1W - 1L
1,069 SR
Queue Stats
24W - 19L
1,637 Elo+
Solo
Raijin
Raijin
Duosin
Raijin
Level 65
God Stats
6W - 8L
1,500 SR
Queue Stats
156W - 160L
1,484 Elo+
Party 1
Shiva
Shiva
GroceryList_1
Shiva
Level 104
God Stats
17W - 5L
1,579 SR
Queue Stats
671W - 654L
1,449 Elo+
Solo
Mulan
Mulan
Yayowulf
Mulan
Level 145
God Stats
1W - 2L
1,165 SR
Queue Stats
223W - 219L
1,491 Elo+
Solo
Team Averages
Level 111
1,363 SR
1,515 Elo+

VS

Team Averages
Level 122
1,374 SR
1,415 Elo+
Nike
Nike
CoatedClover117
Nike
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,581 Elo+
Party 2
Hades
Hades
DAxTermination
Hades
Level 97
God Stats
1W - 2L
1,285 SR
Queue Stats
61W - 60L
1,483 Elo+
Solo
Ullr
Ullr
Mostwantedskils
Ullr
Level 136
God Stats
0W - 3L
1,299 SR
Queue Stats
352W - 338L
1,500 Elo+
Solo
Olorun
Olorun
Shailin I
Olorun
Level 140
God Stats
3W - 4L
1,500 SR
Queue Stats
378W - 394L
1,123 Elo+
Solo
Da Ji
Da Ji
seth ever
Da Ji
Level 107
God Stats
0W - 2L
1,285 SR
Queue Stats
20W - 24L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Beellatrix
Awilix
16
7 / 6 / 4
9,986
832
7,992
14,563
7,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
DeLTa KiLLEr911
Cu Chulainn
18
4 / 3 / 13
10,649
887
13,711
17,114
23,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Raijin
Duosin
Raijin
18
8 / 8 / 8
11,423
952
16,619
13,419
5,763
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
0 / 2 / 19
10,100
842
14,617
20,900
20,910
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mulan
Yayowulf
Mulan
15
2 / 4 / 12
9,376
781
8,126
17,806
21,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 17
9,725
810
11,227
18,797
18,195
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dawnbringer

Dawnbringer

+40
Physical Power
+150
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 6s. This effect can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

2
0 / 1 / 0
3,794
316
0
843
206
18
8 / 4 / 8
10,074
840
19,305
19,221
11,248
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Olorun
Shailin I
Olorun
16
2 / 6 / 13
9,501
792
14,205
15,528
8,309
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Da Ji
seth ever
Da Ji
17
7 / 7 / 10
10,574
881
12,998
15,092
8,272
Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
68
21
Kills
20
23
Deaths
22
56
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Awilix
Beellatrix
Awilix
7
6
4
1.5
L
3
4
17
2.88
L
0
1
0
0
W
Cu Chulainn
DeLTa KiLLEr911
Cu Chulainn
4
3
13
3.5
W
Raijin
Duosin
Raijin
8
8
8
1.5
W
0
2
19
4.75
L
8
4
8
3
L
Olorun
Shailin I
Olorun
2
6
13
1.42
W
Mulan
Yayowulf
Mulan
2
4
12
2
L
Da Ji
seth ever
Da Ji
7
7
10
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,065
Damage
57,735
83,802
Taken
69,481
78,618
Mitigated
46,230
26,014
Healing
22,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Beellatrix
Awilix
7,992
2,787
1,252
1,343
14,563
7,403
1,987
1,523
12,991
0
19,956
L
11,227
1,256
1,068
4,060
18,797
18,195
502
3,830
14,494
0
19,579
L
0
0
0
0
843
206
0
0
843
0
0
W
Cu Chulainn
DeLTa KiLLEr911
Cu Chulainn
13,711
1,540
1,920
2,830
17,114
23,428
909
3,329
13,625
354
24,055
W
Raijin
Duosin
Raijin
16,619
2,510
704
498
13,419
5,763
2,305
1,212
12,186
29,065
0
W
14,617
1,673
4,041
8,677
20,900
20,910
1,577
4,048
16,572
0
37,414
L
19,305
12,354
1,490
6,678
19,221
11,248
2,472
5,603
13,279
0
31,903
L
Olorun
Shailin I
Olorun
14,205
5,713
3,354
2,616
15,528
8,309
3,532
3,761
11,502
26,513
1,497
W
Mulan
Yayowulf
Mulan
8,126
437
2,986
1,763
17,806
21,114
853
2,717
14,958
0
16,857
L
Da Ji
seth ever
Da Ji
12,998
2,081
1,080
1,875
15,092
8,272
1,157
3,779
11,098
0
23,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,534
Gold Earned
43,668
127
Minions Killed
105
0
Camps Cleared
0
1,079,126
Distance Traveled
778,133
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,986
832
20
2
0
203,416
0
L
Nike
9,725
810
19
2
0
231,211
0
L
Hades
3,794
316
0
0
0
603
0
W
Cu Chulainn
10,649
887
20
2
0
260,491
0
W
Raijin
11,423
952
18
2
0
167,052
0
W
Shiva
10,100
842
46
4
0
245,691
0
L
Ullr
10,074
840
27
2
0
182,113
0
L
Olorun
9,501
792
33
3
0
164,619
0
W
Mulan
9,376
781
23
2
0
202,476
0
L
Da Ji
10,574
881
26
2
0
199,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role