Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
KatsAndTats
Bastet
Level 117
God Stats
1W - 1L
1,701 SR
Queue Stats
395W - 397L
1,511 Elo+
Solo
Hel
Hel
Pr3tty_AF_D92
Hel
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 118L
1,433 Elo+
Party 1
Loki
Loki
PureXvll
Loki
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
134W - 154L
1,408 Elo+
Party 3
Sobek
Sobek
SpCas9
Sobek
Level 128
God Stats
0W - 4L
1,500 SR
Queue Stats
385W - 360L
1,389 Elo+
Party 3
Team Averages
Level 117
1,540 SR
1,448 Elo+

VS

Team Averages
Level 137
1,500 SR
1,470 Elo+
Hel
Hel
 
Hel
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Baldomogrull
Cu Chulainn
Level 147
God Stats
2W - 3L
1,500 SR
Queue Stats
66W - 78L
1,523 Elo+
Party 2
Xing Tian
Xing Tian
CtOpC
Xing Tian
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 40L
1,459 Elo+
Solo
Bacchus
Bacchus
QueenOfQueens95
Bacchus
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
148W - 168L
1,378 Elo+
Party 2
Serqet
Serqet
oMEGATONo
Serqet
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
281W - 290L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
1 / 5 / 4
7,457
678
11,062
11,337
4,478
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Bastet
12
1 / 8 / 5
7,568
688
12,335
15,122
5,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 6 / 1
7,824
711
7,074
14,607
5,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Loki
15
3 / 4 / 3
7,935
721
7,465
13,877
8,797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sobek
SpCas9
Sobek
17
1 / 2 / 10
9,265
842
7,892
17,595
21,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
17
5 / 1 / 14
9,609
874
14,598
9,454
5,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
Baldomogrull
Cu Chulainn
15
4 / 2 / 12
8,806
801
16,933
15,273
19,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
CtOpC
Xing Tian
16
5 / 1 / 15
9,803
891
11,306
13,712
14,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
2 / 3 / 13
8,952
814
9,414
17,854
25,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Serqet
oMEGATONo
Serqet
15
9 / 4 / 11
9,606
873
12,690
13,579
13,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
90
9
Kills
25
25
Deaths
11
23
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
5
4
0.6
W
Hel
 
Hel
5
1
14
12
W
Cu Chulainn
Baldomogrull
Cu Chulainn
4
2
12
5
W
Xing Tian
CtOpC
Xing Tian
5
1
15
12.5
L
Bastet
1
8
5
0.44
L
3
6
1
0.58
L
Loki
3
4
3
1.13
W
2
3
13
2.83
L
Sobek
SpCas9
Sobek
1
2
10
3
W
Serqet
oMEGATONo
Serqet
9
4
11
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,828
Damage
64,941
72,538
Taken
69,872
46,144
Mitigated
79,125
25,357
Healing
34,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
11,062
4,626
1,162
1,856
11,337
4,478
600
4,740
6,147
0
23,773
W
Hel
 
Hel
14,598
858
13,630
5,764
9,454
5,412
636
2,226
7,228
32,483
0
W
Cu Chulainn
Baldomogrull
Cu Chulainn
16,933
1,252
1,358
2,475
15,273
19,651
323
2,954
12,319
2,930
26,810
W
Xing Tian
CtOpC
Xing Tian
11,306
145
790
1,644
13,712
14,641
395
3,449
10,263
18,273
0
L
Bastet
12,335
3,724
779
1,010
15,122
5,965
256
7,337
6,762
0
16,867
L
7,074
458
6,329
4,933
14,607
5,830
252
7,989
5,913
16,030
0
L
Loki
7,465
1,098
210
1,757
13,877
8,797
707
7,794
5,469
0
18,384
W
9,414
1,304
1,735
5,098
17,854
25,635
318
3,863
13,991
15,225
0
L
Sobek
SpCas9
Sobek
7,892
757
1,315
6,006
17,595
21,074
84
8,589
7,742
17,615
0
W
Serqet
oMEGATONo
Serqet
12,690
1,326
135
1,583
13,579
13,786
487
2,474
11,105
0
15,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,049
Gold Earned
46,776
100
Minions Killed
125
0
Camps Cleared
0
1,036,341
Distance Traveled
1,138,992
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,457
678
36
3
0
170,613
0
W
Hel
9,609
874
57
5
0
230,308
0
W
Cu Chulainn
8,806
801
31
3
0
257,648
0
W
Xing Tian
9,803
891
11
1
0
241,900
0
L
Bastet
7,568
688
17
2
0
210,323
0
L
Hel
7,824
711
19
2
0
201,315
0
L
Loki
7,935
721
12
1
0
218,113
0
W
Bacchus
8,952
814
14
1
0
210,576
0
L
Sobek
9,265
842
16
1
0
235,977
0
W
Serqet
9,606
873
12
1
0
198,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role