Player Matchup

Hun Batz
Hun Batz
Doringard
Hun Batz
Level 63
God Stats
0W - 4L
1,500 SR
Queue Stats
15W - 27L
1,323 Elo+
Party 1
Bellona
Bellona
NikoRootes
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
TheBluGrape
The Morrigan
Level 62
God Stats
1W - 3L
1,280 SR
Queue Stats
44W - 53L
1,491 Elo+
Party 3
Chernobog
Chernobog
gingerninja0795
Chernobog
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
wolfy3119
Baron Samedi
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 36L
1,460 Elo+
Party 3
Team Averages
Level 50
1,456 SR
1,455 Elo+

VS

Team Averages
Level 39
1,559 SR
1,499 Elo+
Sobek
Sobek
Asefardiep
Sobek
Level 27
God Stats
8W - 9L
1,711 SR
Queue Stats
274W - 323L
1,436 Elo+
Party 2
Surtr
Surtr
Cwispy D
Surtr
Level 37
God Stats
6W - 2L
1,734 SR
Queue Stats
451W - 415L
1,566 Elo+
Party 2
Hun Batz
Hun Batz
JokerIn3D
Hun Batz
Level 103
God Stats
1W - 0L
1,334 SR
Queue Stats
208W - 230L
1,498 Elo+
Party 2
Jing Wei
Jing Wei
LukeHarrystein
Jing Wei
Level 11
God Stats
4W - 1L
1,511 SR
Queue Stats
69W - 89L
1,515 Elo+
Party 2
Nu Wa
Nu Wa
TheReaLonk
Nu Wa
Level 18
God Stats
137W - 103L
1,502 SR
Queue Stats
528W - 518L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Doringard
Hun Batz
11
1 / 6 / 0
7,181
399
5,417
15,640
5,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
NikoRootes
Bellona
9
1 / 7 / 0
6,457
359
1,492
13,452
13,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

The Morrigan
TheBluGrape
The Morrigan
12
1 / 4 / 0
7,305
406
5,230
10,996
3,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
gingerninja0795
Chernobog
13
1 / 5 / 3
7,529
418
4,657
13,220
4,905
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
wolfy3119
Baron Samedi
11
2 / 7 / 1
7,547
419
14,879
17,476
11,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
13
2 / 0 / 9
8,849
492
3,514
13,034
12,961
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Surtr
Cwispy D
Surtr
17
8 / 0 / 2
10,538
585
9,688
15,255
12,311
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
JokerIn3D
Hun Batz
17
8 / 2 / 8
10,690
594
10,589
16,574
7,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Jing Wei
15
4 / 4 / 6
9,354
520
10,741
13,334
5,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
15
6 / 0 / 6
9,693
539
12,532
6,815
3,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
59
6
Kills
28
29
Deaths
6
4
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Sobek
2
0
9
6.5
W
Surtr
Cwispy D
Surtr
8
0
2
9
L
Hun Batz
Doringard
Hun Batz
1
6
0
0.17
W
Hun Batz
JokerIn3D
Hun Batz
8
2
8
6
W
Jing Wei
4
4
6
1.75
L
Bellona
NikoRootes
Bellona
1
7
0
0.14
L
The Morrigan
TheBluGrape
The Morrigan
1
4
0
0.25
W
Nu Wa
6
0
6
9
L
Chernobog
gingerninja0795
Chernobog
1
5
3
0.5
L
Baron Samedi
wolfy3119
Baron Samedi
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,675
Damage
47,064
70,784
Taken
65,012
38,584
Mitigated
42,111
13,496
Healing
25,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
3,514
530
2,795
5,118
13,034
12,961
388
5,572
7,423
18,807
0
W
Surtr
Cwispy D
Surtr
9,688
3,856
0
6,515
15,255
12,311
837
1,215
13,831
458
75,080
L
Hun Batz
Doringard
Hun Batz
5,417
1,309
518
3,092
15,640
5,075
126
3,461
12,113
0
46,611
W
Hun Batz
JokerIn3D
Hun Batz
10,589
3,904
0
6,251
16,574
7,957
1,350
3,382
13,156
0
95,192
W
Jing Wei
10,741
9,667
0
4,722
13,334
5,747
1,702
5,797
7,537
0
56,998
L
Bellona
NikoRootes
Bellona
1,492
778
0
386
13,452
13,502
6
2,438
10,945
0
16,299
L
The Morrigan
TheBluGrape
The Morrigan
5,230
1,148
0
380
10,996
3,946
420
5,189
5,786
48,117
883
W
Nu Wa
12,532
3,912
0
500
6,815
3,135
498
3,850
2,965
79,710
0
L
Chernobog
gingerninja0795
Chernobog
4,657
2,743
284
2,376
13,220
4,905
0
1,026
12,169
0
35,300
L
Baron Samedi
wolfy3119
Baron Samedi
14,879
1,595
852
5,608
17,476
11,156
0
3,917
13,448
43,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,019
Gold Earned
49,124
260
Minions Killed
474
0
Camps Cleared
0
1,482,196
Distance Traveled
1,767,697
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,849
492
28
2
0
370,599
0
W
Surtr
10,538
585
112
6
0
325,946
0
L
Hun Batz
7,181
399
73
4
0
316,146
0
W
Hun Batz
10,690
594
120
7
0
412,341
0
W
Jing Wei
9,354
520
83
5
0
301,877
0
L
Bellona
6,457
359
30
2
0
283,685
0
L
The Morrigan
7,305
406
67
4
0
296,555
0
W
Nu Wa
9,693
539
131
7
0
356,934
3
L
Chernobog
7,529
418
46
3
0
276,551
0
L
Baron Samedi
7,547
419
44
2
0
309,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role