Player Matchup

Cthulhu
Cthulhu
Isaacxd001
Cthulhu
Level 55
God Stats
3W - 0L
1,847 SR
Queue Stats
84W - 104L
1,301 Elo+
Party 3
Surtr
Surtr
Raven_Tale
Surtr
Level 87
God Stats
38W - 18L
1,642 SR
Queue Stats
113W - 97L
1,489 Elo+
Party 1
Hou Yi
Hou Yi
butterygirth
Hou Yi
Level 63
God Stats
3W - 4L
1,316 SR
Queue Stats
70W - 86L
1,355 Elo+
Party 3
Scylla
Scylla
jakup360
Scylla
Level 37
God Stats
4W - 4L
1,630 SR
Queue Stats
11W - 22L
1,259 Elo+
Party 3
Nemesis
Nemesis
l_Kash_I
Nemesis
Level 85
God Stats
7W - 1L
1,827 SR
Queue Stats
67W - 48L
1,477 Elo+
Party 1
Team Averages
Level 65
1,652 SR
1,376 Elo+

VS

Team Averages
Level 70
1,557 SR
1,381 Elo+
Athena
Athena
LizardBomb
Athena
Level 60
God Stats
1W - 4L
1,783 SR
Queue Stats
28W - 34L
1,450 Elo+
Solo
Medusa
Medusa
Mothra325
Medusa
Level 74
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 10L
1,287 Elo+
Solo
Bellona
Bellona
TK Toxiccc
Bellona
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
217W - 245L
1,356 Elo+
Solo
Ne Zha
Ne Zha
bigrod2
Ne Zha
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
105W - 89L
1,393 Elo+
Party 2
Hades
Hades
xmcsouless
Hades
Level 51
God Stats
2W - 2L
1,500 SR
Queue Stats
99W - 87L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Isaacxd001
Cthulhu
15
0 / 2 / 13
10,705
487
12,832
22,024
23,521
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Surtr
17
7 / 2 / 7
11,584
527
14,861
20,836
19,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hou Yi
15
2 / 6 / 2
9,672
440
9,106
17,901
7,479
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
jakup360
Scylla
18
8 / 2 / 9
11,434
520
21,002
12,224
5,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
l_Kash_I
Nemesis
20
13 / 2 / 11
13,062
594
28,661
18,084
8,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
LizardBomb
Athena
14
2 / 7 / 5
9,125
415
10,487
28,572
29,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
Mothra325
Medusa
16
3 / 5 / 5
9,633
438
16,610
17,585
7,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
TK Toxiccc
Bellona
16
1 / 4 / 0
9,359
425
10,453
22,383
24,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ne Zha
bigrod2
Ne Zha
15
6 / 6 / 1
10,648
484
13,469
21,383
9,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hades
15
2 / 8 / 1
9,672
440
8,794
21,815
9,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
26
30
Kills
14
14
Deaths
30
42
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Isaacxd001
Cthulhu
0
2
13
3.25
L
Athena
LizardBomb
Athena
2
7
5
0.64
L
Medusa
Mothra325
Medusa
3
5
5
1.1
W
Surtr
7
2
7
5.25
L
Bellona
TK Toxiccc
Bellona
1
4
0
0.25
L
Ne Zha
bigrod2
Ne Zha
6
6
1
1.08
W
Hou Yi
2
6
2
0.5
W
Scylla
jakup360
Scylla
8
2
9
6.25
W
Nemesis
l_Kash_I
Nemesis
13
2
11
9.25
L
Hades
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,462
Damage
59,813
91,069
Taken
111,738
64,311
Mitigated
79,298
26,888
Healing
27,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Isaacxd001
Cthulhu
12,832
2,252
3,955
7,289
22,024
23,521
395
5,676
16,240
53,315
0
L
Athena
LizardBomb
Athena
10,487
4,028
0
5,387
28,572
29,784
112
11,805
16,767
37,096
0
L
Medusa
Mothra325
Medusa
16,610
7,837
643
3,975
17,585
7,050
0
6,263
11,322
0
69,733
W
Surtr
14,861
5,070
0
8,259
20,836
19,487
696
2,378
17,610
1,559
77,927
L
Bellona
TK Toxiccc
Bellona
10,453
1,825
0
6,278
22,383
24,383
0
3,702
18,681
0
74,143
L
Ne Zha
bigrod2
Ne Zha
13,469
2,897
0
6,044
21,383
9,013
756
4,321
17,062
0
67,409
W
Hou Yi
9,106
4,965
720
3,903
17,901
7,479
286
2,462
15,439
0
57,750
W
Scylla
jakup360
Scylla
21,002
1,993
0
950
12,224
5,384
1,298
4,779
7,285
86,967
0
W
Nemesis
l_Kash_I
Nemesis
28,661
18,947
0
1,812
18,084
8,440
775
3,986
13,805
0
115,412
L
Hades
8,794
956
248
4,443
21,815
9,068
0
8,432
13,383
57,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,457
Gold Earned
48,437
491
Minions Killed
470
0
Camps Cleared
0
2,144,993
Distance Traveled
2,054,641
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,705
487
50
2
0
406,171
4
L
Athena
9,125
415
56
3
0
454,154
0
L
Medusa
9,633
438
82
4
0
402,862
4
W
Surtr
11,584
527
113
5
0
445,340
0
L
Bellona
9,359
425
132
6
0
402,363
4
L
Ne Zha
10,648
484
95
4
0
464,861
0
W
Hou Yi
9,672
440
92
4
0
375,002
0
W
Scylla
11,434
520
110
5
0
400,244
4
W
Nemesis
13,062
594
126
6
0
518,236
0
L
Hades
9,672
440
105
5
0
330,401
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role