Player Matchup

Ratatoskr
Ratatoskr
Gorlomi223
Ratatoskr
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,734 Elo+
Party 2
Cerberus
Cerberus
Merchaun
Cerberus
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,622 Elo+
Party 2
Cthulhu
Cthulhu
bigjow77
Cthulhu
Level 57
God Stats
4W - 4L
1,500 SR
Queue Stats
322W - 327L
1,377 Elo+
Solo
He Bo
He Bo
itsmejp6
He Bo
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,344 Elo+
Party 2
Shiva
Shiva
masterdark22
Shiva
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 56L
1,652 Elo+
Solo
Team Averages
Level 59
1,500 SR
1,546 Elo+

VS

Team Averages
Level 103
1,613 SR
1,434 Elo+
Ymir
Ymir
Atemosha
Ymir
Level 87
God Stats
31W - 35L
1,984 SR
Queue Stats
807W - 797L
1,487 Elo+
Party 1
Hun Batz
Hun Batz
FracturedFaucet
Hun Batz
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,166 Elo+
Solo
Cupid
Cupid
IISPIGGY
Cupid
Level 151
God Stats
1W - 1L
1,718 SR
Queue Stats
25W - 24L
1,566 Elo+
Solo
Tsukuyomi
Tsukuyomi
MichelinGamer
Tsukuyomi
Level 108
God Stats
9W - 14L
1,567 SR
Queue Stats
688W - 686L
1,462 Elo+
Party 1
Da Ji
Da Ji
august-deprival9
Da Ji
Level 45
God Stats
2W - 7L
1,297 SR
Queue Stats
652W - 652L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Gorlomi223
Ratatoskr
20
6 / 6 / 22
13,668
683
18,591
30,033
24,227
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
Merchaun
Cerberus
20
7 / 1 / 28
15,918
796
16,206
31,141
33,145
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cthulhu
bigjow77
Cthulhu
20
5 / 5 / 19
13,278
664
24,741
29,319
37,517
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

He Bo
itsmejp6
He Bo
20
15 / 5 / 9
14,427
721
26,505
20,014
10,210
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
4 / 1 / 28
13,751
688
29,795
21,466
25,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
1 / 8 / 13
12,199
610
18,326
47,009
51,840
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Hun Batz
18
4 / 8 / 4
11,321
566
17,241
17,962
15,641
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
IISPIGGY
Cupid
12
1 / 3 / 3
8,838
442
6,216
7,428
2,956
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
MichelinGamer
Tsukuyomi
20
7 / 8 / 9
13,129
656
29,242
33,350
37,152
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
4 / 10 / 5
11,305
565
14,841
20,029
14,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
51
37
Kills
17
18
Deaths
37
106
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
8
13
0.94
L
Hun Batz
4
8
4
0.75
W
Ratatoskr
Gorlomi223
Ratatoskr
6
6
22
2.83
L
Cupid
IISPIGGY
Cupid
1
3
3
0.83
W
Cerberus
Merchaun
Cerberus
7
1
28
21
L
Tsukuyomi
MichelinGamer
Tsukuyomi
7
8
9
1.44
L
4
10
5
0.65
W
Cthulhu
bigjow77
Cthulhu
5
5
19
2.9
W
He Bo
itsmejp6
He Bo
15
5
9
3.9
W
4
1
28
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,838
Damage
85,866
131,973
Taken
125,778
130,637
Mitigated
121,817
64,951
Healing
35,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
18,326
1,029
1,107
14,191
47,009
51,840
0
24,380
22,629
36,283
0
L
Hun Batz
17,241
4,374
2,009
2,351
17,962
15,641
0
8,989
8,973
0
29,605
W
Ratatoskr
Gorlomi223
Ratatoskr
18,591
6,782
3,600
11,294
30,033
24,227
3,408
4,242
25,509
0
31,052
L
Cupid
IISPIGGY
Cupid
6,216
3,944
900
2,065
7,428
2,956
0
3,945
3,483
0
13,985
W
Cerberus
Merchaun
Cerberus
16,206
1,331
2,367
14,735
31,141
33,145
1,647
3,635
26,903
32,768
0
L
Tsukuyomi
MichelinGamer
Tsukuyomi
29,242
4,991
879
10,357
33,350
37,152
0
17,853
15,497
0
53,315
L
14,841
2,389
0
1,535
20,029
14,228
0
10,860
9,169
0
26,663
W
Cthulhu
bigjow77
Cthulhu
24,741
1,446
6,292
9,935
29,319
37,517
406
4,051
23,037
53,956
0
W
He Bo
itsmejp6
He Bo
26,505
2,511
3,323
3,834
20,014
10,210
1,207
3,002
16,519
42,932
2,160
W
29,795
2,551
6,179
3,392
21,466
25,538
973
3,396
17,629
0
60,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,042
Gold Earned
56,792
221
Minions Killed
144
0
Camps Cleared
0
1,844,673
Distance Traveled
1,159,875
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
12,199
610
39
2
0
295,165
0
L
Hun Batz
11,321
566
30
2
0
210,738
0
W
Ratatoskr
13,668
683
24
1
0
360,381
0
L
Cupid
8,838
442
21
1
0
104,390
0
W
Cerberus
15,918
796
37
2
0
374,768
0
L
Tsukuyomi
13,129
656
24
1
0
325,657
0
L
Da Ji
11,305
565
30
2
0
223,925
0
W
Cthulhu
13,278
664
57
3
0
382,451
0
W
He Bo
14,427
721
42
2
0
345,485
0
W
Shiva
13,751
688
61
3
0
381,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role