Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Evermoth
Horus
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 93L
1,337 Elo+
Solo
Ishtar
Ishtar
Thedarksouls1
Ishtar
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 30L
1,105 Elo+
Party 1
Team Averages
Level 70
1,500 SR
1,314 Elo+

VS

Team Averages
Level 101
1,500 SR
1,612 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
ArianSilver
Thor
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 10L
1,667 Elo+
Party 2
Anubis
Anubis
constipatedzdog
Anubis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,667 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
0 / 4 / 0
6,490
649
4,258
14,924
16,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Horus
Evermoth
Horus
10
1 / 10 / 0
6,340
634
2,504
16,079
7,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
0 / 7 / 0
6,192
619
4,595
13,524
5,890
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
15
6 / 0 / 9
9,501
950
7,512
10,506
16,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
5 / 1 / 12
8,534
853
13,203
7,068
2,828
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
10 / 0 / 10
9,568
957
16,397
4,854
2,249
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
52
1
Kills
21
21
Deaths
1
0
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
4
0
0
W
Kuzenbo
 
Kuzenbo
6
0
9
10.5
W
5
1
12
11
L
Horus
Evermoth
Horus
1
10
0
0.1
L
0
7
0
0
W
10
0
10
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,357
Damage
37,112
44,527
Taken
22,428
30,570
Mitigated
21,493
5,605
Healing
8,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
4,258
812
0
2,645
14,924
16,994
0
7,909
7,015
12,922
0
W
Kuzenbo
 
Kuzenbo
7,512
3,297
0
4,733
10,506
16,416
237
1,971
8,535
28,511
0
W
13,203
4,034
0
1,621
7,068
2,828
1,292
899
6,169
0
41,594
L
Horus
Evermoth
Horus
2,504
809
888
1,569
16,079
7,686
0
8,781
7,298
0
14,937
L
4,595
2,029
0
503
13,524
5,890
0
7,258
6,266
0
20,472
W
16,397
2,812
0
2,430
4,854
2,249
791
1,448
3,406
33,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,022
Gold Earned
27,603
61
Minions Killed
104
0
Camps Cleared
0
480,630
Distance Traveled
520,014
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,490
649
11
1
0
188,866
0
W
Kuzenbo
9,501
950
27
3
0
198,755
0
W
Thor
8,534
853
43
4
0
181,333
0
L
Horus
6,340
634
21
2
0
148,018
0
L
Ishtar
6,192
619
29
3
0
143,746
0
W
Anubis
9,568
957
34
3
0
139,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role