Player Matchup

Hou Yi
Hou Yi
Alusdar
Hou Yi
Level 26
God Stats
18W - 16L
1,283 SR
Queue Stats
171W - 165L
1,547 Elo+
Party 2
Geb
Geb
Apollo_Sols
Geb
Level 129
God Stats
6W - 6L
1,192 SR
Queue Stats
95W - 97L
1,530 Elo+
Party 2
Thor
Thor
Jubei_Valentine
Thor
Level 158
God Stats
9W - 4L
1,500 SR
Queue Stats
472W - 453L
1,525 Elo+
Party 2
Anubis
Anubis
LordLeQuack
Anubis
Level 144
God Stats
3W - 5L
1,286 SR
Queue Stats
346W - 326L
1,521 Elo+
Party 2
Erlang Shen
Erlang Shen
blue_devil99d
Erlang Shen
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 46L
1,494 Elo+
Solo
Team Averages
Level 113
1,352 SR
1,523 Elo+

VS

Team Averages
Level 118
1,526 SR
1,450 Elo+
Ishtar
Ishtar
AwesomeAj024
Ishtar
Level 102
God Stats
3W - 2L
1,629 SR
Queue Stats
252W - 267L
1,480 Elo+
Party 1
Poseidon
Poseidon
Grimms_Requiem
Poseidon
Level 121
God Stats
118W - 132L
1,499 SR
Queue Stats
246W - 277L
1,404 Elo+
Party 1
Ah Puch
Ah Puch
JD_OWNZ
Ah Puch
Level 158
God Stats
1W - 4L
1,484 SR
Queue Stats
14W - 19L
1,406 Elo+
Solo
Ganesha
Ganesha
The_Brockman
Ganesha
Level 103
God Stats
86W - 75L
1,746 SR
Queue Stats
206W - 209L
1,544 Elo+
Party 1
Mulan
Mulan
petrik2010
Mulan
Level 108
God Stats
9W - 18L
1,273 SR
Queue Stats
230W - 266L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Alusdar
Hou Yi
14
2 / 2 / 2
8,303
519
5,167
9,673
3,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 2 / 5
7,206
450
4,545
14,485
10,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
5 / 0 / 6
8,446
528
8,234
7,748
2,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Anubis
14
3 / 1 / 4
8,841
553
6,505
5,732
2,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Erlang Shen
blue_devil99d
Erlang Shen
14
1 / 5 / 2
8,201
513
7,720
19,041
11,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
12
1 / 2 / 2
7,732
483
6,937
9,689
3,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
12
1 / 4 / 4
8,121
508
6,521
7,280
2,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Puch
JD_OWNZ
Ah Puch
13
3 / 2 / 1
8,308
519
8,371
10,266
3,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ganesha
The_Brockman
Ganesha
13
1 / 1 / 4
8,651
541
4,218
11,227
8,386
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Mulan
15
4 / 3 / 1
9,408
588
10,507
18,521
18,084
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
22
12
Kills
10
10
Deaths
12
19
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Alusdar
Hou Yi
2
2
2
1.5
W
1
2
5
1.75
L
Ishtar
1
2
2
1
L
Poseidon
1
4
4
0.75
L
Ah Puch
JD_OWNZ
Ah Puch
3
2
1
1.75
W
5
0
6
8
W
Anubis
3
1
4
5
L
Ganesha
The_Brockman
Ganesha
1
1
4
3
W
Erlang Shen
blue_devil99d
Erlang Shen
1
5
2
0.4
L
Mulan
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,171
Damage
36,554
56,679
Taken
56,983
31,244
Mitigated
36,437
19,111
Healing
20,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Alusdar
Hou Yi
5,167
2,377
0
4,147
9,673
3,697
720
3,293
6,296
0
58,832
W
4,545
499
0
1,768
14,485
10,322
0
7,672
6,715
16,773
0
L
Ishtar
6,937
4,104
0
3,720
9,689
3,931
436
1,644
8,045
0
55,831
L
Poseidon
6,521
164
0
345
7,280
2,248
89
2,182
5,098
54,154
0
L
Ah Puch
JD_OWNZ
Ah Puch
8,371
582
0
5,597
10,266
3,788
414
2,818
7,448
68,166
0
W
8,234
1,656
0
3,248
7,748
2,828
88
2,168
5,536
0
47,598
W
Anubis
6,505
262
0
2,797
5,732
2,852
0
2,760
2,796
60,712
0
L
Ganesha
The_Brockman
Ganesha
4,218
573
2,572
2,373
11,227
8,386
213
3,351
7,876
40,441
0
W
Erlang Shen
blue_devil99d
Erlang Shen
7,720
4,158
0
7,151
19,041
11,545
255
2,656
16,226
0
64,736
L
Mulan
10,507
2,496
0
6,173
18,521
18,084
365
1,791
16,730
0
66,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,997
Gold Earned
42,220
412
Minions Killed
471
0
Camps Cleared
0
1,531,600
Distance Traveled
1,456,813
21
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,303
519
94
6
0
272,551
0
W
Geb
7,206
450
25
2
0
309,473
8
L
Ishtar
7,732
483
117
7
0
301,364
0
L
Poseidon
8,121
508
99
6
0
302,234
0
L
Ah Puch
8,308
519
104
7
0
284,808
1
W
Thor
8,446
528
69
4
0
342,837
9
W
Anubis
8,841
553
111
7
0
304,663
0
L
Ganesha
8,651
541
33
2
0
311,225
1
W
Erlang Shen
8,201
513
113
7
0
302,076
4
L
Mulan
9,408
588
118
7
0
257,182
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role