Player Matchup

Tsukuyomi
Tsukuyomi
Jargonwander
Tsukuyomi
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
71W - 77L
1,505 Elo+
Solo
Yemoja
Yemoja
Peeloonch
Yemoja
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,362 Elo+
Party 1
Tiamat
Tiamat
Pereker
Tiamat
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,365 Elo+
Party 1
Xing Tian
Xing Tian
Sendrid
Xing Tian
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,313 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
oderf89
Morgan Le Fay
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 66L
1,487 Elo+
Party 1
Team Averages
Level 83
1,500 SR
1,406 Elo+

VS

Team Averages
Level 110
1,456 SR
1,513 Elo+
Tiamat
Tiamat
CarnageRose3878
Tiamat
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo
He Bo
He Bo
Emberwings1215
He Bo
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 41L
1,383 Elo+
Solo
Merlin
Merlin
joni10485
Merlin
Level 128
God Stats
2W - 4L
1,500 SR
Queue Stats
103W - 81L
1,674 Elo+
Solo
Aphrodite
Aphrodite
kalymaya
Aphrodite
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
181W - 193L
1,514 Elo+
Solo
Agni
Agni
zabaztion
Agni
Level 148
God Stats
10W - 16L
1,281 SR
Queue Stats
1,162W - 1,181L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Jargonwander
Tsukuyomi
18
5 / 4 / 10
10,737
826
21,773
18,291
9,558
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Yemoja
Peeloonch
Yemoja
14
1 / 1 / 11
8,970
690
2,983
8,212
7,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
Pereker
Tiamat
17
5 / 2 / 9
10,323
794
9,875
12,601
9,184
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xing Tian
Sendrid
Xing Tian
16
0 / 2 / 13
9,990
768
5,213
19,241
27,510
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
oderf89
Morgan Le Fay
19
11 / 2 / 8
11,734
903
23,798
11,379
5,784
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 2
8,354
643
9,066
14,296
7,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 5 / 6
10,104
777
7,352
14,150
4,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
joni10485
Merlin
17
2 / 3 / 8
9,847
757
13,566
11,690
4,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
kalymaya
Aphrodite
15
1 / 3 / 8
8,876
683
8,445
16,218
9,133
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Agni
15
3 / 4 / 6
8,824
679
11,893
11,280
3,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
41
22
Kills
11
11
Deaths
22
51
Assists
30
Player
Kills
Deaths
Assists
KDA
L
2
7
2
0.43
L
3
5
6
1.2
W
Tsukuyomi
Jargonwander
Tsukuyomi
5
4
10
2.5
W
Yemoja
Peeloonch
Yemoja
1
1
11
6.5
W
Tiamat
Pereker
Tiamat
5
2
9
4.75
W
Xing Tian
Sendrid
Xing Tian
0
2
13
3.25
L
Merlin
joni10485
Merlin
2
3
8
2
L
Aphrodite
kalymaya
Aphrodite
1
3
8
1.67
W
Morgan Le Fay
oderf89
Morgan Le Fay
11
2
8
7.5
L
Agni
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,642
Damage
50,322
69,724
Taken
67,634
59,854
Mitigated
29,619
34,735
Healing
29,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,066
886
350
1,138
14,296
7,917
856
8,033
6,156
16,960
0
L
7,352
269
761
2,086
14,150
4,615
285
8,303
5,767
16,322
0
W
Tsukuyomi
Jargonwander
Tsukuyomi
21,773
3,272
1,762
5,874
18,291
9,558
23
12,032
6,259
0
42,048
W
Yemoja
Peeloonch
Yemoja
2,983
344
9,679
1,873
8,212
7,818
457
6,612
1,600
7,357
0
W
Tiamat
Pereker
Tiamat
9,875
418
1,897
3,869
12,601
9,184
830
10,088
2,513
18,447
1,127
W
Xing Tian
Sendrid
Xing Tian
5,213
895
1,966
4,814
19,241
27,510
0
11,454
7,787
15,274
0
L
Merlin
joni10485
Merlin
13,566
514
1,398
3,046
11,690
4,313
0
5,954
5,630
34,621
0
L
Aphrodite
kalymaya
Aphrodite
8,445
689
6,257
9,749
16,218
9,133
0
9,926
6,194
15,305
803
W
Morgan Le Fay
oderf89
Morgan Le Fay
23,798
858
1,370
1,631
11,379
5,784
2,010
8,579
2,800
33,211
5,248
L
Agni
11,893
169
1,859
2,715
11,280
3,641
0
5,348
5,888
16,522
913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,754
Gold Earned
46,005
146
Minions Killed
116
0
Camps Cleared
0
1,221,669
Distance Traveled
1,122,981
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,354
643
9
1
0
218,951
0
L
He Bo
10,104
777
21
2
0
248,747
0
W
Tsukuyomi
10,737
826
38
3
0
288,036
0
W
Yemoja
8,970
690
23
2
0
195,313
0
W
Tiamat
10,323
794
27
2
0
240,289
0
W
Xing Tian
9,990
768
24
2
0
231,297
0
L
Merlin
9,847
757
53
4
0
198,899
0
L
Aphrodite
8,876
683
17
1
0
241,519
0
W
Morgan Le Fay
11,734
903
34
3
0
266,734
0
L
Agni
8,824
679
16
1
0
214,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role