Player Matchup

Chang'e
Chang'e
BlizzyTokin
Chang'e
Level 128
God Stats
4W - 0L
1,500 SR
Queue Stats
129W - 134L
1,248 Elo+
Party 1
Thanatos
Thanatos
IRoNNiiE
Thanatos
Level 69
God Stats
2W - 0L
1,715 SR
Queue Stats
594W - 590L
1,461 Elo+
Party 2
Jing Wei
Jing Wei
Losyrys
Jing Wei
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 51L
1,442 Elo+
Solo
Khepri
Khepri
iTzShawn
Khepri
Level 126
God Stats
7W - 3L
1,572 SR
Queue Stats
527W - 488L
1,532 Elo+
Party 2
Izanami
Izanami
swordmon
Izanami
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 93L
1,238 Elo+
Party 1
Team Averages
Level 95
1,558 SR
1,384 Elo+

VS

Team Averages
Level 71
1,498 SR
1,526 Elo+
Chang'e
Chang'e
Cesar1xd1
Chang'e
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 10L
1,682 Elo+
Party 3
Ravana
Ravana
SamanthaGamy
Ravana
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,374 Elo+
Party 3
Ganesha
Ganesha
SiverFox24
Ganesha
Level 105
God Stats
2W - 7L
1,285 SR
Queue Stats
325W - 296L
1,525 Elo+
Solo
Sun Wukong
Sun Wukong
jasminescry
Sun Wukong
Level 106
God Stats
0W - 3L
1,500 SR
Queue Stats
79W - 72L
1,511 Elo+
Solo
Cernunnos
Cernunnos
sunfire4646
Cernunnos
Level 95
God Stats
9W - 8L
1,706 SR
Queue Stats
288W - 305L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BlizzyTokin
Chang'e
19
2 / 4 / 12
11,375
669
13,884
21,226
9,543
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
IRoNNiiE
Thanatos
17
2 / 7 / 12
11,054
650
8,659
15,308
7,569
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
Losyrys
Jing Wei
20
5 / 4 / 10
12,612
742
23,114
17,651
10,210
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
iTzShawn
Khepri
18
2 / 5 / 11
11,997
706
10,692
28,847
36,458
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Izanami
swordmon
Izanami
20
6 / 4 / 11
13,625
801
24,962
21,061
10,564
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Cesar1xd1
Chang'e
15
2 / 5 / 12
10,519
619
6,595
15,312
6,945
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ravana
17
7 / 4 / 10
11,153
656
15,650
19,841
16,690
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Ganesha
SiverFox24
Ganesha
20
1 / 2 / 22
12,235
720
25,740
20,622
14,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Sun Wukong
jasminescry
Sun Wukong
20
9 / 5 / 8
13,192
776
19,876
25,045
25,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
sunfire4646
Cernunnos
20
5 / 3 / 12
12,378
728
25,715
17,264
10,662
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
88
17
Kills
24
24
Deaths
19
56
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Chang'e
BlizzyTokin
Chang'e
2
4
12
2
L
Chang'e
Cesar1xd1
Chang'e
2
5
12
1.6
W
Thanatos
IRoNNiiE
Thanatos
2
7
12
1.14
W
Jing Wei
Losyrys
Jing Wei
5
4
10
2.5
L
Ravana
7
4
10
3
L
Ganesha
SiverFox24
Ganesha
1
2
22
6
W
Khepri
iTzShawn
Khepri
2
5
11
1.5
L
Sun Wukong
jasminescry
Sun Wukong
9
5
8
2.6
L
Cernunnos
sunfire4646
Cernunnos
5
3
12
3.67
W
Izanami
swordmon
Izanami
6
4
11
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,311
Damage
93,576
104,093
Taken
98,084
74,344
Mitigated
73,613
46,418
Healing
42,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
BlizzyTokin
Chang'e
13,884
626
16,005
8,464
21,226
9,543
1,284
6,169
14,840
23,428
2,157
L
Chang'e
Cesar1xd1
Chang'e
6,595
1,176
7,382
2,847
15,312
6,945
1,081
5,711
9,601
10,346
1,061
W
Thanatos
IRoNNiiE
Thanatos
8,659
817
701
4,168
15,308
7,569
753
3,727
11,409
0
16,256
W
Jing Wei
Losyrys
Jing Wei
23,114
15,597
1,026
554
17,651
10,210
2,575
5,367
11,969
0
56,288
L
Ravana
15,650
3,221
2,015
3,534
19,841
16,690
1,094
4,932
14,909
0
18,840
L
Ganesha
SiverFox24
Ganesha
25,740
426
3,979
8,200
20,622
14,215
243
3,368
17,254
51,980
0
W
Khepri
iTzShawn
Khepri
10,692
336
2,957
5,843
28,847
36,458
726
6,471
21,901
19,708
0
L
Sun Wukong
jasminescry
Sun Wukong
19,876
1,532
2,956
6,439
25,045
25,101
1,131
5,341
18,281
0
40,800
L
Cernunnos
sunfire4646
Cernunnos
25,715
11,372
2,326
3,168
17,264
10,662
4,471
4,261
13,003
0
53,021
W
Izanami
swordmon
Izanami
24,962
19,554
2,094
4,606
21,061
10,564
3,813
8,068
12,622
0
63,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,663
Gold Earned
59,477
187
Minions Killed
187
0
Camps Cleared
0
1,473,694
Distance Traveled
1,586,563
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,375
669
19
1
0
297,450
0
L
Chang'e
10,519
619
29
2
0
304,434
0
W
Thanatos
11,054
650
7
0
0
283,041
0
W
Jing Wei
12,612
742
59
3
0
296,141
0
L
Ravana
11,153
656
11
1
0
312,141
0
L
Ganesha
12,235
720
8
0
0
353,434
0
W
Khepri
11,997
706
12
1
0
343,690
0
L
Sun Wukong
13,192
776
67
4
0
331,991
0
L
Cernunnos
12,378
728
72
4
0
284,563
0
W
Izanami
13,625
801
90
5
0
253,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role