Player Matchup

Thanatos
Thanatos
BigPoppa0023
Thanatos
Level 12
God Stats
0W - 4L
1,190 SR
Queue Stats
3W - 23L
1,074 Elo+
Party 3
Medusa
Medusa
Brichar1987
Medusa
Level 37
God Stats
4W - 3L
1,500 SR
Queue Stats
294W - 316L
1,489 Elo+
Solo
King Arthur
King Arthur
CAAN0705
King Arthur
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 49L
1,245 Elo+
Party 1
Merlin
Merlin
FreakShowBoy213
Merlin
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
12W - 21L
1,051 Elo+
Party 1
Nu Wa
Nu Wa
L1tFr0g
Nu Wa
Level 45
God Stats
1W - 5L
1,331 SR
Queue Stats
86W - 130L
1,237 Elo+
Party 3
Team Averages
Level 33
1,404 SR
1,219 Elo+

VS

Team Averages
Level 50
1,644 SR
1,662 Elo+
King Arthur
King Arthur
DaYoungblood
King Arthur
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,663 Elo+
Party 2
Artio
Artio
Finnlo1843
Artio
Level 63
God Stats
1W - 1L
1,584 SR
Queue Stats
60W - 65L
1,781 Elo+
Party 2
Hel
Hel
OutlawedWalrus
Hel
Level 128
God Stats
4W - 1L
1,915 SR
Queue Stats
28W - 13L
1,802 Elo+
Party 2
Amaterasu
Amaterasu
hectoralvarez13
Amaterasu
Level 15
God Stats
1W - 0L
1,720 SR
Queue Stats
11W - 6L
1,802 Elo+
Party 2
Cupid
Cupid
victorelninja
Cupid
Level 40
God Stats
3W - 3L
1,500 SR
Queue Stats
105W - 115L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BigPoppa0023
Thanatos
12
0 / 12 / 2
7,638
955
7,536
16,850
6,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
12
0 / 0 / 0
7,257
907
3,150
1,869
630
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
CAAN0705
King Arthur
13
0 / 9 / 2
7,726
966
4,302
19,626
18,248
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
1 / 7 / 1
8,169
1,021
13,316
15,934
5,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nu Wa
L1tFr0g
Nu Wa
12
0 / 14 / 1
7,663
958
13,428
19,800
4,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

404

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DaYoungblood
King Arthur
15
4 / 1 / 22
9,557
1,195
10,194
13,893
14,924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artio
16
3 / 0 / 32
10,145
1,268
8,634
10,329
13,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

17
17 / 0 / 20
10,747
1,343
30,415
9,250
4,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
hectoralvarez13
Amaterasu
16
10 / 1 / 22
10,735
1,342
13,646
16,555
18,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
8 / 0 / 20
9,813
1,227
8,492
5,562
2,667
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
158
1
Kills
42
42
Deaths
2
6
Assists
116
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BigPoppa0023
Thanatos
0
12
2
0.08
L
Medusa
0
0
0
0
L
King Arthur
CAAN0705
King Arthur
0
9
2
0.11
W
King Arthur
DaYoungblood
King Arthur
4
1
22
15
W
Artio
3
0
32
19
L
1
7
1
0.21
L
Nu Wa
L1tFr0g
Nu Wa
0
14
1
0.04
W
17
0
20
27
W
Amaterasu
hectoralvarez13
Amaterasu
10
1
22
21
W
8
0
20
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,732
Damage
71,381
74,079
Taken
55,589
35,148
Mitigated
54,258
2,486
Healing
26,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BigPoppa0023
Thanatos
7,536
3,195
0
1,473
16,850
6,158
0
9,210
7,458
0
12,685
L
Medusa
3,150
1,356
0
604
1,869
630
0
501
1,324
0
7,539
L
King Arthur
CAAN0705
King Arthur
4,302
925
0
0
19,626
18,248
0
9,934
9,428
0
9,703
W
King Arthur
DaYoungblood
King Arthur
10,194
1,117
0
335
13,893
14,924
0
5,420
7,896
0
16,149
W
Artio
8,634
1,892
1,992
2,869
10,329
13,955
0
5,414
4,915
15,506
0
L
13,316
2,017
0
337
15,934
5,322
0
7,916
7,782
23,985
0
L
Nu Wa
L1tFr0g
Nu Wa
13,428
3,198
0
72
19,800
4,790
0
11,488
8,032
27,963
0
W
30,415
5,371
9,055
6,381
9,250
4,635
0
5,897
3,353
62,621
0
W
Amaterasu
hectoralvarez13
Amaterasu
13,646
8,198
0
3,301
16,555
18,077
0
6,146
9,893
0
20,299
W
8,492
4,300
1,862
791
5,562
2,667
0
3,867
1,695
0
31,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,453
Gold Earned
50,997
78
Minions Killed
181
3
Camps Cleared
5
523,912
Distance Traveled
802,929
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,638
955
5
1
0
105,629
0
L
Medusa
7,257
907
13
2
1
67,226
0
L
King Arthur
7,726
966
15
2
0
123,598
0
W
King Arthur
9,557
1,195
15
2
0
166,890
0
W
Artio
10,145
1,268
22
3
0
159,665
0
L
Merlin
8,169
1,021
22
3
1
123,564
0
L
Nu Wa
7,663
958
23
3
1
103,895
0
W
Hel
10,747
1,343
78
10
3
168,051
0
W
Amaterasu
10,735
1,342
19
2
1
163,222
0
W
Cupid
9,813
1,227
47
6
1
145,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role