Player Matchup

Morgan Le Fay
Morgan Le Fay
BigBeck12
Morgan Le Fay
Level 49
God Stats
75W - 81L
1,508 SR
Queue Stats
116W - 152L
1,444 Elo+
Party 1
Camazotz
Camazotz
Bobishca
Camazotz
Level 69
God Stats
1W - 4L
1,295 SR
Queue Stats
194W - 251L
1,416 Elo+
Party 1
Neith
Neith
HalfRabbit67212
Neith
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 73L
1,367 Elo+
Party 1
Chronos
Chronos
Tenifa5
Chronos
Level 42
God Stats
7W - 10L
1,513 SR
Queue Stats
8W - 13L
1,417 Elo+
Solo
Bacchus
Bacchus
coreyindahouse9
Bacchus
Level 68
God Stats
1W - 1L
1,298 SR
Queue Stats
306W - 379L
1,417 Elo+
Party 1
Team Averages
Level 51
1,423 SR
1,412 Elo+

VS

Team Averages
Level 38
1,483 SR
1,511 Elo+
Horus
Horus
ISYE_Mal
Horus
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 8L
1,533 Elo+
Party 3
Ne Zha
Ne Zha
LeCartelCowboy
Ne Zha
Level 36
God Stats
7W - 2L
1,558 SR
Queue Stats
314W - 335L
1,478 Elo+
Party 2
Cernunnos
Cernunnos
Selsorwater
Cernunnos
Level 43
God Stats
1W - 4L
1,338 SR
Queue Stats
28W - 28L
1,439 Elo+
Party 2
Cu Chulainn
Cu Chulainn
U1timat3BadAss1
Cu Chulainn
Level 37
God Stats
2W - 3L
1,363 SR
Queue Stats
23W - 30L
1,426 Elo+
Party 3
Anubis
Anubis
iIovetecs
Anubis
Level 47
God Stats
133W - 87L
1,657 SR
Queue Stats
435W - 394L
1,678 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BigBeck12
Morgan Le Fay
15
5 / 2 / 3
9,068
605
11,448
7,968
2,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Camazotz
Bobishca
Camazotz
14
6 / 0 / 3
8,417
561
8,773
14,752
5,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

12
3 / 0 / 5
7,183
479
6,732
5,558
2,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Chronos
Tenifa5
Chronos
12
1 / 2 / 0
7,496
500
5,673
10,827
4,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
0 / 0 / 6
7,416
494
5,523
8,980
9,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
ISYE_Mal
Horus
9
0 / 3 / 0
5,971
398
1,333
8,266
6,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 2 / 0
6,955
464
6,052
12,491
5,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
Selsorwater
Cernunnos
12
1 / 3 / 0
7,172
478
6,072
9,281
3,239
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
U1timat3BadAss1
Cu Chulainn
14
2 / 2 / 0
8,030
535
9,327
13,328
14,043
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
iIovetecs
Anubis
13
1 / 5 / 1
8,160
544
4,758
13,516
6,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
15
Kills
4
4
Deaths
15
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BigBeck12
Morgan Le Fay
5
2
3
3.25
W
Camazotz
Bobishca
Camazotz
6
0
3
7.5
W
3
0
5
5.5
L
Horus
ISYE_Mal
Horus
0
3
0
0
L
0
2
0
0
L
Cernunnos
Selsorwater
Cernunnos
1
3
0
0.33
W
Chronos
Tenifa5
Chronos
1
2
0
0.5
L
Cu Chulainn
U1timat3BadAss1
Cu Chulainn
2
2
0
1
W
0
0
6
3
L
Anubis
iIovetecs
Anubis
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,149
Damage
27,542
48,085
Taken
56,882
23,604
Mitigated
35,129
14,912
Healing
14,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BigBeck12
Morgan Le Fay
11,448
2,090
0
281
7,968
2,809
0
3,402
4,186
61,331
1,078
W
Camazotz
Bobishca
Camazotz
8,773
2,758
0
7,187
14,752
5,198
0
424
14,324
0
60,995
W
6,732
3,787
0
1,606
5,558
2,111
758
634
4,884
0
42,216
L
Horus
ISYE_Mal
Horus
1,333
668
525
2,001
8,266
6,543
126
2,303
5,963
0
13,136
L
6,052
1,625
0
1,752
12,491
5,006
70
1,297
11,194
0
53,974
L
Cernunnos
Selsorwater
Cernunnos
6,072
3,822
0
1,583
9,281
3,239
120
2,529
6,752
0
42,177
W
Chronos
Tenifa5
Chronos
5,673
2,366
0
2,443
10,827
4,076
1,166
0
10,827
44,772
0
L
Cu Chulainn
U1timat3BadAss1
Cu Chulainn
9,327
1,459
0
3,823
13,328
14,043
183
6,139
7,189
0
69,901
W
5,523
1,040
494
2,901
8,980
9,410
78
252
8,728
31,671
0
L
Anubis
iIovetecs
Anubis
4,758
293
0
5,034
13,516
6,298
75
10,209
3,307
56,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,580
Gold Earned
36,288
374
Minions Killed
389
0
Camps Cleared
0
1,441,500
Distance Traveled
1,326,535
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,068
605
111
7
0
297,383
0
W
Camazotz
8,417
561
80
5
0
338,816
2
W
Neith
7,183
479
74
5
0
262,015
0
L
Horus
5,971
398
17
1
0
245,430
0
L
Ne Zha
6,955
464
86
6
0
337,690
0
L
Cernunnos
7,172
478
68
5
0
248,086
0
W
Chronos
7,496
500
76
5
0
259,222
0
L
Cu Chulainn
8,030
535
98
7
0
261,277
0
W
Bacchus
7,416
494
33
2
0
284,064
3
L
Anubis
8,160
544
120
8
0
234,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role