Player Matchup

Discordia
Discordia
Bust3rCh3rry
Discordia
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 6L
1,672 Elo+
Party 2
Ishtar
Ishtar
SexDoer
Ishtar
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,672 Elo+
Party 2
Hercules
Hercules
clickwork
Hercules
Level 61
God Stats
1W - 0L
1,712 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 91
1,571 SR
1,614 Elo+

VS

Team Averages
Level 141
1,578 SR
1,615 Elo+
Awilix
Awilix
DOUBLEoTRIPPLEo
Awilix
Level 145
God Stats
3W - 1L
1,920 SR
Queue Stats
106W - 87L
1,581 Elo+
Party 1
Horus
Horus
F1akJackeT
Horus
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 41L
1,614 Elo+
Party 1
Hades
Hades
Xxjewshuaxx21
Hades
Level 120
God Stats
0W - 2L
1,313 SR
Queue Stats
41W - 40L
1,649 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Bust3rCh3rry
Discordia
14
4 / 1 / 9
8,179
818
9,186
3,644
1,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ishtar
SexDoer
Ishtar
13
3 / 3 / 8
7,994
799
5,123
9,845
3,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
clickwork
Hercules
14
7 / 1 / 6
8,542
854
14,505
9,444
8,608
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 5 / 1
7,245
725
9,617
11,606
6,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Horus
11
1 / 4 / 4
6,844
684
5,827
15,514
17,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 5 / 3
6,103
610
3,308
9,569
5,039
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
14
Kills
5
5
Deaths
14
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Discordia
Bust3rCh3rry
Discordia
4
1
9
8.5
L
4
5
1
0.9
L
Horus
1
4
4
0.75
W
Ishtar
SexDoer
Ishtar
3
3
8
2.33
L
0
5
3
0.3
W
Hercules
clickwork
Hercules
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,814
Damage
18,752
22,933
Taken
36,689
12,775
Mitigated
28,496
6,584
Healing
7,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Bust3rCh3rry
Discordia
9,186
713
0
270
3,644
1,027
44
661
2,862
33,179
302
L
9,617
3,519
0
942
11,606
6,409
0
2,499
9,107
0
24,892
L
Horus
5,827
2,773
694
2,504
15,514
17,048
22
3,467
12,047
0
16,737
W
Ishtar
SexDoer
Ishtar
5,123
3,596
0
3,296
9,845
3,140
692
1,657
7,899
0
30,985
L
3,308
196
513
2,355
9,569
5,039
0
2,945
6,624
14,462
0
W
Hercules
clickwork
Hercules
14,505
8,111
0
3,018
9,444
8,608
261
1,042
8,153
0
25,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,715
Gold Earned
20,192
130
Minions Killed
90
0
Camps Cleared
0
527,603
Distance Traveled
493,238
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,179
818
45
5
0
187,481
0
L
Awilix
7,245
725
32
3
0
186,772
0
L
Horus
6,844
684
19
2
0
176,466
0
W
Ishtar
7,994
799
54
5
0
163,212
0
L
Hades
6,103
610
39
4
0
130,000
0
W
Hercules
8,542
854
31
3
0
176,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role