Player Matchup

Danzaburou
Danzaburou
HarlyQ420
Danzaburou
Level 49
God Stats
50W - 41L
1,559 SR
Queue Stats
174W - 178L
1,445 Elo+
Solo
Charybdis
Charybdis
Irishrunt
Charybdis
Level 105
God Stats
19W - 15L
1,290 SR
Queue Stats
118W - 119L
1,412 Elo+
Solo
Khepri
Khepri
SenseiAlChapo
Khepri
Level 77
God Stats
0W - 2L
1,500 SR
Queue Stats
85W - 95L
1,447 Elo+
Party 1
Bakasura
Bakasura
TheDerek101
Bakasura
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,422 Elo+
Solo
Zhong Kui
Zhong Kui
lukeshoeless
Zhong Kui
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 144L
1,465 Elo+
Party 1
Team Averages
Level 77
1,470 SR
1,438 Elo+

VS

Team Averages
Level 71
1,599 SR
1,416 Elo+
Chaac
Chaac
Alanos1983
Chaac
Level 85
God Stats
47W - 35L
1,525 SR
Queue Stats
374W - 393L
1,415 Elo+
Solo
Cerberus
Cerberus
CATASTROF3
Cerberus
Level 65
God Stats
25W - 11L
1,733 SR
Queue Stats
63W - 55L
1,522 Elo+
Solo
Xbalanque
Xbalanque
DynamiteBear730
Xbalanque
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 22L
1,356 Elo+
Party 2
Nu Wa
Nu Wa
MVPRashestlc
Nu Wa
Level 108
God Stats
2W - 1L
1,735 SR
Queue Stats
19W - 29L
1,343 Elo+
Party 2
Arachne
Arachne
XcB BennyDank
Arachne
Level 76
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 57L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HarlyQ420
Danzaburou
16
0 / 5 / 1
10,312
859
5,529
10,050
3,560
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
Irishrunt
Charybdis
18
1 / 3 / 7
11,952
996
19,466
21,786
9,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
2 / 3 / 4
11,465
955
6,986
16,541
20,532
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bakasura
TheDerek101
Bakasura
17
4 / 6 / 4
12,484
1,040
16,168
26,221
18,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Zhong Kui
lukeshoeless
Zhong Kui
18
4 / 4 / 5
12,627
1,052
27,966
22,283
18,153
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

130

VS

Team 2 Tickets

220

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
18
1 / 1 / 11
12,179
1,015
9,156
13,413
15,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
CATASTROF3
Cerberus
19
4 / 0 / 14
13,966
1,164
14,085
19,786
28,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xbalanque
DynamiteBear730
Xbalanque
18
0 / 4 / 9
11,360
947
14,992
19,817
8,781
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

19
4 / 2 / 15
13,465
1,122
33,524
13,861
6,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
19
12 / 4 / 6
14,614
1,218
19,410
19,241
12,295
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
76
11
Kills
21
21
Deaths
11
21
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Chaac
1
1
11
6.5
W
Cerberus
CATASTROF3
Cerberus
4
0
14
11
W
Xbalanque
DynamiteBear730
Xbalanque
0
4
9
1.13
L
Danzaburou
HarlyQ420
Danzaburou
0
5
1
0.1
L
Charybdis
Irishrunt
Charybdis
1
3
7
1.5
W
4
2
15
5.75
L
2
3
4
1.33
L
Bakasura
TheDerek101
Bakasura
4
6
4
1
W
Arachne
12
4
6
3.75
L
Zhong Kui
lukeshoeless
Zhong Kui
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,115
Damage
91,167
96,881
Taken
86,118
69,872
Mitigated
71,998
12,226
Healing
17,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
9,156
949
0
3,983
13,413
15,891
0
5,411
7,617
0
41,961
W
Cerberus
CATASTROF3
Cerberus
14,085
796
263
5,451
19,786
28,661
0
9,130
10,521
37,048
0
W
Xbalanque
DynamiteBear730
Xbalanque
14,992
9,406
0
928
19,817
8,781
0
6,759
12,542
0
38,381
L
Danzaburou
HarlyQ420
Danzaburou
5,529
2,502
0
732
10,050
3,560
0
4,861
5,151
0
17,643
L
Charybdis
Irishrunt
Charybdis
19,466
11,219
0
2,934
21,786
9,264
0
12,105
9,483
0
61,858
W
33,524
9,038
514
1,915
13,861
6,370
0
6,459
7,210
59,302
1,445
L
6,986
481
0
0
16,541
20,532
0
8,770
7,534
17,636
0
L
Bakasura
TheDerek101
Bakasura
16,168
10,617
0
3,205
26,221
18,363
0
11,890
14,197
0
50,424
W
Arachne
19,410
15,368
0
4,628
19,241
12,295
0
7,193
11,659
0
26,015
L
Zhong Kui
lukeshoeless
Zhong Kui
27,966
2,346
0
5,355
22,283
18,153
0
9,247
12,737
62,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,840
Gold Earned
65,584
295
Minions Killed
281
5
Camps Cleared
12
921,060
Distance Traveled
1,166,646
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,179
1,015
82
7
4
261,024
0
W
Cerberus
13,966
1,164
64
5
2
245,033
0
W
Xbalanque
11,360
947
47
4
3
188,614
0
L
Danzaburou
10,312
859
18
2
0
88,156
0
L
Charybdis
11,952
996
87
7
3
206,275
0
W
Nu Wa
13,465
1,122
69
6
2
225,465
0
L
Khepri
11,465
955
15
1
0
166,431
0
L
Bakasura
12,484
1,040
100
8
2
237,883
0
W
Arachne
14,614
1,218
19
2
1
246,510
0
L
Zhong Kui
12,627
1,052
75
6
0
222,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role