Player Matchup

Chaac
Chaac
Attestup
Chaac
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 22L
1,378 Elo+
Party 3
Janus
Janus
Thwenzo
Janus
Level 98
God Stats
2W - 1L
1,500 SR
Queue Stats
134W - 98L
1,487 Elo+
Party 1
Baron Samedi
Baron Samedi
clam_012
Baron Samedi
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 69L
1,486 Elo+
Party 1
Chiron
Chiron
samammath36
Chiron
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,500 Elo+
Party 1
Fafnir
Fafnir
shawnspinstar
Fafnir
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 42L
1,398 Elo+
Party 3
Team Averages
Level 87
1,500 SR
1,450 Elo+

VS

Team Averages
Level 123
1,609 SR
1,462 Elo+
Persephone
Persephone
 
Persephone
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Gav_Thekiller
Cupid
Level 84
God Stats
1W - 3L
1,500 SR
Queue Stats
179W - 166L
1,472 Elo+
Party 2
Ymir
Ymir
MineCuber
Ymir
Level 156
God Stats
3W - 11L
1,810 SR
Queue Stats
528W - 501L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Ponyo015
Jormungandr
Level 108
God Stats
0W - 3L
1,500 SR
Queue Stats
556W - 578L
1,376 Elo+
Party 2
Odin
Odin
PurpPandaPaladin
Odin
Level 107
God Stats
1W - 1L
1,736 SR
Queue Stats
111W - 119L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Attestup
Chaac
16
7 / 3 / 10
9,175
918
13,316
14,650
13,981
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
Thwenzo
Janus
17
8 / 1 / 8
9,483
948
16,007
7,597
3,751
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
clam_012
Baron Samedi
15
3 / 2 / 9
8,429
843
12,067
12,072
6,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chiron
12
0 / 2 / 7
7,434
743
10,703
6,584
2,977
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

13
2 / 1 / 8
8,282
828
2,975
10,960
13,931
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
12
1 / 6 / 4
7,241
724
8,140
9,727
4,165
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
4 / 4 / 5
8,307
831
8,393
10,818
5,274
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
16
2 / 2 / 5
7,335
734
4,885
17,701
13,370
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
Ponyo015
Jormungandr
12
1 / 4 / 6
7,268
727
5,316
13,072
15,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

12
1 / 4 / 5
6,880
688
8,517
13,133
11,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
34
20
Kills
9
9
Deaths
20
42
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
1
6
4
0.5
W
Chaac
Attestup
Chaac
7
3
10
4
L
4
4
5
1.63
L
Ymir
2
2
5
2.25
L
Jormungandr
Ponyo015
Jormungandr
1
4
6
1
L
1
4
5
0.88
W
Janus
Thwenzo
Janus
8
1
8
12
W
Baron Samedi
clam_012
Baron Samedi
3
2
9
3.75
W
Chiron
0
2
7
1.75
W
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,068
Damage
35,251
51,863
Taken
64,451
41,338
Mitigated
49,389
26,970
Healing
20,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
8,140
623
1,690
1,315
9,727
4,165
0
4,776
4,945
18,933
0
W
Chaac
Attestup
Chaac
13,316
820
964
3,508
14,650
13,981
518
3,875
10,775
0
26,489
L
8,393
3,371
3,769
2,540
10,818
5,274
187
5,517
5,301
0
17,531
L
Ymir
4,885
405
872
6,401
17,701
13,370
0
9,039
8,662
13,685
0
L
Jormungandr
Ponyo015
Jormungandr
5,316
517
727
1,289
13,072
15,049
0
6,456
6,616
10,246
0
L
8,517
521
1,034
1,137
13,133
11,531
0
5,259
7,874
0
12,835
W
Janus
Thwenzo
Janus
16,007
641
307
1,188
7,597
3,751
1,306
3,078
4,519
37,983
0
W
Baron Samedi
clam_012
Baron Samedi
12,067
880
5,634
5,997
12,072
6,698
1,767
4,439
7,633
17,650
0
W
Chiron
10,703
3,610
3,821
2,123
6,584
2,977
430
3,288
3,296
0
15,566
W
2,975
558
1,033
2,395
10,960
13,931
360
3,661
7,299
3,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,803
Gold Earned
37,031
110
Minions Killed
74
0
Camps Cleared
0
968,365
Distance Traveled
880,600
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
7,241
724
23
2
0
170,289
0
W
Chaac
9,175
918
19
2
0
211,562
0
L
Cupid
8,307
831
21
2
0
179,588
0
L
Ymir
7,335
734
16
2
0
180,054
0
L
Jormungandr
7,268
727
7
1
0
158,611
0
L
Odin
6,880
688
7
1
0
192,058
0
W
Janus
9,483
948
59
6
0
200,250
0
W
Baron Samedi
8,429
843
20
2
0
173,995
0
W
Chiron
7,434
743
9
1
0
192,964
0
W
Fafnir
8,282
828
3
0
0
189,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role