Player Matchup

Surtr
Surtr
Itz_Biffyy
Surtr
Level 23
God Stats
3W - 4L
1,206 SR
Queue Stats
87W - 110L
1,117 Elo+
Party 3
Thanatos
Thanatos
LoookTwice--
Thanatos
Level 24
God Stats
6W - 9L
1,492 SR
Queue Stats
142W - 147L
1,171 Elo+
Party 3
Cernunnos
Cernunnos
SugNFugPapi
Cernunnos
Level 45
God Stats
10W - 11L
1,616 SR
Queue Stats
408W - 402L
1,414 Elo+
Party 3
Tiamat
Tiamat
TheDemiGodOW
Tiamat
Level 127
God Stats
2W - 4L
1,500 SR
Queue Stats
431W - 465L
1,479 Elo+
Party 2
Atlas
Atlas
xlKroniKlx
Atlas
Level 123
God Stats
3W - 5L
1,500 SR
Queue Stats
98W - 103L
1,435 Elo+
Party 2
Team Averages
Level 68
1,463 SR
1,323 Elo+

VS

Team Averages
Level 119
1,359 SR
1,411 Elo+
Merlin
Merlin
Blur1010
Merlin
Level 117
God Stats
1W - 2L
1,218 SR
Queue Stats
7W - 10L
1,339 Elo+
Party 1
Ganesha
Ganesha
Channel_95_
Ganesha
Level 146
God Stats
2W - 2L
1,500 SR
Queue Stats
85W - 96L
1,371 Elo+
Party 1
Cupid
Cupid
El Quetza2892
Cupid
Level 124
God Stats
4W - 3L
1,500 SR
Queue Stats
444W - 424L
1,471 Elo+
Solo
Shiva
Shiva
MacDaddyJ61
Shiva
Level 84
God Stats
5W - 6L
1,323 SR
Queue Stats
380W - 349L
1,496 Elo+
Solo
Mercury
Mercury
Oregano_god
Mercury
Level 125
God Stats
3W - 1L
1,252 SR
Queue Stats
137W - 129L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
12
2 / 4 / 1
7,659
426
6,917
20,190
9,878
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Thanatos
LoookTwice--
Thanatos
13
1 / 4 / 3
7,690
427
4,194
15,393
7,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
SugNFugPapi
Cernunnos
14
2 / 3 / 4
8,543
475
9,448
15,399
6,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
12
1 / 8 / 2
7,421
412
10,030
16,493
16,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Atlas
13
5 / 4 / 2
9,393
522
11,167
19,254
21,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Blur1010
Merlin
16
7 / 1 / 7
10,272
571
16,062
10,859
4,785
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
Channel_95_
Ganesha
15
1 / 2 / 14
9,498
528
7,048
16,558
15,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

16
2 / 3 / 4
9,903
550
12,112
14,616
6,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
5 / 2 / 4
10,686
594
12,716
14,749
11,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
Oregano_god
Mercury
17
8 / 3 / 5
10,760
598
13,260
15,184
6,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
57
11
Kills
23
23
Deaths
11
12
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Merlin
Blur1010
Merlin
7
1
7
10.5
W
Ganesha
Channel_95_
Ganesha
1
2
14
4
W
2
3
4
1.33
L
Surtr
2
4
1
0.63
L
Thanatos
LoookTwice--
Thanatos
1
4
3
0.63
W
5
2
4
3.5
W
Mercury
Oregano_god
Mercury
8
3
5
3.5
L
Cernunnos
SugNFugPapi
Cernunnos
2
3
4
1.33
L
Tiamat
1
8
2
0.25
L
Atlas
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,756
Damage
61,198
86,729
Taken
71,966
62,287
Mitigated
46,127
26,579
Healing
25,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Blur1010
Merlin
16,062
585
653
4,373
10,859
4,785
590
6,888
3,971
77,368
498
W
Ganesha
Channel_95_
Ganesha
7,048
728
812
4,657
16,558
15,951
383
7,371
9,187
28,708
0
W
12,112
8,032
0
7,275
14,616
6,728
4,123
2,783
11,833
0
74,809
L
Surtr
6,917
3,509
0
5,418
20,190
9,878
510
1,575
18,615
370
37,737
L
Thanatos
LoookTwice--
Thanatos
4,194
633
0
10,897
15,393
7,615
0
3,892
11,501
0
55,594
W
12,716
2,521
0
5,684
14,749
11,748
0
639
14,110
0
85,255
W
Mercury
Oregano_god
Mercury
13,260
9,126
0
2,500
15,184
6,915
306
3,775
11,409
0
93,671
L
Cernunnos
SugNFugPapi
Cernunnos
9,448
5,215
0
5,238
15,399
6,725
997
2,508
12,891
0
59,650
L
Tiamat
10,030
164
0
2,188
16,493
16,751
0
7,354
9,139
51,890
0
L
Atlas
11,167
3,758
0
2,838
19,254
21,318
0
7,283
11,971
32,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,706
Gold Earned
51,119
357
Minions Killed
516
0
Camps Cleared
0
1,739,136
Distance Traveled
1,833,495
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,272
571
139
8
0
319,631
5
W
Ganesha
9,498
528
3
0
0
374,212
8
W
Cupid
9,903
550
141
8
0
343,208
0
L
Surtr
7,659
426
60
3
0
353,711
0
L
Thanatos
7,690
427
82
5
0
384,124
1
W
Shiva
10,686
594
115
6
0
349,557
0
W
Mercury
10,760
598
118
7
0
446,887
1
L
Cernunnos
8,543
475
108
6
0
329,969
0
L
Tiamat
7,421
412
79
4
0
332,453
5
L
Atlas
9,393
522
28
2
0
338,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role