Player Matchup

Cthulhu
Cthulhu
Aihara Yuzu
Cthulhu
Level 56
God Stats
3W - 0L
1,738 SR
Queue Stats
239W - 201L
1,450 Elo+
Party 2
Nemesis
Nemesis
CuriousGeni
Nemesis
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,493 Elo+
Solo
Zhong Kui
Zhong Kui
Jowjowlito
Zhong Kui
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,397 Elo+
Solo
Raijin
Raijin
SirDaydrickIX
Raijin
Level 94
God Stats
3W - 2L
1,590 SR
Queue Stats
227W - 194L
1,443 Elo+
Party 2
Xbalanque
Xbalanque
vSammio
Xbalanque
Level 129
God Stats
14W - 9L
1,770 SR
Queue Stats
334W - 333L
1,531 Elo+
Solo
Team Averages
Level 88
1,620 SR
1,463 Elo+

VS

Team Averages
Level 50
1,605 SR
1,638 Elo+
Khepri
Khepri
DakotaLong31
Khepri
Level 40
God Stats
2W - 2L
1,795 SR
Queue Stats
5W - 9L
1,671 Elo+
Party 1
Fenrir
Fenrir
FutaFanboy
Fenrir
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 128L
1,504 Elo+
Solo
Surtr
Surtr
Helledge
Surtr
Level 24
God Stats
3W - 5L
1,614 SR
Queue Stats
6W - 14L
1,671 Elo+
Party 1
Vulcan
Vulcan
StrawberryBanana
Vulcan
Level 49
God Stats
5W - 13L
1,596 SR
Queue Stats
6W - 18L
1,671 Elo+
Party 1
Skadi
Skadi
bdubz1214
Skadi
Level 66
God Stats
3W - 3L
1,521 SR
Queue Stats
12W - 24L
1,671 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aihara Yuzu
Cthulhu
10
1 / 1 / 2
6,249
568
2,208
10,327
6,298
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
CuriousGeni
Nemesis
12
4 / 0 / 2
6,843
622
5,521
8,213
2,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
Jowjowlito
Zhong Kui
12
4 / 1 / 2
7,341
667
6,567
7,337
4,533
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
1 / 1 / 2
6,714
610
4,221
6,070
2,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
vSammio
Xbalanque
10
1 / 1 / 2
5,784
526
7,988
5,908
2,217
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
8
0 / 2 / 1
5,339
485
3,809
8,797
5,688
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fenrir
FutaFanboy
Fenrir
10
2 / 2 / 0
5,544
504
3,424
9,488
3,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Surtr
Helledge
Surtr
9
1 / 4 / 0
5,438
494
3,308
10,485
7,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 2 / 1
5,819
529
3,663
5,375
2,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Skadi
bdubz1214
Skadi
9
1 / 1 / 1
5,490
499
7,212
5,689
2,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
11
Kills
4
4
Deaths
11
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Aihara Yuzu
Cthulhu
1
1
2
2
W
Nemesis
CuriousGeni
Nemesis
4
0
2
5
L
Khepri
0
2
1
0.25
L
Fenrir
FutaFanboy
Fenrir
2
2
0
1
L
Surtr
Helledge
Surtr
1
4
0
0.25
W
Zhong Kui
Jowjowlito
Zhong Kui
4
1
2
5
W
1
1
2
2
L
0
2
1
0.25
L
Skadi
bdubz1214
Skadi
1
1
1
1.5
W
Xbalanque
vSammio
Xbalanque
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,505
Damage
21,416
37,855
Taken
39,834
17,797
Mitigated
20,949
14,426
Healing
7,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Aihara Yuzu
Cthulhu
2,208
345
2,003
3,664
10,327
6,298
0
2,386
7,941
17,948
0
W
Nemesis
CuriousGeni
Nemesis
5,521
3,023
0
1,620
8,213
2,748
0
659
7,536
0
51,149
L
Khepri
3,809
379
1,582
1,778
8,797
5,688
0
1,479
7,318
15,059
0
L
Fenrir
FutaFanboy
Fenrir
3,424
1,186
0
1,902
9,488
3,515
0
2,428
7,060
0
36,844
L
Surtr
Helledge
Surtr
3,308
1,160
0
1,304
10,485
7,375
0
4,753
5,732
492
26,688
W
Zhong Kui
Jowjowlito
Zhong Kui
6,567
1,115
0
5,311
7,337
4,533
909
63
7,274
51,856
0
W
4,221
261
0
1,828
6,070
2,001
0
3,241
2,663
48,404
0
L
3,663
1,969
0
508
5,375
2,195
742
3,885
1,490
39,862
0
L
Skadi
bdubz1214
Skadi
7,212
2,471
0
0
5,689
2,176
0
451
5,238
0
44,000
W
Xbalanque
vSammio
Xbalanque
7,988
4,381
0
0
5,908
2,217
0
1,002
4,906
0
44,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,931
Gold Earned
27,630
346
Minions Killed
249
0
Camps Cleared
0
1,103,245
Distance Traveled
1,210,457
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,249
568
18
2
0
213,976
4
W
Nemesis
6,843
622
83
8
0
277,862
0
L
Khepri
5,339
485
14
1
0
243,146
7
L
Fenrir
5,544
504
58
5
0
270,855
0
L
Surtr
5,438
494
39
4
0
234,904
0
W
Zhong Kui
7,341
667
81
7
0
193,904
2
W
Raijin
6,714
610
85
8
0
220,224
3
L
Vulcan
5,819
529
69
6
0
248,897
0
L
Skadi
5,490
499
69
6
0
212,655
2
W
Xbalanque
5,784
526
79
7
0
197,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role