Player Matchup

Ao Kuang
Ao Kuang
DiveGang
Ao Kuang
Level 127
God Stats
50W - 38L
1,566 SR
Queue Stats
506W - 474L
1,481 Elo+
Solo
Ravana
Ravana
Dragontail82
Ravana
Level 215
God Stats
1W - 0L
1,500 SR
Queue Stats
251W - 259L
1,518 Elo+
Party 2
Ishtar
Ishtar
WorldWideIVAR
Ishtar
Level 125
God Stats
2W - 2L
1,405 SR
Queue Stats
23W - 26L
1,440 Elo+
Party 2
Cabrakan
Cabrakan
darkbeastopGod
Cabrakan
Level 148
God Stats
2W - 3L
1,500 SR
Queue Stats
151W - 165L
1,517 Elo+
Party 2
Scylla
Scylla
the_bowler_guy
Scylla
Level 156
God Stats
1W - 1L
1,308 SR
Queue Stats
41W - 42L
1,509 Elo+
Party 2
Team Averages
Level 154
1,456 SR
1,493 Elo+

VS

Team Averages
Level 91
1,508 SR
1,503 Elo+
Sylvanus
Sylvanus
GAMECRAZYPLAYER_
Sylvanus
Level 104
God Stats
17W - 10L
1,552 SR
Queue Stats
305W - 294L
1,511 Elo+
Solo
Hera
Hera
T-Runks2000
Hera
Level 143
God Stats
30W - 31L
1,156 SR
Queue Stats
636W - 626L
1,463 Elo+
Solo
Odin
Odin
dmx18022
Odin
Level 88
God Stats
0W - 1L
1,883 SR
Queue Stats
17W - 14L
1,562 Elo+
Party 1
Hun Batz
Hun Batz
nV-Flashrunner
Hun Batz
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 15L
1,582 Elo+
Party 1
Cupid
Cupid
verbals-_-
Cupid
Level 90
God Stats
1W - 2L
1,452 SR
Queue Stats
28W - 47L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DiveGang
Ao Kuang
13
6 / 0 / 0
7,602
691
6,034
7,030
2,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ravana
11
0 / 1 / 0
6,614
601
3,340
3,959
2,474
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
2 / 2 / 2
6,395
581
7,175
7,912
3,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cabrakan
9
0 / 2 / 4
5,658
514
3,114
8,220
7,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 0 / 2
6,014
547
3,948
3,317
1,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 2
4,811
437
2,321
8,801
5,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 2 / 0
5,654
514
2,686
4,684
1,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Odin
11
0 / 1 / 1
5,791
526
1,482
7,717
5,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
11
3 / 0 / 2
6,112
556
4,319
6,370
2,338
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cupid
9
0 / 3 / 2
5,116
465
4,170
8,651
3,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
12
8
Kills
5
5
Deaths
8
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
DiveGang
Ao Kuang
6
0
0
6
W
Ravana
0
1
0
0
L
0
2
2
0.5
L
2
2
0
1
W
2
2
2
1.5
W
Cabrakan
0
2
4
1
L
Odin
0
1
1
0.5
L
Hun Batz
3
0
2
4
W
0
0
2
1
L
Cupid
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,611
Damage
14,978
30,438
Taken
36,223
16,569
Mitigated
17,836
11,045
Healing
12,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
DiveGang
Ao Kuang
6,034
777
0
2,126
7,030
2,539
0
534
6,496
63,220
0
W
Ravana
3,340
1,434
0
1,431
3,959
2,474
550
0
3,675
0
44,756
L
2,321
1,142
1,085
3,068
8,801
5,092
0
3,975
4,826
13,120
0
L
2,686
1,077
0
750
4,684
1,641
0
3,381
1,303
37,645
0
W
7,175
4,362
0
3,985
7,912
3,017
1,065
704
7,208
0
46,832
W
Cabrakan
3,114
675
0
2,410
8,220
7,520
0
2,672
5,548
12,303
0
L
Odin
1,482
175
0
3,500
7,717
5,691
0
1,317
6,400
0
37,780
L
Hun Batz
4,319
1,185
0
1,201
6,370
2,338
0
2,018
4,352
0
37,532
W
3,948
383
0
1,093
3,317
1,019
0
1,097
2,220
46,023
0
L
Cupid
4,170
2,335
51
2,916
8,651
3,074
0
2,405
6,246
0
29,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,283
Gold Earned
27,484
349
Minions Killed
272
0
Camps Cleared
0
976,923
Distance Traveled
1,103,839
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,602
691
96
9
0
230,835
2
W
Ravana
6,614
601
79
7
0
174,484
4
L
Sylvanus
4,811
437
20
2
0
208,114
1
L
Hera
5,654
514
67
6
0
213,622
4
W
Ishtar
6,395
581
79
7
0
177,326
0
W
Cabrakan
5,658
514
22
2
0
192,374
4
L
Odin
5,791
526
67
6
0
209,251
3
L
Hun Batz
6,112
556
65
6
0
282,952
1
W
Scylla
6,014
547
73
7
0
201,904
0
L
Cupid
5,116
465
53
5
0
189,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role