Player Matchup

Fenrir
Fenrir
BrooklynBoy1013
Fenrir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 22L
1,525 Elo+
Party 2
Rama
Rama
ErrorDC_
Rama
Level 57
God Stats
4W - 1L
1,500 SR
Queue Stats
75W - 66L
1,471 Elo+
Party 2
Cthulhu
Cthulhu
NachoCheese526
Cthulhu
Level 25
God Stats
2W - 1L
1,737 SR
Queue Stats
75W - 66L
1,474 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Shlaphands
Cu Chulainn
Level 27
God Stats
2W - 5L
1,809 SR
Queue Stats
18W - 19L
1,481 Elo+
Party 2
Zhong Kui
Zhong Kui
Xl Bubba IX
Zhong Kui
Level 45
God Stats
0W - 2L
1,190 SR
Queue Stats
8W - 13L
1,271 Elo+
Solo
Team Averages
Level 34
1,547 SR
1,444 Elo+

VS

Team Averages
Level 119
1,590 SR
1,451 Elo+
Kali
Kali
CoZmicDeity
Kali
Level 149
God Stats
18W - 12L
1,684 SR
Queue Stats
271W - 289L
1,583 Elo+
Party 1
Skadi
Skadi
Giggity2gOO11
Skadi
Level 139
God Stats
4W - 2L
1,308 SR
Queue Stats
216W - 286L
1,396 Elo+
Party 1
Athena
Athena
Mephala2020
Athena
Level 125
God Stats
6W - 8L
1,914 SR
Queue Stats
343W - 407L
1,418 Elo+
Party 1
Nike
Nike
alcochild
Nike
Level 39
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 34L
1,392 Elo+
Party 1
Ah Puch
Ah Puch
bUd_THe_eLf
Ah Puch
Level 142
God Stats
5W - 2L
1,546 SR
Queue Stats
79W - 88L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 11 / 2
6,430
429
5,498
18,848
6,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Rama
11
1 / 7 / 1
6,678
445
3,906
17,434
6,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 9 / 1
7,146
476
5,207
22,332
13,164
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
Shlaphands
Cu Chulainn
11
1 / 5 / 2
7,076
472
10,710
18,957
17,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
Xl Bubba IX
Zhong Kui
10
0 / 10 / 1
5,979
399
5,076
15,684
9,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
13 / 2 / 14
10,848
723
17,163
20,235
9,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
9 / 0 / 2
10,555
704
14,190
10,521
4,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
13
1 / 3 / 22
8,679
579
10,785
19,059
16,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nike
14
3 / 2 / 13
8,527
568
10,340
15,112
8,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ah Puch
bUd_THe_eLf
Ah Puch
15
15 / 0 / 12
10,579
705
24,055
8,878
3,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
104
5
Kills
41
42
Deaths
7
7
Assists
63
Player
Kills
Deaths
Assists
KDA
L
1
11
2
0.18
W
13
2
14
10
L
Rama
1
7
1
0.21
W
9
0
2
10
W
Athena
1
3
22
4
L
2
9
1
0.28
L
Cu Chulainn
Shlaphands
Cu Chulainn
1
5
2
0.4
L
Zhong Kui
Xl Bubba IX
Zhong Kui
0
10
1
0.05
W
Nike
3
2
13
4.75
W
Ah Puch
bUd_THe_eLf
Ah Puch
15
0
12
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,397
Damage
76,533
93,255
Taken
73,805
54,013
Mitigated
43,343
14,377
Healing
25,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,498
2,173
0
2,667
18,848
6,830
0
6,894
11,954
0
25,231
W
17,163
10,372
0
9,932
20,235
9,803
74
1,922
18,088
0
81,705
L
Rama
3,906
3,112
0
4,388
17,434
6,502
0
2,482
14,952
0
46,847
W
14,190
6,779
0
2,891
10,521
4,529
3,030
1,449
9,072
0
106,293
W
Athena
10,785
3,956
0
2,504
19,059
16,314
713
3,614
15,306
28,210
0
L
5,207
1,450
1,378
1,726
22,332
13,164
0
9,095
13,237
17,869
0
L
Cu Chulainn
Shlaphands
Cu Chulainn
10,710
1,694
0
3,189
18,957
17,923
0
5,895
13,062
0
44,356
L
Zhong Kui
Xl Bubba IX
Zhong Kui
5,076
1,249
0
1,029
15,684
9,594
0
10,213
5,471
28,592
0
W
Nike
10,340
1,009
0
4,100
15,112
8,800
1,990
1,480
13,082
0
43,548
W
Ah Puch
bUd_THe_eLf
Ah Puch
24,055
2,947
424
5,620
8,878
3,897
2,696
2,273
6,511
73,636
1,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,309
Gold Earned
49,188
263
Minions Killed
456
0
Camps Cleared
0
1,254,391
Distance Traveled
1,515,681
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,430
429
35
2
0
289,246
0
W
Kali
10,848
723
102
7
0
339,406
0
L
Rama
6,678
445
85
6
0
252,577
0
W
Skadi
10,555
704
143
10
0
267,392
0
W
Athena
8,679
579
37
2
0
314,290
2
L
Cthulhu
7,146
476
22
1
0
261,093
0
L
Cu Chulainn
7,076
472
73
5
0
230,639
0
L
Zhong Kui
5,979
399
48
3
0
220,836
0
W
Nike
8,527
568
74
5
0
303,967
0
W
Ah Puch
10,579
705
100
7
0
290,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role