Player Matchup

Erlang Shen
Erlang Shen
Arylide
Erlang Shen
Level 45
God Stats
1W - 1L
1,528 SR
Queue Stats
11W - 14L
1,464 Elo+
Solo
Tsukuyomi
Tsukuyomi
ORNIJX
Tsukuyomi
Level 15
God Stats
5W - 2L
1,805 SR
Queue Stats
174W - 139L
1,732 Elo+
Party 1
Hel
Hel
Rayang14
Hel
Level 140
God Stats
3W - 2L
1,804 SR
Queue Stats
280W - 246L
1,625 Elo+
Party 1
Team Averages
Level 67
1,712 SR
1,607 Elo+

VS

Team Averages
Level 112
1,543 SR
1,640 Elo+
Nu Wa
Nu Wa
RedSheepX
Nu Wa
Level 107
God Stats
4W - 5L
1,455 SR
Queue Stats
86W - 71L
1,707 Elo+
Party 2
Sun Wukong
Sun Wukong
Reproven
Sun Wukong
Level 110
God Stats
2W - 1L
1,752 SR
Queue Stats
84W - 68L
1,707 Elo+
Party 2
Fafnir
Fafnir
Sprisenberg
Fafnir
Level 120
God Stats
25W - 25L
1,423 SR
Queue Stats
80W - 85L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Arylide
Erlang Shen
12
0 / 3 / 0
7,090
591
4,957
12,934
13,590
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
ORNIJX
Tsukuyomi
13
2 / 5 / 0
8,026
669
11,008
13,257
5,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 4 / 1
7,571
631
9,970
12,508
4,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
RedSheepX
Nu Wa
16
6 / 0 / 6
9,817
818
15,480
7,319
3,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sun Wukong
Reproven
Sun Wukong
15
4 / 1 / 6
9,166
764
11,100
11,961
13,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fafnir
14
2 / 1 / 8
9,558
797
6,854
13,492
13,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
2
Kills
12
12
Deaths
2
1
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Arylide
Erlang Shen
0
3
0
0
L
Tsukuyomi
ORNIJX
Tsukuyomi
2
5
0
0.4
L
0
4
1
0.13
W
Nu Wa
RedSheepX
Nu Wa
6
0
6
9
W
Sun Wukong
Reproven
Sun Wukong
4
1
6
7
W
Fafnir
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,935
Damage
33,434
38,699
Taken
32,772
23,074
Mitigated
30,320
10,165
Healing
7,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Arylide
Erlang Shen
4,957
2,862
0
1,614
12,934
13,590
0
7,087
5,825
0
20,056
L
Tsukuyomi
ORNIJX
Tsukuyomi
11,008
2,877
0
913
13,257
5,397
0
6,802
6,437
0
42,753
L
9,970
602
3,210
4,428
12,508
4,087
0
7,849
4,652
43,334
324
W
Nu Wa
RedSheepX
Nu Wa
15,480
4,773
0
230
7,319
3,384
2,194
2,209
5,110
67,892
0
W
Sun Wukong
Reproven
Sun Wukong
11,100
1,560
0
962
11,961
13,301
384
3,720
8,241
0
27,995
W
Fafnir
6,854
2,244
0
6,119
13,492
13,635
742
3,988
9,504
15,165
1,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,687
Gold Earned
28,541
163
Minions Killed
158
0
Camps Cleared
0
627,162
Distance Traveled
632,501
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,090
591
21
2
0
208,863
0
L
Tsukuyomi
8,026
669
67
6
0
224,952
0
L
Hel
7,571
631
75
6
0
193,347
0
W
Nu Wa
9,817
818
107
9
0
207,605
2
W
Sun Wukong
9,166
764
36
3
0
200,196
0
W
Fafnir
9,558
797
15
1
0
224,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role