Player Matchup

Cupid
Cupid
Bricksquad_12313
Cupid
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,460 Elo+
Party 1
Freya
Freya
Duckg0quack
Freya
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 21L
1,523 Elo+
Party 1
Artemis
Artemis
Katgomeow
Artemis
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,499 Elo+
Party 1
Cernunnos
Cernunnos
bricksquad_904
Cernunnos
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,452 Elo+
Party 1
Thanatos
Thanatos
cowgomoo386
Thanatos
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,434 Elo+
Party 1
Team Averages
Level 143
1,500 SR
1,474 Elo+

VS

Team Averages
Level 156
1,414 SR
1,510 Elo+
Hercules
Hercules
 
Hercules
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
 
Shiva
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
IxaRed
Tiamat
Level 172
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 37L
1,511 Elo+
Solo
Bakasura
Bakasura
Rocky Misfit
Bakasura
Level 140
God Stats
2W - 1L
1,285 SR
Queue Stats
216W - 209L
1,531 Elo+
Solo
Eset
Eset
TBP_Lust
Eset
Level 147
God Stats
5W - 6L
1,285 SR
Queue Stats
477W - 482L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 10
9,457
727
18,634
15,193
7,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
4 / 4 / 8
9,118
701
17,549
13,660
7,339
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Artemis
Katgomeow
Artemis
16
2 / 4 / 7
9,031
695
13,846
14,507
6,462
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cernunnos
bricksquad_904
Cernunnos
15
1 / 6 / 10
8,658
666
10,800
16,909
9,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
cowgomoo386
Thanatos
16
3 / 5 / 8
9,060
697
10,682
15,399
14,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
18
6 / 3 / 13
11,146
857
15,713
41,095
41,056
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Shiva
 
Shiva
17
1 / 3 / 19
10,578
814
11,595
23,016
29,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Tiamat
IxaRed
Tiamat
18
8 / 2 / 11
10,719
825
23,192
9,903
10,657
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
Rocky Misfit
Bakasura
16
4 / 4 / 11
10,288
791
5,321
13,855
9,453
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Eset
17
3 / 3 / 12
10,146
780
15,456
12,486
6,764
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
88
14
Kills
22
22
Deaths
15
43
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
6
3
13
4.17
W
Shiva
 
Shiva
1
3
19
3.5
L
4
3
10
3
L
4
4
8
2
W
Tiamat
IxaRed
Tiamat
8
2
11
6.75
L
Artemis
Katgomeow
Artemis
2
4
7
1.38
W
Bakasura
Rocky Misfit
Bakasura
4
4
11
2.38
W
Eset
3
3
12
3
L
Cernunnos
bricksquad_904
Cernunnos
1
6
10
1
L
Thanatos
cowgomoo386
Thanatos
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,511
Damage
71,277
75,668
Taken
100,355
45,411
Mitigated
97,515
37,137
Healing
44,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
15,713
2,350
1,528
20,387
41,095
41,056
1,102
7,669
33,024
243
30,430
W
Shiva
 
Shiva
11,595
711
5,116
5,799
23,016
29,585
1,206
4,346
18,301
0
22,363
L
18,634
7,241
6,135
6,042
15,193
7,842
0
6,228
8,449
0
32,911
L
17,549
4,646
2,445
3,879
13,660
7,339
0
6,696
6,385
21,886
613
W
Tiamat
IxaRed
Tiamat
23,192
303
1,961
1,589
9,903
10,657
2,931
1,474
8,330
32,035
0
L
Artemis
Katgomeow
Artemis
13,846
6,535
0
3,389
14,507
6,462
0
7,982
5,515
0
27,591
W
Bakasura
Rocky Misfit
Bakasura
5,321
2,556
1,115
2,309
13,855
9,453
1,159
1,147
12,557
0
10,766
W
Eset
15,456
225
2,697
1,506
12,486
6,764
1,124
2,384
9,888
40,230
0
L
Cernunnos
bricksquad_904
Cernunnos
10,800
3,505
1,195
4,011
16,909
9,165
172
6,733
9,811
0
32,664
L
Thanatos
cowgomoo386
Thanatos
10,682
976
786
9,255
15,399
14,603
0
8,536
5,475
0
12,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,324
Gold Earned
52,877
140
Minions Killed
142
0
Camps Cleared
0
1,109,760
Distance Traveled
1,259,344
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,146
857
28
2
0
269,568
0
W
Shiva
10,578
814
16
1
0
282,573
0
L
Cupid
9,457
727
40
3
0
243,436
0
L
Freya
9,118
701
14
1
0
220,347
0
W
Tiamat
10,719
825
17
1
0
265,249
0
L
Artemis
9,031
695
26
2
0
211,811
0
W
Bakasura
10,288
791
16
1
0
173,061
0
W
Eset
10,146
780
65
5
0
268,893
0
L
Cernunnos
8,658
666
49
4
0
195,508
0
L
Thanatos
9,060
697
11
1
0
238,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role