Player Matchup

Cerberus
Cerberus
ChoosBruce
Cerberus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,052 Elo+
Party 2
Ne Zha
Ne Zha
Rammin
Ne Zha
Level 66
God Stats
7W - 3L
1,500 SR
Queue Stats
470W - 432L
1,468 Elo+
Solo
Janus
Janus
WhiteBoyTheGoat
Janus
Level 123
God Stats
8W - 16L
1,165 SR
Queue Stats
1,032W - 1,030L
1,492 Elo+
Solo
Ares
Ares
ilNomad
Ares
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,534 Elo+
Solo
Cu Chulainn
Cu Chulainn
xSytthex
Cu Chulainn
Level 113
God Stats
2W - 0L
1,500 SR
Queue Stats
125W - 108L
1,417 Elo+
Party 2
Team Averages
Level 91
1,433 SR
1,392 Elo+

VS

Team Averages
Level 112
1,441 SR
1,430 Elo+
Jing Wei
Jing Wei
GluttonousGuPPy
Jing Wei
Level 102
God Stats
1W - 3L
1,261 SR
Queue Stats
278W - 264L
1,410 Elo+
Party 1
Anubis
Anubis
OzKnight666
Anubis
Level 166
God Stats
17W - 16L
1,500 SR
Queue Stats
1,030W - 1,054L
1,488 Elo+
Solo
Heimdallr
Heimdallr
Roundhead789
Heimdallr
Level 63
God Stats
2W - 2L
1,442 SR
Queue Stats
50W - 63L
1,410 Elo+
Party 1
Nike
Nike
Shyguy343
Nike
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 71L
1,412 Elo+
Party 1
Chaac
Chaac
ThesixthDearman
Chaac
Level 122
God Stats
4W - 6L
1,500 SR
Queue Stats
219W - 221L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ChoosBruce
Cerberus
16
2 / 7 / 13
9,961
712
7,235
23,672
13,358
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
Rammin
Ne Zha
20
7 / 4 / 11
12,535
895
13,115
13,616
7,218
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
5 / 4 / 9
11,613
830
9,644
11,249
7,145
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ares
ilNomad
Ares
17
7 / 5 / 15
11,300
807
11,645
19,873
23,729
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cu Chulainn
xSytthex
Cu Chulainn
18
4 / 2 / 17
11,411
815
9,579
18,016
21,737
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
4
0 / 4 / 4
3,967
283
0
3,506
589
Anubis
20
8 / 6 / 10
13,372
955
29,346
23,391
14,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
Roundhead789
Heimdallr
5
0 / 4 / 4
4,035
288
0
3,976
813
Nike
4
0 / 4 / 4
3,940
281
0
3,781
530
20
9 / 7 / 8
12,461
890
23,264
29,351
40,201
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
47
25
Kills
17
22
Deaths
25
65
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cerberus
ChoosBruce
Cerberus
2
7
13
1.21
L
Jing Wei
0
4
4
0.5
L
Anubis
8
6
10
2.17
W
Ne Zha
Rammin
Ne Zha
7
4
11
3.13
L
Heimdallr
Roundhead789
Heimdallr
0
4
4
0.5
L
Nike
0
4
4
0.5
L
9
7
8
1.86
W
5
4
9
2.38
W
Ares
ilNomad
Ares
7
5
15
2.9
W
Cu Chulainn
xSytthex
Cu Chulainn
4
2
17
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,218
Damage
52,610
86,426
Taken
64,005
73,187
Mitigated
56,527
29,110
Healing
23,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
ChoosBruce
Cerberus
7,235
564
1,250
5,596
23,672
13,358
989
7,424
10,802
14,390
0
L
Jing Wei
0
0
0
0
3,506
589
0
1,647
1,859
0
0
L
Anubis
29,346
248
569
10,907
23,391
14,394
174
8,942
14,449
65,445
0
W
Ne Zha
Rammin
Ne Zha
13,115
2,752
836
2,918
13,616
7,218
4,513
6,143
6,808
0
38,515
L
Heimdallr
Roundhead789
Heimdallr
0
0
0
0
3,976
813
0
2,675
1,301
0
0
L
Nike
0
0
0
0
3,781
530
0
1,891
1,890
0
0
L
23,264
5,442
526
11,301
29,351
40,201
0
12,582
16,769
0
46,371
W
9,644
937
1,070
2,258
11,249
7,145
2,524
3,313
7,936
23,357
0
W
Ares
ilNomad
Ares
11,645
502
1,531
1,266
19,873
23,729
793
5,785
13,730
18,403
1,856
W
Cu Chulainn
xSytthex
Cu Chulainn
9,579
1,842
4,775
7,610
18,016
21,737
1,057
6,681
10,985
0
26,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,820
Gold Earned
37,775
147
Minions Killed
112
0
Camps Cleared
0
1,313,210
Distance Traveled
393,088
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,961
712
9
1
0
232,411
0
L
Jing Wei
3,967
283
0
0
0
7,068
0
L
Anubis
13,372
955
81
6
0
175,006
0
W
Ne Zha
12,535
895
44
3
0
259,724
0
L
Heimdallr
4,035
288
0
0
0
214
0
L
Nike
3,940
281
0
0
0
128
0
L
Chaac
12,461
890
31
2
0
210,672
0
W
Janus
11,613
830
46
3
0
252,026
0
W
Ares
11,300
807
18
1
0
250,002
0
W
Cu Chulainn
11,411
815
30
2
0
319,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role