Player Matchup

Apollo
Apollo
CptSailorsalt
Apollo
Level 155
God Stats
0W - 3L
1,514 SR
Queue Stats
101W - 50L
1,575 Elo+
Solo
Athena
Athena
Fany丶小弟
Athena
Level 95
God Stats
0W - 2L
1,269 SR
Queue Stats
80W - 83L
1,474 Elo+
Solo
Amaterasu
Amaterasu
ImBadBTW
Amaterasu
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,502 Elo+
Solo
Surtr
Surtr
iiSamurai
Surtr
Level 146
God Stats
21W - 21L
1,721 SR
Queue Stats
159W - 145L
1,539 Elo+
Party 1
Nu Wa
Nu Wa
thotianna
Nu Wa
Level 80
God Stats
32W - 25L
1,369 SR
Queue Stats
207W - 187L
1,579 Elo+
Party 1
Team Averages
Level 108
1,475 SR
1,534 Elo+

VS

Team Averages
Level 116
1,548 SR
1,464 Elo+
Izanami
Izanami
Frine07
Izanami
Level 147
God Stats
4W - 3L
1,593 SR
Queue Stats
10W - 19L
1,414 Elo+
Party 2
Artio
Artio
Huesitoconcarne
Artio
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 30L
1,322 Elo+
Party 2
Discordia
Discordia
OGadventuredad
Discordia
Level 151
God Stats
4W - 6L
1,646 SR
Queue Stats
291W - 267L
1,550 Elo+
Solo
Thanatos
Thanatos
RampageDoter
Thanatos
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 48L
1,523 Elo+
Solo
Amaterasu
Amaterasu
jotachagmr
Amaterasu
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 91L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 2
8,164
544
12,516
10,093
4,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 1 / 1
7,842
523
4,869
13,957
12,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amaterasu
ImBadBTW
Amaterasu
10
2 / 4 / 0
6,793
453
5,863
13,196
5,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Surtr
iiSamurai
Surtr
11
0 / 5 / 2
6,429
429
7,593
16,101
8,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Nu Wa
thotianna
Nu Wa
13
0 / 5 / 3
7,433
496
11,671
11,345
3,841
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Frine07
Izanami
14
2 / 2 / 1
7,994
533
4,113
11,981
4,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 0 / 7
7,827
522
5,435
14,988
13,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Discordia
OGadventuredad
Discordia
14
0 / 0 / 6
8,182
545
9,616
6,884
2,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
RampageDoter
Thanatos
15
7 / 2 / 1
8,997
600
8,802
18,104
8,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
jotachagmr
Amaterasu
15
5 / 2 / 4
9,402
627
14,150
17,429
11,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
6
Kills
15
16
Deaths
6
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
1
2
2
L
3
1
1
3.5
W
Izanami
Frine07
Izanami
2
2
1
1.25
W
1
0
7
4.5
L
Amaterasu
ImBadBTW
Amaterasu
2
4
0
0.5
W
Discordia
OGadventuredad
Discordia
0
0
6
3
W
Thanatos
RampageDoter
Thanatos
7
2
1
3.75
L
Surtr
iiSamurai
Surtr
0
5
2
0.2
W
Amaterasu
jotachagmr
Amaterasu
5
2
4
3.5
L
Nu Wa
thotianna
Nu Wa
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,512
Damage
42,116
64,692
Taken
69,386
35,586
Mitigated
40,858
23,063
Healing
40,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,516
10,138
0
6,721
10,093
4,323
172
3,312
6,781
0
76,280
L
4,869
1,429
0
3,353
13,957
12,908
13
4,176
9,781
29,746
0
W
Izanami
Frine07
Izanami
4,113
2,842
0
5,233
11,981
4,207
445
2,492
9,489
0
61,367
W
5,435
670
1,737
5,777
14,988
13,906
0
4,583
10,405
21,650
0
L
Amaterasu
ImBadBTW
Amaterasu
5,863
2,740
0
4,912
13,196
5,604
0
0
13,196
460
32,102
W
Discordia
OGadventuredad
Discordia
9,616
469
0
904
6,884
2,394
132
3,089
3,795
74,189
1,353
W
Thanatos
RampageDoter
Thanatos
8,802
3,264
0
17,161
18,104
8,898
0
4,341
13,763
0
77,128
L
Surtr
iiSamurai
Surtr
7,593
4,160
0
5,566
16,101
8,910
6
2,016
14,085
825
53,709
W
Amaterasu
jotachagmr
Amaterasu
14,150
7,536
0
9,518
17,429
11,453
1,907
2,661
14,768
0
72,424
L
Nu Wa
thotianna
Nu Wa
11,671
3,268
0
2,511
11,345
3,841
97
5,547
5,798
63,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,661
Gold Earned
42,402
388
Minions Killed
505
0
Camps Cleared
0
1,377,262
Distance Traveled
1,491,768
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,164
544
128
9
0
271,854
4
L
Athena
7,842
523
42
3
0
313,794
0
W
Izanami
7,994
533
119
8
0
283,228
2
W
Artio
7,827
522
25
2
0
332,522
2
L
Amaterasu
6,793
453
49
3
0
250,701
0
W
Discordia
8,182
545
131
9
0
297,556
5
W
Thanatos
8,997
600
113
8
0
316,132
0
L
Surtr
6,429
429
73
5
0
287,590
0
W
Amaterasu
9,402
627
117
8
0
262,330
0
L
Nu Wa
7,433
496
96
6
0
253,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role