Player Matchup

Fenrir
Fenrir
DeahtLigth
Fenrir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,205 Elo+
Party 2
Jormungandr
Jormungandr
indphol
Jormungandr
Level 24
God Stats
1W - 11L
1,119 SR
Queue Stats
2W - 20L
1,113 Elo+
Party 2
Odin
Odin
senhon
Odin
Level 98
God Stats
1W - 7L
1,190 SR
Queue Stats
3W - 22L
1,120 Elo+
Party 2
Team Averages
Level 49
1,270 SR
1,146 Elo+

VS

Team Averages
Level 146
1,646 SR
1,701 Elo+
Bacchus
Bacchus
HallowedPoint
Bacchus
Level 143
God Stats
4W - 3L
1,500 SR
Queue Stats
191W - 192L
1,494 Elo+
Solo
Mercury
Mercury
LadyVetefan
Mercury
Level 148
God Stats
2W - 3L
1,500 SR
Queue Stats
9W - 7L
1,755 Elo+
Party 1
Eset
Eset
ΗADI
Eset
Level 146
God Stats
3W - 0L
1,937 SR
Queue Stats
68W - 17L
1,853 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DeahtLigth
Fenrir
9
0 / 11 / 1
5,871
587
3,196
15,986
9,273
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jormungandr
indphol
Jormungandr
9
0 / 7 / 1
6,135
614
6,893
14,098
5,731
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Odin
senhon
Odin
9
1 / 8 / 1
6,136
614
2,844
12,491
4,262
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
12
0 / 0 / 21
8,306
831
5,782
9,161
11,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
LadyVetefan
Mercury
15
16 / 1 / 10
9,858
986
17,668
9,801
4,303
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Eset
ΗADI
Eset
14
10 / 1 / 16
9,466
947
15,218
6,499
2,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
73
1
Kills
26
26
Deaths
2
3
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Fenrir
DeahtLigth
Fenrir
0
11
1
0.05
W
Bacchus
0
0
21
10.5
W
Mercury
LadyVetefan
Mercury
16
1
10
21
L
Jormungandr
indphol
Jormungandr
0
7
1
0.07
L
Odin
senhon
Odin
1
8
1
0.19
W
Eset
ΗADI
Eset
10
1
16
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,933
Damage
38,668
42,575
Taken
25,461
19,266
Mitigated
18,059
333
Healing
8,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
DeahtLigth
Fenrir
3,196
692
0
134
15,986
9,273
0
6,998
8,988
137
8,789
W
Bacchus
5,782
1,025
430
2,918
9,161
11,031
589
2,251
6,910
11,221
0
W
Mercury
LadyVetefan
Mercury
17,668
12,175
0
1,430
9,801
4,303
923
2,562
7,239
0
47,601
L
Jormungandr
indphol
Jormungandr
6,893
1,004
0
180
14,098
5,731
0
8,296
5,802
25,181
0
L
Odin
senhon
Odin
2,844
550
0
19
12,491
4,262
0
5,728
6,763
0
9,005
W
Eset
ΗADI
Eset
15,218
712
1,897
2,075
6,499
2,725
378
2,275
4,224
38,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,142
Gold Earned
27,630
51
Minions Killed
132
0
Camps Cleared
0
433,187
Distance Traveled
617,763
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,871
587
8
1
0
138,367
0
W
Bacchus
8,306
831
19
2
0
191,492
6
W
Mercury
9,858
986
61
6
0
229,058
0
L
Jormungandr
6,135
614
27
3
0
148,185
0
L
Odin
6,136
614
16
2
0
146,635
0
W
Eset
9,466
947
52
5
0
197,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role