Player Matchup

Bakasura
Bakasura
DeahtLigth
Bakasura
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,192 Elo+
Party 2
Yemoja
Yemoja
indphol
Yemoja
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 20L
1,108 Elo+
Party 2
Kukulkan
Kukulkan
senhon
Kukulkan
Level 98
God Stats
1W - 7L
1,404 SR
Queue Stats
3W - 22L
1,115 Elo+
Party 2
Team Averages
Level 49
1,468 SR
1,138 Elo+

VS

Team Averages
Level 62
1,629 SR
1,403 Elo+
Anubis
Anubis
DevilsBoy
Anubis
Level 62
God Stats
209W - 183L
1,605 SR
Queue Stats
286W - 278L
1,572 Elo+
Solo
Izanami
Izanami
PrimeCreater
Izanami
Level 43
God Stats
2W - 0L
1,783 SR
Queue Stats
52W - 69L
1,436 Elo+
Party 1
Sun Wukong
Sun Wukong
Rampaging-storm
Sun Wukong
Level 80
God Stats
3W - 0L
1,500 SR
Queue Stats
31W - 40L
1,199 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DeahtLigth
Bakasura
8
0 / 10 / 0
6,058
606
3,739
12,231
4,413
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
indphol
Yemoja
11
1 / 4 / 0
6,988
699
4,991
11,923
7,938
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
senhon
Kukulkan
10
0 / 7 / 1
6,585
659
5,797
9,272
3,121
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DevilsBoy
Anubis
15
13 / 1 / 5
10,045
1,005
12,390
10,686
5,774
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
PrimeCreater
Izanami
12
5 / 0 / 8
8,454
845
6,716
7,213
2,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Rampaging-storm
Sun Wukong
13
3 / 0 / 17
8,601
860
8,059
6,377
5,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
51
1
Kills
21
21
Deaths
1
1
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Bakasura
DeahtLigth
Bakasura
0
10
0
0
W
Anubis
DevilsBoy
Anubis
13
1
5
15.5
W
Izanami
PrimeCreater
Izanami
5
0
8
9
W
Sun Wukong
Rampaging-storm
Sun Wukong
3
0
17
11.5
L
Yemoja
indphol
Yemoja
1
4
0
0.25
L
Kukulkan
senhon
Kukulkan
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,527
Damage
27,165
33,426
Taken
24,276
15,472
Mitigated
13,897
1,886
Healing
9,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
DeahtLigth
Bakasura
3,739
2,122
0
444
12,231
4,413
0
4,020
7,970
0
14,246
W
Anubis
DevilsBoy
Anubis
12,390
750
0
6,159
10,686
5,774
1,027
4,520
6,047
46,911
0
W
Izanami
PrimeCreater
Izanami
6,716
4,630
0
1,930
7,213
2,568
946
3,442
3,439
0
40,580
W
Sun Wukong
Rampaging-storm
Sun Wukong
8,059
1,398
0
1,506
6,377
5,555
161
3,518
2,769
29
19,380
L
Yemoja
indphol
Yemoja
4,991
288
181
597
11,923
7,938
13
5,091
6,558
13,526
0
L
Kukulkan
senhon
Kukulkan
5,797
161
124
540
9,272
3,121
0
3,368
5,614
21,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,631
Gold Earned
27,100
77
Minions Killed
141
0
Camps Cleared
0
437,156
Distance Traveled
533,379
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,058
606
27
3
0
140,043
0
W
Anubis
10,045
1,005
65
7
0
175,259
0
W
Izanami
8,454
845
59
6
0
171,425
0
W
Sun Wukong
8,601
860
17
2
0
186,695
0
L
Yemoja
6,988
699
15
2
0
161,833
0
L
Kukulkan
6,585
659
35
4
0
135,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role