Player Matchup

Artio
Artio
ThisGreatLabia
Artio
Level 68
God Stats
3W - 1L
1,715 SR
Queue Stats
82W - 31L
1,696 Elo+
Party 2
Cliodhna
Cliodhna
Wont
Cliodhna
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 6L
1,689 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
helpmenow
Ah Muzen Cab
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 4L
1,610 Elo+
Party 2
Odin
Odin
nerfhebo
Odin
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 18L
2,004 Elo+
Party 2
Ymir
Ymir
oblivion123456
Ymir
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 16L
1,506 Elo+
Party 2
Team Averages
Level 55
1,543 SR
1,701 Elo+

VS

Team Averages
Level 30
1,587 SR
1,548 Elo+
Susano
Susano
DeusaOtohime
Susano
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,718 Elo+
Party 1
Surtr
Surtr
Giga_Jigga
Surtr
Level 27
God Stats
1W - 1L
1,703 SR
Queue Stats
6W - 13L
1,377 Elo+
Solo
Ao Kuang
Ao Kuang
Luvtemp_
Ao Kuang
Level 49
God Stats
1W - 2L
1,733 SR
Queue Stats
225W - 249L
1,394 Elo+
Solo
Nox
Nox
Moragui
Nox
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,718 Elo+
Party 1
Hun Batz
Hun Batz
Plz_Rub_My_CIit
Hun Batz
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 26L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 21
9,571
957
5,998
13,891
18,979
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
Wont
Cliodhna
15
7 / 4 / 13
9,234
923
15,844
9,223
4,494
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ah Muzen Cab
helpmenow
Ah Muzen Cab
18
14 / 1 / 10
10,916
1,092
17,080
9,241
5,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Odin
14
1 / 2 / 20
8,583
858
8,625
12,227
13,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
5 / 2 / 16
9,784
978
6,998
13,696
18,194
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
13
2 / 8 / 6
7,858
786
7,993
13,218
6,214
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Surtr
12
0 / 6 / 3
6,944
694
7,963
15,578
17,534
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
Luvtemp_
Ao Kuang
12
2 / 5 / 5
7,174
717
6,750
10,548
6,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nox
12
2 / 7 / 3
7,184
718
6,381
9,500
4,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
14
3 / 6 / 3
7,591
759
7,877
11,318
6,147
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
29
32
Kills
9
12
Deaths
32
80
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Susano
2
8
6
0.63
L
Surtr
0
6
3
0.25
L
Ao Kuang
Luvtemp_
Ao Kuang
2
5
5
0.9
L
Nox
2
7
3
0.5
L
Hun Batz
3
6
3
0.75
W
5
3
21
5.17
W
Cliodhna
Wont
Cliodhna
7
4
13
3.38
W
Ah Muzen Cab
helpmenow
Ah Muzen Cab
14
1
10
19
W
Odin
1
2
20
5.5
W
5
2
16
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,545
Damage
36,964
58,278
Taken
60,162
61,394
Mitigated
40,659
18,123
Healing
9,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
7,993
1,871
156
1,193
13,218
6,214
0
3,504
9,714
0
15,700
L
Surtr
7,963
1,981
469
3,274
15,578
17,534
0
2,305
13,273
330
12,565
L
Ao Kuang
Luvtemp_
Ao Kuang
6,750
1,900
675
2,522
10,548
6,573
0
2,735
7,813
9,812
0
L
Nox
6,381
1,024
0
41
9,500
4,191
0
2,739
6,761
13,575
0
L
Hun Batz
7,877
772
140
903
11,318
6,147
0
2,287
9,031
0
15,756
W
5,998
1,398
2,288
3,579
13,891
18,979
532
3,970
9,806
10,206
0
W
Cliodhna
Wont
Cliodhna
15,844
3,163
376
2,141
9,223
4,494
1,554
1,437
7,699
0
24,561
W
Ah Muzen Cab
helpmenow
Ah Muzen Cab
17,080
6,971
0
3,497
9,241
5,876
3,915
443
8,798
0
46,922
W
Odin
8,625
867
1,581
1,762
12,227
13,851
472
3,116
8,904
2,255
15,267
W
6,998
1,371
178
2,721
13,696
18,194
790
3,863
9,662
11,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,088
Gold Earned
36,751
143
Minions Killed
74
0
Camps Cleared
0
999,884
Distance Traveled
777,264
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,858
786
17
2
0
150,018
0
L
Surtr
6,944
694
18
2
0
171,977
0
L
Ao Kuang
7,174
717
5
1
0
140,807
0
L
Nox
7,184
718
19
2
0
153,726
0
L
Hun Batz
7,591
759
15
2
0
160,736
0
W
Artio
9,571
957
7
1
0
214,508
0
W
Cliodhna
9,234
923
28
3
0
210,940
0
W
Ah Muzen Cab
10,916
1,092
82
8
0
200,474
0
W
Odin
8,583
858
20
2
0
196,639
0
W
Ymir
9,784
978
6
1
0
177,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role