Player Matchup

Chronos
Chronos
 
Chronos
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
B1oodBeard
Fenrir
Level 146
God Stats
5W - 10L
1,712 SR
Queue Stats
29W - 37L
1,524 Elo+
Party 2
Khepri
Khepri
Nikon1k
Khepri
Level 170
God Stats
1W - 1L
1,554 SR
Queue Stats
69W - 81L
1,505 Elo+
Party 2
Nike
Nike
NotBlippy
Nike
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 68L
1,523 Elo+
Party 1
Anhur
Anhur
r2d5198
Anhur
Level 140
God Stats
2W - 1L
1,500 SR
Queue Stats
71W - 75L
1,539 Elo+
Party 2
Team Averages
Level 133
1,553 SR
1,518 Elo+

VS

Team Averages
Level 129
1,525 SR
1,531 Elo+
Susano
Susano
 
Susano
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
BUHO2700
Apollo
Level 156
God Stats
1W - 5L
1,500 SR
Queue Stats
450W - 439L
1,522 Elo+
Solo
King Arthur
King Arthur
CEV0712
King Arthur
Level 64
God Stats
3W - 3L
1,773 SR
Queue Stats
127W - 122L
1,529 Elo+
Solo
Geb
Geb
ImNotVirgin
Geb
Level 149
God Stats
141W - 125L
1,700 SR
Queue Stats
244W - 236L
1,570 Elo+
Solo
Nu Wa
Nu Wa
OzDragon
Nu Wa
Level 146
God Stats
2W - 8L
1,151 SR
Queue Stats
602W - 571L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
10
0 / 0 / 0
6,035
604
3,624
5,508
2,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
B1oodBeard
Fenrir
8
1 / 0 / 3
5,278
528
3,342
6,265
2,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Khepri
Nikon1k
Khepri
8
1 / 0 / 1
5,416
542
2,666
5,730
3,141
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nike
11
2 / 1 / 2
6,493
649
5,109
7,921
4,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
r2d5198
Anhur
11
3 / 0 / 0
6,566
657
6,400
6,112
2,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
9
1 / 1 / 0
5,482
548
1,606
7,858
2,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
BUHO2700
Apollo
9
0 / 2 / 0
4,962
496
3,266
8,743
2,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
CEV0712
King Arthur
8
0 / 4 / 1
5,239
524
5,652
10,684
7,499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 1 / 0
4,991
499
2,247
8,173
3,914
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
OzDragon
Nu Wa
9
0 / 0 / 1
5,085
509
3,452
3,887
1,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
3
7
Kills
1
1
Deaths
8
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
0
0
0
0
L
Susano
 
Susano
1
1
0
1
W
Fenrir
B1oodBeard
Fenrir
1
0
3
2.5
L
Apollo
BUHO2700
Apollo
0
2
0
0
L
King Arthur
CEV0712
King Arthur
0
4
1
0.13
L
0
1
0
0
W
Khepri
Nikon1k
Khepri
1
0
1
1.5
W
Nike
2
1
2
3
L
Nu Wa
OzDragon
Nu Wa
0
0
1
0.5
W
Anhur
r2d5198
Anhur
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,141
Damage
16,223
31,536
Taken
39,345
14,384
Mitigated
17,407
14,067
Healing
11,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
3,624
1,602
0
1,537
5,508
2,478
102
2,822
2,686
51,579
4,703
L
Susano
 
Susano
1,606
546
0
4,054
7,858
2,713
0
206
7,608
0
39,018
W
Fenrir
B1oodBeard
Fenrir
3,342
861
0
2,516
6,265
2,220
0
798
5,467
0
24,665
L
Apollo
BUHO2700
Apollo
3,266
1,770
0
2,771
8,743
2,085
0
1,361
7,382
0
35,492
L
King Arthur
CEV0712
King Arthur
5,652
629
0
500
10,684
7,499
0
331
9,650
0
30,738
L
2,247
111
1,514
2,286
8,173
3,914
0
2,437
5,736
13,520
0
W
Khepri
Nikon1k
Khepri
2,666
460
1,418
2,341
5,730
3,141
0
1,218
4,512
11,893
0
W
Nike
5,109
569
0
2,462
7,921
4,052
0
290
7,631
0
44,506
L
Nu Wa
OzDragon
Nu Wa
3,452
409
0
613
3,887
1,196
0
1,695
2,192
43,260
0
W
Anhur
r2d5198
Anhur
6,400
3,793
0
3,793
6,112
2,493
630
571
5,541
0
55,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,788
Gold Earned
25,759
333
Minions Killed
291
0
Camps Cleared
0
1,016,180
Distance Traveled
1,096,557
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,035
604
99
10
0
196,690
4
L
Susano
5,482
548
69
7
0
253,286
0
W
Fenrir
5,278
528
38
4
0
233,534
2
L
Apollo
4,962
496
75
8
0
182,521
0
L
King Arthur
5,239
524
59
6
0
228,562
0
L
Geb
4,991
499
18
2
0
214,118
0
W
Khepri
5,416
542
11
1
0
223,258
3
W
Nike
6,493
649
83
8
0
194,621
5
L
Nu Wa
5,085
509
70
7
0
218,070
2
W
Anhur
6,566
657
102
10
0
168,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role