Player Matchup

Arachne
Arachne
Biggestmunch420
Arachne
Level 46
God Stats
14W - 10L
1,468 SR
Queue Stats
318W - 307L
1,360 Elo+
Solo
Sol
Sol
Deadeyeshooter45
Sol
Level 109
God Stats
8W - 6L
1,518 SR
Queue Stats
53W - 60L
1,484 Elo+
Party 1
Ao Kuang
Ao Kuang
DiamondBacon
Ao Kuang
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 18L
1,441 Elo+
Party 1
Artemis
Artemis
Livelyloki
Artemis
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 23L
1,332 Elo+
Party 1
Vamana
Vamana
silent-_-tnt2
Vamana
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,534 Elo+
Party 1
Team Averages
Level 92
1,497 SR
1,430 Elo+

VS

Team Averages
Level 53
1,514 SR
1,454 Elo+
Lancelot
Lancelot
Chaoticwar13
Lancelot
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 41L
1,544 Elo+
Party 2
Apollo
Apollo
ITzzz_Nattttttt
Apollo
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Erlang Shen
Erlang Shen
Il420BlitzlI
Erlang Shen
Level 39
God Stats
7W - 9L
1,568 SR
Queue Stats
407W - 424L
1,332 Elo+
Solo
Poseidon
Poseidon
bara akuma
Poseidon
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
safari__ranger
Ymir
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,394 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 2 / 8
7,818
711
8,301
9,413
3,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
7 / 0 / 4
7,892
717
9,524
8,598
3,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ao Kuang
DiamondBacon
Ao Kuang
11
4 / 0 / 4
7,032
639
4,476
9,617
5,350
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Artemis
Livelyloki
Artemis
11
3 / 0 / 5
6,546
595
8,020
7,866
3,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
2 / 1 / 5
7,267
661
5,921
8,789
4,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Chaoticwar13
Lancelot
6
0 / 7 / 1
4,758
433
4,252
12,137
4,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

8
0 / 4 / 0
4,904
446
2,410
8,208
2,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
Il420BlitzlI
Erlang Shen
9
3 / 4 / 0
5,674
516
5,402
13,246
9,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
bara akuma
Poseidon
7
0 / 8 / 0
4,891
445
3,781
8,783
2,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 2 / 0
5,483
498
3,604
8,003
7,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
4
25
Kills
3
3
Deaths
25
26
Assists
1
Player
Kills
Deaths
Assists
KDA
W
9
2
8
6.5
L
Lancelot
Chaoticwar13
Lancelot
0
7
1
0.07
W
7
0
4
9
W
Ao Kuang
DiamondBacon
Ao Kuang
4
0
4
6
L
0
4
0
0
L
Erlang Shen
Il420BlitzlI
Erlang Shen
3
4
0
0.75
W
Artemis
Livelyloki
Artemis
3
0
5
5.5
L
Poseidon
bara akuma
Poseidon
0
8
0
0
L
0
2
0
0
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,242
Damage
19,449
44,283
Taken
50,377
19,233
Mitigated
27,015
17,927
Healing
8,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,301
6,789
0
2,532
9,413
3,225
306
996
8,417
0
37,920
L
Lancelot
Chaoticwar13
Lancelot
4,252
860
0
500
12,137
4,137
0
4,155
7,982
0
21,045
W
9,524
4,000
0
5,789
8,598
3,264
3,679
2,371
6,227
53,524
6,437
W
Ao Kuang
DiamondBacon
Ao Kuang
4,476
1,550
1,528
3,713
9,617
5,350
1,345
1,158
8,459
25,717
0
L
2,410
1,740
0
2,476
8,208
2,713
0
813
7,395
0
22,078
L
Erlang Shen
Il420BlitzlI
Erlang Shen
5,402
2,751
0
3,854
13,246
9,892
0
2,626
10,620
0
32,948
W
Artemis
Livelyloki
Artemis
8,020
4,460
0
3,048
7,866
3,008
1,855
1,703
6,163
0
33,482
L
Poseidon
bara akuma
Poseidon
3,781
727
0
0
8,783
2,745
0
4,290
4,493
27,206
0
L
3,604
726
73
1,382
8,003
7,528
0
1,588
6,415
24,794
0
W
5,921
2,876
0
1,317
8,789
4,386
114
1,157
7,632
0
57,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,555
Gold Earned
25,710
332
Minions Killed
190
0
Camps Cleared
0
1,120,933
Distance Traveled
1,067,716
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,818
711
57
5
0
291,920
2
L
Lancelot
4,758
433
34
3
0
263,573
0
W
Sol
7,892
717
97
9
0
215,823
0
W
Ao Kuang
7,032
639
33
3
0
215,048
0
L
Apollo
4,904
446
29
3
0
197,885
0
L
Erlang Shen
5,674
516
53
5
0
204,927
0
W
Artemis
6,546
595
51
5
0
198,473
0
L
Poseidon
4,891
445
30
3
0
193,163
0
L
Ymir
5,483
498
44
4
0
208,168
0
W
Vamana
7,267
661
94
9
0
199,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role