Player Matchup

Zeus
Zeus
Angeltheboss99
Zeus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,805 Elo+
Party 2
Anhur
Anhur
B100DL3SS
Anhur
Level 48
God Stats
2W - 4L
1,446 SR
Queue Stats
92W - 95L
1,485 Elo+
Party 3
Sun Wukong
Sun Wukong
Cytive
Sun Wukong
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 63L
1,451 Elo+
Party 3
Cerberus
Cerberus
MorningCafé
Cerberus
Level 90
God Stats
1W - 1L
1,500 SR
Queue Stats
152W - 133L
1,678 Elo+
Party 2
Loki
Loki
The_Dustrin
Loki
Level 112
God Stats
5W - 3L
1,813 SR
Queue Stats
232W - 204L
1,573 Elo+
Party 2
Team Averages
Level 69
1,552 SR
1,599 Elo+

VS

Team Averages
Level 64
1,517 SR
1,746 Elo+
Izanami
Izanami
FREXOFA
Izanami
Level 12
God Stats
2W - 0L
1,725 SR
Queue Stats
10W - 1L
1,825 Elo+
Party 1
Susano
Susano
KerriCapoya
Susano
Level 50
God Stats
3W - 0L
1,890 SR
Queue Stats
36W - 12L
1,795 Elo+
Party 1
He Bo
He Bo
Shαwarma
He Bo
Level 148
God Stats
1W - 1L
1,248 SR
Queue Stats
62W - 31L
1,637 Elo+
Party 1
Hercules
Hercules
shmeatman1
Hercules
Level 45
God Stats
1W - 3L
1,221 SR
Queue Stats
43W - 43L
1,564 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xXISimbaIXx
Morgan Le Fay
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,910 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
4,955
450
5,142
8,476
2,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Anhur
B100DL3SS
Anhur
8
0 / 2 / 0
4,562
415
1,824
7,389
1,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
Cytive
Sun Wukong
10
1 / 5 / 2
5,482
498
4,565
11,884
7,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
MorningCafé
Cerberus
9
1 / 6 / 0
5,542
504
2,073
12,155
6,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
3 / 4 / 2
6,218
565
3,374
8,718
2,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FREXOFA
Izanami
12
2 / 0 / 5
7,449
677
8,004
6,178
2,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Susano
11
7 / 1 / 4
7,069
643
7,561
8,716
3,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

He Bo
Shαwarma
He Bo
13
4 / 2 / 2
7,729
703
9,077
8,845
2,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
shmeatman1
Hercules
10
5 / 0 / 4
6,468
588
4,359
6,886
4,777
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Morgan Le Fay
xXISimbaIXx
Morgan Le Fay
12
4 / 2 / 2
7,060
642
5,340
8,070
3,274
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
5
Kills
22
22
Deaths
5
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
Anhur
B100DL3SS
Anhur
0
2
0
0
L
Sun Wukong
Cytive
Sun Wukong
1
5
2
0.4
W
Izanami
FREXOFA
Izanami
2
0
5
4.5
W
Susano
7
1
4
9
L
Cerberus
MorningCafé
Cerberus
1
6
0
0.17
W
He Bo
Shαwarma
He Bo
4
2
2
2.5
L
3
4
2
1
W
Hercules
shmeatman1
Hercules
5
0
4
7
W
Morgan Le Fay
xXISimbaIXx
Morgan Le Fay
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,978
Damage
34,341
48,622
Taken
38,695
20,479
Mitigated
16,127
11,057
Healing
16,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,142
223
99
1,101
8,476
2,177
0
3,718
4,758
26,299
0
L
Anhur
B100DL3SS
Anhur
1,824
1,050
0
2,527
7,389
1,984
0
0
7,389
0
21,902
L
Sun Wukong
Cytive
Sun Wukong
4,565
1,118
0
2,702
11,884
7,237
0
8,088
3,796
0
30,467
W
Izanami
FREXOFA
Izanami
8,004
5,647
0
4,523
6,178
2,008
775
690
5,488
0
62,824
W
Susano
7,561
2,743
0
3,162
8,716
3,194
0
1,743
6,803
0
37,670
L
Cerberus
MorningCafé
Cerberus
2,073
182
0
2,836
12,155
6,620
0
348
11,807
16,596
0
W
He Bo
Shαwarma
He Bo
9,077
1,050
0
4,703
8,845
2,874
50
0
8,845
61,833
0
L
3,374
649
0
1,792
8,718
2,461
0
2,263
6,455
0
23,191
W
Hercules
shmeatman1
Hercules
4,359
1,104
0
779
6,886
4,777
0
1,817
5,005
0
23,656
W
Morgan Le Fay
xXISimbaIXx
Morgan Le Fay
5,340
434
0
2,961
8,070
3,274
0
2,509
5,339
55,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,759
Gold Earned
35,775
206
Minions Killed
404
0
Camps Cleared
0
1,115,918
Distance Traveled
1,121,800
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
4,955
450
56
5
0
202,298
2
L
Anhur
4,562
415
45
4
0
222,827
1
L
Sun Wukong
5,482
498
42
4
0
220,329
0
W
Izanami
7,449
677
112
10
0
202,630
1
W
Susano
7,069
643
69
6
0
274,110
1
L
Cerberus
5,542
504
29
3
0
214,456
0
W
He Bo
7,729
703
108
10
0
202,993
4
L
Loki
6,218
565
34
3
0
256,008
0
W
Hercules
6,468
588
24
2
0
228,609
2
W
Morgan Le Fay
7,060
642
91
8
0
213,458
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role