Player Matchup

Thanatos
Thanatos
Arkypoo
Thanatos
Level 29
God Stats
3W - 3L
1,477 SR
Queue Stats
14W - 22L
1,401 Elo+
Party 2
Hercules
Hercules
Isra5418
Hercules
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 12L
1,287 Elo+
Party 3
Apollo
Apollo
Max6942069
Apollo
Level 89
God Stats
9W - 17L
1,449 SR
Queue Stats
224W - 226L
1,516 Elo+
Solo
Maui
Maui
RLisrael
Maui
Level 102
God Stats
0W - 2L
1,328 SR
Queue Stats
101W - 107L
1,353 Elo+
Party 3
Yu Huang
Yu Huang
germanfuel
Yu Huang
Level 83
God Stats
5W - 4L
1,688 SR
Queue Stats
62W - 73L
1,548 Elo+
Party 2
Team Averages
Level 66
1,489 SR
1,421 Elo+

VS

Team Averages
Level 97
1,553 SR
1,396 Elo+
Geb
Geb
B100DL3SS
Geb
Level 48
God Stats
3W - 4L
1,500 SR
Queue Stats
92W - 95L
1,475 Elo+
Party 4
Fenrir
Fenrir
Cytive
Fenrir
Level 74
God Stats
10W - 11L
1,472 SR
Queue Stats
48W - 63L
1,436 Elo+
Party 4
Izanami
Izanami
Daiske696
Izanami
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,128 Elo+
Party 1
Aphrodite
Aphrodite
Diamante Solar
Aphrodite
Level 130
God Stats
55W - 42L
1,592 SR
Queue Stats
148W - 146L
1,337 Elo+
Party 1
Amaterasu
Amaterasu
LawyersGunsMoney
Amaterasu
Level 110
God Stats
18W - 8L
1,704 SR
Queue Stats
196W - 198L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Arkypoo
Thanatos
10
1 / 10 / 1
7,070
393
5,237
13,459
5,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
Isra5418
Hercules
12
2 / 2 / 1
7,469
415
10,346
13,787
13,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apollo
Max6942069
Apollo
15
1 / 2 / 0
8,349
464
7,807
16,061
7,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maui
10
0 / 3 / 0
6,199
344
4,649
12,814
10,560
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Yu Huang
germanfuel
Yu Huang
10
0 / 5 / 0
7,065
393
6,413
6,947
2,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 11
8,908
495
4,167
15,443
14,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
Cytive
Fenrir
15
10 / 1 / 8
9,778
543
10,980
13,867
5,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Daiske696
Izanami
14
2 / 1 / 2
9,349
519
11,142
10,114
4,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Diamante Solar
Aphrodite
14
6 / 0 / 7
9,002
500
9,129
13,056
5,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
15
1 / 2 / 4
8,974
499
7,460
22,625
21,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
53
4
Kills
21
22
Deaths
4
2
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Arkypoo
Thanatos
1
10
1
0.15
W
2
0
11
7.5
W
Fenrir
Cytive
Fenrir
10
1
8
14
W
Izanami
Daiske696
Izanami
2
1
2
3
W
Aphrodite
Diamante Solar
Aphrodite
6
0
7
9.5
L
Hercules
Isra5418
Hercules
2
2
1
1.25
W
Amaterasu
1
2
4
1.5
L
Apollo
Max6942069
Apollo
1
2
0
0.5
L
Maui
0
3
0
0
L
Yu Huang
germanfuel
Yu Huang
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,452
Damage
42,878
63,068
Taken
75,105
39,963
Mitigated
50,734
17,890
Healing
39,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Arkypoo
Thanatos
5,237
1,036
0
5,295
13,459
5,777
0
2,123
11,336
0
31,097
W
4,167
1,184
0
3,975
15,443
14,261
649
2,973
12,238
15,704
0
W
Fenrir
Cytive
Fenrir
10,980
2,691
0
3,631
13,867
5,771
68
2,854
10,644
0
56,958
W
Izanami
Daiske696
Izanami
11,142
8,716
0
5,663
10,114
4,439
597
1,191
8,923
0
81,478
W
Aphrodite
Diamante Solar
Aphrodite
9,129
1,388
6,105
9,572
13,056
5,207
1,166
4,349
8,347
67,240
0
L
Hercules
Isra5418
Hercules
10,346
5,178
0
2,813
13,787
13,977
0
1,949
11,838
3,083
30,283
W
Amaterasu
7,460
4,151
0
10,844
22,625
21,056
301
203
21,467
0
58,751
L
Apollo
Max6942069
Apollo
7,807
5,885
0
8,613
16,061
7,131
0
1,083
14,978
0
68,485
L
Maui
4,649
1,809
0
1,169
12,814
10,560
0
3,366
9,448
24,340
0
L
Yu Huang
germanfuel
Yu Huang
6,413
688
0
0
6,947
2,518
687
4,775
2,172
39,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,152
Gold Earned
46,011
293
Minions Killed
390
0
Camps Cleared
0
1,474,033
Distance Traveled
1,793,582
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,070
393
41
2
0
318,043
0
W
Geb
8,908
495
8
0
0
386,418
1
W
Fenrir
9,778
543
77
4
0
399,014
0
W
Izanami
9,349
519
123
7
0
333,926
6
W
Aphrodite
9,002
500
94
5
0
340,692
1
L
Hercules
7,469
415
39
2
0
295,910
1
W
Amaterasu
8,974
499
88
5
0
333,532
0
L
Apollo
8,349
464
100
6
0
304,846
0
L
Maui
6,199
344
32
2
0
329,580
0
L
Yu Huang
7,065
393
81
5
0
225,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role