Player Matchup

Janus
Janus
Krillshadow
Janus
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
231W - 245L
1,509 Elo+
Party 1
Danzaburou
Danzaburou
SaniDoppler
Danzaburou
Level 102
God Stats
2W - 4L
1,500 SR
Queue Stats
48W - 57L
1,504 Elo+
Solo
Cthulhu
Cthulhu
imnotacat123111
Cthulhu
Level 86
God Stats
14W - 19L
1,574 SR
Queue Stats
262W - 256L
1,512 Elo+
Party 1
Team Averages
Level 114
1,525 SR
1,508 Elo+

VS

Team Averages
Level 118
1,525 SR
1,469 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 206
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Fj121
Nox
Level 65
God Stats
0W - 3L
1,567 SR
Queue Stats
6W - 11L
1,370 Elo+
Solo
Hachiman
Hachiman
YoungestGriff
Hachiman
Level 82
God Stats
24W - 31L
1,509 SR
Queue Stats
71W - 77L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 7
8,250
750
5,637
8,368
2,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
SaniDoppler
Danzaburou
15
7 / 1 / 2
9,805
891
11,441
12,212
5,239
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 1 / 7
8,840
804
8,083
8,435
6,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
0 / 3 / 5
7,778
707
7,281
13,073
12,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nox
Fj121
Nox
13
4 / 3 / 0
8,015
729
6,595
8,916
4,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
YoungestGriff
Hachiman
13
1 / 3 / 4
7,770
706
9,133
8,779
4,044
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
9
Kills
5
6
Deaths
9
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
3
5
0.83
L
Nox
Fj121
Nox
4
3
0
1.33
W
1
4
7
1.13
W
Danzaburou
SaniDoppler
Danzaburou
7
1
2
8
L
Hachiman
YoungestGriff
Hachiman
1
3
4
1
W
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,161
Damage
23,009
29,015
Taken
30,768
15,120
Mitigated
21,310
7,001
Healing
3,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
7,281
1,259
0
1,722
13,073
12,917
0
5,581
7,124
0
29,193
L
Nox
Fj121
Nox
6,595
473
0
503
8,916
4,349
0
4,008
4,638
17,782
587
W
5,637
80
448
646
8,368
2,936
430
2,062
6,096
29,758
0
W
Danzaburou
SaniDoppler
Danzaburou
11,441
4,978
0
3,737
12,212
5,239
2,547
2,667
9,206
0
40,725
L
Hachiman
YoungestGriff
Hachiman
9,133
4,310
0
1,195
8,779
4,044
188
3,330
5,211
0
37,354
W
8,083
443
1,348
822
8,435
6,945
285
1,640
6,514
32,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,895
Gold Earned
23,563
161
Minions Killed
129
0
Camps Cleared
0
630,594
Distance Traveled
613,120
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,778
707
34
3
0
203,651
0
L
Nox
8,015
729
32
3
0
211,050
0
W
Janus
8,250
750
47
4
0
205,713
0
W
Danzaburou
9,805
891
59
5
0
190,531
0
L
Hachiman
7,770
706
63
6
0
198,419
0
W
Cthulhu
8,840
804
55
5
0
234,350
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role