Player Matchup

Nike
Nike
 
Nike
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
PonPonChiki
Eset
Level 156
God Stats
3W - 2L
1,382 SR
Queue Stats
86W - 62L
1,570 Elo+
Solo
Artemis
Artemis
PsychoKoala320
Artemis
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,540 Elo+
Solo
Terra
Terra
phalicpancake
Terra
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
219W - 144L
1,580 Elo+
Solo
Scylla
Scylla
sylvalerie
Scylla
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 43L
1,421 Elo+
Party 1
Team Averages
Level 107
1,476 SR
1,522 Elo+

VS

Team Averages
Level 103
1,471 SR
1,441 Elo+
Ah Muzen Cab
Ah Muzen Cab
Aucupater
Ah Muzen Cab
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,495 Elo+
Party 2
Terra
Terra
x2kdrums27x
Terra
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,238 Elo+
Party 2
Set
Set
xTORNADO KICKx
Set
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 11L
1,422 Elo+
Party 2
Nox
Nox
xTSALNAZx
Nox
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 10L
1,500 Elo+
Party 2
Mercury
Mercury
æthexus
Mercury
Level 158
God Stats
0W - 1L
1,355 SR
Queue Stats
6W - 9L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
12
1 / 3 / 7
7,642
764
6,521
11,686
9,241
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

16
2 / 0 / 10
8,961
896
9,749
7,141
3,879
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

17
8 / 1 / 4
9,976
998
10,752
6,883
3,725
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
0 / 0 / 10
8,766
877
4,954
10,373
11,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Scylla
sylvalerie
Scylla
15
3 / 0 / 7
8,678
868
6,404
5,811
2,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Aucupater
Ah Muzen Cab
15
0 / 3 / 4
7,253
725
12,565
8,840
4,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 3 / 1
6,446
645
3,844
12,728
11,793
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

13
2 / 5 / 1
7,003
700
2,502
9,877
4,993
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
1 / 2 / 3
7,195
720
2,925
7,194
3,298
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
æthexus
Mercury
7
0 / 1 / 0
5,662
566
1,169
2,350
1,084
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
13
14
Kills
4
4
Deaths
14
38
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
1
3
7
1.5
L
Ah Muzen Cab
Aucupater
Ah Muzen Cab
0
3
4
0.67
W
2
0
10
7
W
8
1
4
10
W
0
0
10
5
W
Scylla
sylvalerie
Scylla
3
0
7
6.5
L
1
3
1
0.5
L
2
5
1
0.5
L
1
2
3
1.25
L
Mercury
æthexus
Mercury
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,380
Damage
23,005
41,894
Taken
40,989
31,199
Mitigated
25,186
22,456
Healing
14,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
6,521
881
321
1,249
11,686
9,241
0
2,092
9,594
0
9,613
L
Ah Muzen Cab
Aucupater
Ah Muzen Cab
12,565
1,736
939
1,442
8,840
4,018
0
4,116
4,724
0
31,633
W
9,749
585
3,365
843
7,141
3,879
2,001
1,773
5,368
24,570
0
W
10,752
4,541
44
1,923
6,883
3,725
4,118
1,378
5,505
0
27,051
W
4,954
306
6,848
4,521
10,373
11,434
1,042
570
9,803
10,135
0
W
Scylla
sylvalerie
Scylla
6,404
316
1,778
1,564
5,811
2,920
855
956
4,855
17,979
0
L
3,844
188
3,607
4,687
12,728
11,793
0
7,817
4,911
7,302
0
L
2,502
1,090
303
1,156
9,877
4,993
0
5,621
4,256
0
4,633
L
2,925
154
795
1,017
7,194
3,298
0
2,859
4,335
14,240
0
L
Mercury
æthexus
Mercury
1,169
233
129
858
2,350
1,084
0
694
1,656
0
1,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,023
Gold Earned
33,559
143
Minions Killed
81
0
Camps Cleared
0
953,318
Distance Traveled
764,614
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,642
764
9
1
0
164,943
0
L
Ah Muzen Cab
7,253
725
38
4
0
182,718
0
W
Eset
8,961
896
49
5
0
205,699
0
W
Artemis
9,976
998
44
4
0
148,031
0
W
Terra
8,766
877
7
1
0
235,591
0
W
Scylla
8,678
868
34
3
0
199,054
0
L
Terra
6,446
645
5
1
0
157,861
0
L
Set
7,003
700
3
0
0
189,112
0
L
Nox
7,195
720
32
3
0
165,080
0
L
Mercury
5,662
566
3
0
0
69,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role