Player Matchup

Mercury
Mercury
Hk_Striker_
Mercury
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
109W - 118L
1,606 Elo+
Party 2
Ao Kuang
Ao Kuang
KaiSheepy
Ao Kuang
Level 124
God Stats
1W - 2L
1,118 SR
Queue Stats
40W - 42L
1,488 Elo+
Party 3
Cupid
Cupid
VOIDxxWOLF
Cupid
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 77L
1,509 Elo+
Party 3
Zhong Kui
Zhong Kui
Xxcarlos11230xX
Zhong Kui
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 17L
1,540 Elo+
Party 2
Apollo
Apollo
hellhoend
Apollo
Level 85
God Stats
2W - 1L
1,495 SR
Queue Stats
28W - 28L
1,496 Elo+
Party 3
Team Averages
Level 90
1,423 SR
1,528 Elo+

VS

Team Averages
Level 57
1,500 SR
1,446 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Bastet
Bastet
 
Bastet
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Janus
Janus
MATT_GOD_
Janus
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 107L
1,388 Elo+
Party 1
Heimdallr
Heimdallr
bRespectful
Heimdallr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 92L
1,342 Elo+
Party 1
Cupid
Cupid
ghosts321
Cupid
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 11L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Hk_Striker_
Mercury
18
4 / 6 / 7
12,120
713
15,704
16,749
7,846
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
KaiSheepy
Ao Kuang
20
10 / 4 / 9
14,641
861
22,013
27,256
21,799
Axe of Animosity

Axe of Animosity

+30
Physical Protection
+30
Magical Protection
+300
Health
+30%
Crowd Control Reduction

PASSIVE - Your Basic Attacks deal bonus damage equal to 2.5% of your Maximum Health as Magical Damage to enemies and structures.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cupid
20
2 / 3 / 10
12,758
750
12,121
16,822
8,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Zhong Kui
Xxcarlos11230xX
Zhong Kui
11
0 / 5 / 4
9,329
549
4,350
8,956
6,941
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Apollo
hellhoend
Apollo
20
7 / 9 / 9
13,970
822
16,309
18,764
9,454
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
20
2 / 7 / 21
11,792
694
10,826
23,049
39,235
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Bastet
 
Bastet
20
7 / 3 / 14
11,540
679
19,621
17,806
11,006
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
MATT_GOD_
Janus
20
8 / 6 / 12
13,104
771
17,170
13,279
7,420
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
bRespectful
Heimdallr
20
9 / 7 / 12
13,154
774
22,782
21,394
13,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cupid
ghosts321
Cupid
7
0 / 0 / 1
7,912
465
674
1,008
343
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
86
23
Kills
26
27
Deaths
23
39
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
2
7
21
1.79
L
Bastet
 
Bastet
7
3
14
4.67
W
Mercury
Hk_Striker_
Mercury
4
6
7
1.25
W
Ao Kuang
KaiSheepy
Ao Kuang
10
4
9
3.63
L
Janus
MATT_GOD_
Janus
8
6
12
2.33
W
Cupid
2
3
10
2.33
W
Zhong Kui
Xxcarlos11230xX
Zhong Kui
0
5
4
0.4
L
Heimdallr
bRespectful
Heimdallr
9
7
12
2.14
L
Cupid
ghosts321
Cupid
0
0
1
0.5
W
Apollo
hellhoend
Apollo
7
9
9
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,497
Damage
71,073
88,547
Taken
76,536
54,620
Mitigated
71,196
33,970
Healing
20,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
10,826
1,266
730
2,783
23,049
39,235
0
5,119
17,791
16,670
0
L
Bastet
 
Bastet
19,621
5,154
961
6,209
17,806
11,006
301
5,198
12,233
0
27,216
W
Mercury
Hk_Striker_
Mercury
15,704
7,774
695
2,073
16,749
7,846
139
5,832
10,917
0
26,649
W
Ao Kuang
KaiSheepy
Ao Kuang
22,013
4,571
1,011
12,014
27,256
21,799
2,432
6,344
20,912
40,013
0
L
Janus
MATT_GOD_
Janus
17,170
1,118
1,514
1,183
13,279
7,420
257
5,542
7,494
43,377
784
W
Cupid
12,121
5,974
6,577
8,072
16,822
8,580
3,337
4,844
11,978
0
40,616
W
Zhong Kui
Xxcarlos11230xX
Zhong Kui
4,350
479
243
2,083
8,956
6,941
0
4,173
4,783
15,711
0
L
Heimdallr
bRespectful
Heimdallr
22,782
10,746
1,349
5,107
21,394
13,192
1,348
9,382
11,647
0
51,670
L
Cupid
ghosts321
Cupid
674
306
147
152
1,008
343
0
0
1,008
0
2,880
W
Apollo
hellhoend
Apollo
16,309
6,206
276
926
18,764
9,454
1,979
6,364
12,400
0
40,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,818
Gold Earned
57,502
222
Minions Killed
158
0
Camps Cleared
0
1,437,155
Distance Traveled
1,213,113
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
11,792
694
10
1
0
275,384
0
L
Bastet
11,540
679
13
1
0
350,751
0
W
Mercury
12,120
713
20
1
0
328,570
0
W
Ao Kuang
14,641
861
53
3
0
352,973
0
L
Janus
13,104
771
64
4
0
257,737
0
W
Cupid
12,758
750
60
4
0
343,849
0
W
Zhong Kui
9,329
549
30
2
0
115,101
0
L
Heimdallr
13,154
774
67
4
0
267,170
0
L
Cupid
7,912
465
4
0
0
62,071
0
W
Apollo
13,970
822
59
3
0
296,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role