Player Matchup

Horus
Horus
 
Horus
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Jon0saur
Ao Kuang
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 35L
1,404 Elo+
Party 2
Pele
Pele
SeraphNate87
Pele
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,178 Elo+
Solo
Mercury
Mercury
iAcidx
Mercury
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 33L
1,380 Elo+
Party 2
Hou Yi
Hou Yi
kninja300k
Hou Yi
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 4L
1,763 Elo+
Solo
Team Averages
Level 117
1,500 SR
1,445 Elo+

VS

Team Averages
Level 93
1,448 SR
1,486 Elo+
Geb
Geb
IC Intervention
Geb
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,457 Elo+
Solo
Izanami
Izanami
nightwing7697
Izanami
Level 94
God Stats
5W - 2L
1,454 SR
Queue Stats
104W - 106L
1,353 Elo+
Solo
Eset
Eset
xI Demon Babe
Eset
Level 95
God Stats
2W - 1L
1,285 SR
Queue Stats
187W - 166L
1,580 Elo+
Party 1
Nike
Nike
xIAsmodeus
Nike
Level 96
God Stats
3W - 0L
1,500 SR
Queue Stats
104W - 92L
1,544 Elo+
Party 1
Ra
Ra
xISandman
Ra
Level 100
God Stats
3W - 1L
1,500 SR
Queue Stats
309W - 292L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
0 / 2 / 7
7,893
718
1,723
9,405
8,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ao Kuang
Jon0saur
Ao Kuang
17
8 / 2 / 6
10,294
936
16,006
15,353
12,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 6 / 5
7,624
693
6,263
14,935
5,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Mercury
iAcidx
Mercury
14
3 / 4 / 4
7,971
725
8,242
9,289
4,216
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hou Yi
kninja300k
Hou Yi
18
4 / 3 / 7
9,960
905
17,672
14,419
7,327
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 10
9,233
839
6,659
14,993
16,268
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
16
3 / 2 / 11
9,540
867
12,966
5,720
2,859
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

14
2 / 5 / 8
8,546
777
5,896
10,011
4,614
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
3 / 2 / 10
9,354
850
10,961
18,058
21,613
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
7 / 4 / 6
10,717
974
15,961
13,103
8,213
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
62
15
Kills
17
17
Deaths
15
29
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
2
7
1.75
W
2
2
10
3.5
L
Ao Kuang
Jon0saur
Ao Kuang
8
2
6
5.5
L
0
6
5
0.42
L
Mercury
iAcidx
Mercury
3
4
4
1.25
L
Hou Yi
kninja300k
Hou Yi
4
3
7
2.5
W
Izanami
3
2
11
4.25
W
2
5
8
1.2
W
3
2
10
4
W
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,906
Damage
52,443
63,401
Taken
61,885
38,291
Mitigated
53,567
27,598
Healing
18,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
1,723
817
7,837
4,760
9,405
8,848
0
4,914
4,491
0
5,645
W
6,659
955
898
1,970
14,993
16,268
308
3,952
10,765
12,175
0
L
Ao Kuang
Jon0saur
Ao Kuang
16,006
5,801
354
5,723
15,353
12,099
1,020
5,278
10,075
22,264
0
L
6,263
941
368
3,081
14,935
5,801
550
7,344
7,591
0
13,640
L
Mercury
iAcidx
Mercury
8,242
2,538
594
787
9,289
4,216
130
3,859
5,430
0
16,232
L
Hou Yi
kninja300k
Hou Yi
17,672
12,955
383
3,711
14,419
7,327
142
6,789
7,630
0
39,869
W
Izanami
12,966
7,086
1,193
756
5,720
2,859
2,523
2,917
2,754
0
28,256
W
5,896
1,122
1,783
1,096
10,011
4,614
1,195
2,261
7,577
11,251
0
W
10,961
2,181
504
2,639
18,058
21,613
688
2,742
14,996
0
17,748
W
15,961
2,650
4,738
3,203
13,103
8,213
412
3,124
9,787
37,069
756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,742
Gold Earned
47,390
109
Minions Killed
125
0
Camps Cleared
0
1,076,273
Distance Traveled
1,049,435
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,893
718
5
0
0
212,158
0
W
Geb
9,233
839
8
1
0
224,608
0
L
Ao Kuang
10,294
936
18
2
0
236,694
0
L
Pele
7,624
693
17
2
0
205,885
0
L
Mercury
7,971
725
16
1
0
233,211
0
L
Hou Yi
9,960
905
53
5
0
188,325
0
W
Izanami
9,540
867
32
3
0
207,746
0
W
Eset
8,546
777
16
1
0
210,257
0
W
Nike
9,354
850
8
1
0
234,148
0
W
Ra
10,717
974
61
6
0
172,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role