Player Matchup

Scylla
Scylla
CallofDooodie
Scylla
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 92L
1,553 Elo+
Party 2
Kukulkan
Kukulkan
DonJoeyNickels
Kukulkan
Level 120
God Stats
3W - 4L
1,489 SR
Queue Stats
185W - 186L
1,503 Elo+
Party 2
Mercury
Mercury
Slayer_Ataraxia
Mercury
Level 146
God Stats
1W - 3L
1,500 SR
Queue Stats
86W - 90L
1,462 Elo+
Party 3
Nox
Nox
XxxAKnollxxX
Nox
Level 144
God Stats
2W - 5L
1,534 SR
Queue Stats
149W - 160L
1,563 Elo+
Party 2
Ymir
Ymir
x K1NGZ KR0wn x
Ymir
Level 109
God Stats
5W - 6L
1,500 SR
Queue Stats
603W - 568L
1,575 Elo+
Party 3
Team Averages
Level 131
1,504 SR
1,531 Elo+

VS

Team Averages
Level 112
1,492 SR
1,366 Elo+
Sol
Sol
LoopyShoe
Sol
Level 157
God Stats
2W - 6L
1,500 SR
Queue Stats
578W - 564L
1,501 Elo+
Party 1
Osiris
Osiris
Nephìlím
Osiris
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,227 Elo+
Party 1
Artemis
Artemis
RestlessVenom59
Artemis
Level 105
God Stats
2W - 1L
1,300 SR
Queue Stats
59W - 74L
1,565 Elo+
Solo
Kuzenbo
Kuzenbo
Woofah
Kuzenbo
Level 128
God Stats
1W - 3L
1,661 SR
Queue Stats
9W - 17L
1,327 Elo+
Party 1
Chernobog
Chernobog
Zeckizon
Chernobog
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 53L
1,213 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 8
9,247
711
11,532
9,992
4,494
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
16
4 / 4 / 8
9,796
754
7,443
11,348
6,079
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 5 / 5
9,097
700
5,946
10,609
5,065
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
4 / 4 / 7
10,332
795
8,092
12,148
7,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
0 / 3 / 10
9,142
703
7,653
26,934
19,514
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 3 / 4
11,662
897
15,730
10,406
4,791
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Osiris
Nephìlím
Osiris
13
0 / 3 / 7
8,478
652
2,937
10,368
16,353
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
1 / 2 / 10
10,687
822
15,954
10,121
5,073
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
Woofah
Kuzenbo
17
4 / 2 / 10
10,428
802
10,286
12,128
17,531
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chernobog
Zeckizon
Chernobog
19
8 / 5 / 9
11,704
900
19,171
11,693
6,669
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
61
15
Kills
21
21
Deaths
15
38
Assists
40
Player
Kills
Deaths
Assists
KDA
L
4
5
8
1.6
L
Kukulkan
4
4
8
2
W
8
3
4
3.33
W
Osiris
Nephìlím
Osiris
0
3
7
1.17
W
1
2
10
3
L
3
5
5
1.1
W
Kuzenbo
Woofah
Kuzenbo
4
2
10
4.5
L
4
4
7
1.88
W
Chernobog
Zeckizon
Chernobog
8
5
9
2.5
L
0
3
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,666
Damage
64,078
71,031
Taken
54,716
42,425
Mitigated
50,417
25,062
Healing
17,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,532
1,554
1,530
1,205
9,992
4,494
504
4,519
5,473
19,576
0
L
Kukulkan
7,443
571
1,233
1,858
11,348
6,079
810
5,729
5,619
27,880
0
W
15,730
3,389
1,197
3,996
10,406
4,791
3,422
5,999
4,407
39,560
0
W
Osiris
Nephìlím
Osiris
2,937
1,175
339
656
10,368
16,353
460
6,929
3,439
0
5,385
W
15,954
5,242
1,287
4,184
10,121
5,073
2,840
7,598
2,523
0
33,098
L
5,946
2,739
335
1,492
10,609
5,065
414
3,277
7,332
0
10,956
W
Kuzenbo
Woofah
Kuzenbo
10,286
3,426
1,659
2,569
12,128
17,531
212
6,546
5,582
18,762
0
L
8,092
826
1,662
3,419
12,148
7,273
0
4,064
8,084
24,407
0
W
Chernobog
Zeckizon
Chernobog
19,171
9,314
0
1,204
11,693
6,669
1,738
7,648
4,045
0
39,199
L
7,653
373
742
11,586
26,934
19,514
0
8,427
18,507
17,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,614
Gold Earned
52,959
151
Minions Killed
145
0
Camps Cleared
0
1,154,907
Distance Traveled
1,268,666
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,247
711
21
2
0
225,866
0
L
Kukulkan
9,796
754
60
5
0
218,741
0
W
Sol
11,662
897
49
4
0
253,232
0
W
Osiris
8,478
652
3
0
0
246,127
0
W
Artemis
10,687
822
39
3
0
234,187
0
L
Mercury
9,097
700
14
1
0
270,806
0
W
Kuzenbo
10,428
802
12
1
0
293,357
0
L
Nox
10,332
795
38
3
0
208,908
0
W
Chernobog
11,704
900
42
3
0
241,763
0
L
Ymir
9,142
703
18
1
0
230,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role