Player Matchup

Merlin
Merlin
Silver I
DeadPool XI02
Merlin
Silver I
Level 149
God Stats
3W - 3L
1,578 SR
Queue Stats
24W - 21L
1,543 MMR
Party 1
Shiva
Shiva
Silver I
Odidillio
Shiva
Silver I
Level 103
God Stats
8W - 4L
1,571 SR
Queue Stats
12W - 11L
1,543 MMR
Party 1
Ne Zha
Ne Zha
Silver I
lLaughingCoffinl
Ne Zha
Silver I
Level 115
God Stats
7W - 2L
1,715 SR
Queue Stats
21W - 19L
1,543 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 122
1,621 SR
1,543 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 83
1,585 SR
1,454 MMR
Chaac
Chaac
Bronze III
Dirty 13th
Chaac
Bronze III
Level 46
God Stats
0W - 1L
1,426 SR
Queue Stats
1W - 7L
1,500 MMR
Party 2
Chronos
Chronos
Bronze III
Dirty Xewn
Chronos
Bronze III
Level 147
God Stats
0W - 2L
1,637 SR
Queue Stats
1W - 10L
1,462 MMR
Party 2
Sol
Sol
Bronze III
Dirty Yv
Sol
Bronze III
Level 55
God Stats
0W - 1L
1,692 SR
Queue Stats
0W - 10L
1,400 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 2
8,422
842
6,926
4,587
2,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Shiva
Odidillio
Shiva
12
0 / 0 / 9
7,190
719
6,881
7,902
5,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

12
3 / 0 / 6
7,624
762
8,508
8,124
6,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
KumbhakarnaLokiArtioThanatosBaron Samedi

VS

Bans
Ah Muzen CabFenrirHadesSusanoPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
9
0 / 3 / 0
5,848
585
4,698
10,245
7,932
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chronos
Dirty Xewn
Chronos
10
0 / 4 / 0
6,052
605
3,148
7,320
2,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
0 / 3 / 0
6,203
620
4,136
7,601
1,963
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
10
Kills
0
0
Deaths
10
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
7
0
2
8
L
Chaac
0
3
0
0
L
Chronos
Dirty Xewn
Chronos
0
4
0
0
L
0
3
0
0
W
Shiva
Odidillio
Shiva
0
0
9
4.5
W
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,315
Damage
11,982
20,613
Taken
25,166
14,535
Mitigated
11,921
7,562
Healing
2,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,926
621
0
663
4,587
2,067
800
2,349
2,238
37,199
958
L
Chaac
4,698
1,023
0
1,437
10,245
7,932
0
2,877
6,722
0
13,216
L
Chronos
Dirty Xewn
Chronos
3,148
553
0
736
7,320
2,026
0
2,165
4,914
20,364
0
L
4,136
796
0
321
7,601
1,963
0
1,469
5,770
20,666
0
W
Shiva
Odidillio
Shiva
6,881
706
876
2,216
7,902
5,477
755
2,965
4,937
0
24,942
W
8,508
1,791
0
3,807
8,124
6,991
1,114
2,204
5,920
0
26,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,236
Gold Earned
18,103
143
Minions Killed
96
0
Camps Cleared
0
631,701
Distance Traveled
515,069
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,422
842
72
7
0
189,858
0
L
Chaac
5,848
585
19
2
0
180,964
0
L
Chronos
6,052
605
45
5
0
175,956
0
L
Sol
6,203
620
32
3
0
158,149
0
W
Shiva
7,190
719
42
4
0
217,420
0
W
Ne Zha
7,624
762
29
3
0
224,423
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role