Player Matchup

Bastet
Bastet
 
Bastet
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
KND_Chacall-YT
Baron Samedi
Level 107
God Stats
9W - 9L
1,606 SR
Queue Stats
291W - 305L
1,428 Elo+
Party 2
Rama
Rama
MoscowMuIe
Rama
Level 191
God Stats
10W - 3L
1,604 SR
Queue Stats
198W - 109L
1,736 Elo+
Party 1
He Bo
He Bo
däm1an
He Bo
Level 159
God Stats
4W - 0L
1,500 SR
Queue Stats
47W - 15L
1,944 Elo+
Party 1
Thor
Thor
iDragorniak
Thor
Level 280
God Stats
77W - 71L
1,561 SR
Queue Stats
959W - 853L
1,588 Elo+
Party 1
Team Averages
Level 176
1,554 SR
1,639 Elo+

VS

Team Averages
Level 132
1,482 SR
1,567 Elo+
Bakasura
Bakasura
 
Bakasura
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
ButterWarrior
Jing Wei
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 26L
1,610 Elo+
Solo
Geb
Geb
Pifador
Geb
Level 147
God Stats
4W - 4L
1,680 SR
Queue Stats
39W - 29L
1,721 Elo+
Party 3
Hel
Hel
RealistKillaz
Hel
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 104L
1,492 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Zankrowft
Cu Chulainn
Level 159
God Stats
2W - 3L
1,230 SR
Queue Stats
17W - 17L
1,511 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
1 / 3 / 3
6,781
522
8,586
14,419
5,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
KND_Chacall-YT
Baron Samedi
11
0 / 2 / 4
6,732
518
4,663
9,805
7,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
0 / 0 / 1
7,236
557
6,491
12,364
5,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

He Bo
däm1an
He Bo
15
10 / 2 / 5
9,280
714
12,593
6,170
2,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
7 / 1 / 9
8,284
637
10,409
10,903
3,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
4 / 5 / 1
6,827
525
7,686
14,622
5,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jing Wei
ButterWarrior
Jing Wei
12
0 / 1 / 1
6,227
479
6,374
9,787
3,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Geb
8
0 / 2 / 1
5,515
424
2,642
12,072
9,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
1 / 8 / 0
7,145
550
2,709
12,243
4,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cu Chulainn
Zankrowft
Cu Chulainn
11
3 / 2 / 1
6,877
529
11,180
12,563
11,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
18
Kills
8
8
Deaths
18
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
1
3
3
0.83
L
Bakasura
 
Bakasura
4
5
1
0.9
L
Jing Wei
ButterWarrior
Jing Wei
0
1
1
0.5
W
Baron Samedi
KND_Chacall-YT
Baron Samedi
0
2
4
1
W
0
0
1
0.5
L
Geb
0
2
1
0.25
L
1
8
0
0.13
L
Cu Chulainn
Zankrowft
Cu Chulainn
3
2
1
1.75
W
He Bo
däm1an
He Bo
10
2
5
6.25
W
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,742
Damage
30,591
53,661
Taken
61,287
23,411
Mitigated
34,734
19,885
Healing
18,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
8,586
2,430
0
5,646
14,419
5,221
0
717
12,679
0
48,752
L
Bakasura
 
Bakasura
7,686
5,271
0
2,609
14,622
5,884
0
4,588
10,034
0
36,640
L
Jing Wei
ButterWarrior
Jing Wei
6,374
4,035
0
5,149
9,787
3,690
0
1,197
8,590
0
57,361
W
Baron Samedi
KND_Chacall-YT
Baron Samedi
4,663
864
1,175
3,291
9,805
7,225
112
1,101
8,263
24,132
0
W
6,491
5,172
0
7,443
12,364
5,150
710
1,024
11,340
0
70,207
L
Geb
2,642
253
0
3,397
12,072
9,032
0
5,184
6,888
15,268
0
L
2,709
275
215
3,331
12,243
4,780
0
5,221
7,022
47,124
0
L
Cu Chulainn
Zankrowft
Cu Chulainn
11,180
2,042
0
3,869
12,563
11,348
0
1,066
11,497
2,535
44,918
W
He Bo
däm1an
He Bo
12,593
700
0
959
6,170
2,067
176
1,567
4,153
73,397
0
W
10,409
3,281
0
1,371
10,903
3,748
189
1,479
8,504
0
53,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,313
Gold Earned
32,591
433
Minions Killed
308
0
Camps Cleared
0
1,358,699
Distance Traveled
1,395,417
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,781
522
74
6
0
273,248
0
L
Bakasura
6,827
525
69
5
0
304,022
3
L
Jing Wei
6,227
479
77
6
0
260,825
0
W
Baron Samedi
6,732
518
45
3
0
235,810
0
W
Rama
7,236
557
118
9
0
250,471
0
L
Geb
5,515
424
11
1
0
299,777
8
L
Hel
7,145
550
90
7
0
257,940
2
L
Cu Chulainn
6,877
529
61
5
0
272,853
1
W
He Bo
9,280
714
128
10
0
304,125
4
W
Thor
8,284
637
68
5
0
295,045
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role