Player Matchup

Cthulhu
Cthulhu
AgentEcho2
Cthulhu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 36L
1,500 Elo+
Party 2
Anhur
Anhur
ElderBubbles
Anhur
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 43L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
GtotheA512
Nu Wa
Level 67
God Stats
53W - 29L
1,656 SR
Queue Stats
153W - 141L
1,470 Elo+
Party 1
Fenrir
Fenrir
awesomelalo512
Fenrir
Level 62
God Stats
12W - 6L
1,641 SR
Queue Stats
121W - 107L
1,467 Elo+
Party 1
Sun Wukong
Sun Wukong
kratos7053jr
Sun Wukong
Level 27
God Stats
62W - 37L
1,574 SR
Queue Stats
112W - 96L
1,481 Elo+
Party 1
Team Averages
Level 41
1,574 SR
1,484 Elo+

VS

Team Averages
Level 45
1,590 SR
1,429 Elo+
Ganesha
Ganesha
AdcOrBye
Ganesha
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 18L
1,169 Elo+
Solo
Chronos
Chronos
DripDrip_23x
Chronos
Level 67
God Stats
24W - 11L
1,738 SR
Queue Stats
200W - 202L
1,507 Elo+
Party 3
Shiva
Shiva
Sherbet8867
Shiva
Level 40
God Stats
6W - 2L
1,683 SR
Queue Stats
37W - 47L
1,494 Elo+
Solo
Thanatos
Thanatos
shoe12345
Thanatos
Level 65
God Stats
15W - 10L
1,555 SR
Queue Stats
219W - 206L
1,405 Elo+
Party 3
Izanami
Izanami
toxic_springtrap
Izanami
Level 15
God Stats
11W - 15L
1,476 SR
Queue Stats
30W - 38L
1,571 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AgentEcho2
Cthulhu
4
0 / 0 / 0
7,578
223
0
0
0
4
0 / 0 / 0
7,578
223
0
0
0
Nu Wa
20
9 / 5 / 16
19,909
586
59,703
25,152
9,468
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
22 / 8 / 11
21,716
639
34,626
42,724
24,066
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
kratos7053jr
Sun Wukong
20
8 / 6 / 13
16,861
496
23,890
35,616
21,338
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AdcOrBye
Ganesha
3
0 / 0 / 0
7,238
213
0
8,027
1,399
Chronos
DripDrip_23x
Chronos
20
13 / 6 / 3
19,442
572
35,803
32,404
12,235
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
1 / 7 / 8
14,985
441
13,151
39,507
48,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
shoe12345
Thanatos
20
4 / 12 / 4
15,954
469
15,140
37,219
16,030
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
1 / 15 / 4
14,194
417
13,012
31,810
9,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
38
39
Kills
19
19
Deaths
40
40
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ganesha
AdcOrBye
Ganesha
0
0
0
0
W
Cthulhu
AgentEcho2
Cthulhu
0
0
0
0
L
Chronos
DripDrip_23x
Chronos
13
6
3
2.42
W
0
0
0
0
W
Nu Wa
9
5
16
3.4
L
1
7
8
0.71
W
22
8
11
3.44
W
Sun Wukong
kratos7053jr
Sun Wukong
8
6
13
2.42
L
Thanatos
shoe12345
Thanatos
4
12
4
0.5
L
1
15
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,219
Damage
77,106
103,492
Taken
148,967
54,872
Mitigated
87,622
29,678
Healing
27,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
AdcOrBye
Ganesha
0
0
0
0
8,027
1,399
0
7,639
388
0
0
W
Cthulhu
AgentEcho2
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
Chronos
DripDrip_23x
Chronos
35,803
5,205
0
4,352
32,404
12,235
10,136
15,594
16,810
176,062
6,467
W
0
0
0
0
0
0
0
0
0
0
0
W
Nu Wa
59,703
7,152
744
9,203
25,152
9,468
2,322
14,919
10,117
199,645
8,288
L
13,151
2,831
933
3,846
39,507
48,763
1,048
14,577
24,930
0
101,523
W
34,626
13,888
0
12,450
42,724
24,066
5,195
12,475
30,074
0
196,330
W
Sun Wukong
kratos7053jr
Sun Wukong
23,890
5,930
0
7,281
35,616
21,338
1,190
8,638
25,652
0
107,057
L
Thanatos
shoe12345
Thanatos
15,140
4,438
0
14,554
37,219
16,030
1,650
9,756
27,463
0
126,769
L
13,012
8,791
0
4,284
31,810
9,195
1,906
12,826
18,984
0
111,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,642
Gold Earned
71,813
591
Minions Killed
711
0
Camps Cleared
0
1,848,238
Distance Traveled
2,340,403
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,238
213
0
0
0
0
0
W
Cthulhu
7,578
223
0
0
0
0
0
L
Chronos
19,442
572
265
8
0
587,927
4
W
Anhur
7,578
223
0
0
0
0
0
W
Nu Wa
19,909
586
231
7
0
568,685
2
L
Shiva
14,985
441
126
4
0
593,686
0
W
Fenrir
21,716
639
207
6
0
672,127
0
W
Sun Wukong
16,861
496
153
5
0
607,426
0
L
Thanatos
15,954
469
142
4
0
597,115
0
L
Izanami
14,194
417
178
5
0
561,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role