Player Matchup

Mercury
Mercury
 
Mercury
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Dereck0905
Shiva
Level 181
God Stats
3W - 0L
1,704 SR
Queue Stats
119W - 121L
1,468 Elo+
Party 3
Agni
Agni
EpicTurtleGuy0
Agni
Level 156
God Stats
6W - 5L
1,500 SR
Queue Stats
212W - 176L
1,589 Elo+
Party 1
Xbalanque
Xbalanque
Thisguy07
Xbalanque
Level 157
God Stats
3W - 1L
1,719 SR
Queue Stats
161W - 167L
1,493 Elo+
Party 3
Zhong Kui
Zhong Kui
mzilla9
Zhong Kui
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
182W - 162L
1,593 Elo+
Party 1
Team Averages
Level 164
1,585 SR
1,529 Elo+

VS

Team Averages
Level 136
1,608 SR
1,585 Elo+
Cliodhna
Cliodhna
Elempotrador5
Cliodhna
Level 138
God Stats
1W - 1L
1,763 SR
Queue Stats
11W - 6L
1,725 Elo+
Party 4
Surtr
Surtr
Nehxùs
Surtr
Level 154
God Stats
3W - 2L
1,715 SR
Queue Stats
148W - 144L
1,490 Elo+
Party 2
Thoth
Thoth
Unlockston
Thoth
Level 125
God Stats
1W - 1L
1,736 SR
Queue Stats
96W - 69L
1,633 Elo+
Party 4
Vulcan
Vulcan
Xènn
Vulcan
Level 158
God Stats
0W - 2L
1,324 SR
Queue Stats
70W - 66L
1,541 Elo+
Party 2
Medusa
Medusa
opinity
Medusa
Level 104
God Stats
4W - 3L
1,500 SR
Queue Stats
70W - 82L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
16
3 / 3 / 3
9,301
620
6,492
14,656
5,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Shiva
13
1 / 1 / 7
8,573
572
5,400
11,571
9,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
4 / 2 / 3
9,301
620
13,347
12,443
3,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Thisguy07
Xbalanque
16
9 / 4 / 1
10,375
692
18,428
15,864
8,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zhong Kui
mzilla9
Zhong Kui
14
2 / 3 / 1
8,942
596
10,331
15,825
16,156
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Elempotrador5
Cliodhna
14
3 / 5 / 4
8,570
571
12,220
16,935
7,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Surtr
Nehxùs
Surtr
12
2 / 3 / 4
7,215
481
8,585
19,776
18,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thoth
14
4 / 3 / 0
8,585
572
9,787
10,485
4,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
Xènn
Vulcan
14
2 / 3 / 1
8,628
575
8,835
9,704
4,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
opinity
Medusa
13
2 / 5 / 2
7,764
518
9,073
12,995
5,836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
24
19
Kills
13
13
Deaths
19
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
3
3
3
1.5
W
Shiva
1
1
7
4.5
L
Cliodhna
Elempotrador5
Cliodhna
3
5
4
1
W
4
2
3
2.75
L
Surtr
Nehxùs
Surtr
2
3
4
1.33
W
Xbalanque
Thisguy07
Xbalanque
9
4
1
2.38
L
Thoth
4
3
0
1.33
L
Vulcan
Xènn
Vulcan
2
3
1
0.83
W
Zhong Kui
mzilla9
Zhong Kui
2
3
1
0.83
L
Medusa
opinity
Medusa
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,998
Damage
48,500
70,359
Taken
69,895
44,067
Mitigated
40,258
27,457
Healing
14,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
6,492
3,234
0
1,677
14,656
5,740
0
1,212
13,307
0
83,948
W
Shiva
5,400
1,033
1,036
5,649
11,571
9,911
0
1,645
9,383
0
31,293
L
Cliodhna
Elempotrador5
Cliodhna
12,220
3,378
0
4,248
16,935
7,545
0
5,379
11,556
0
68,808
W
13,347
1,567
112
4,882
12,443
3,851
1,017
7,509
4,893
71,194
0
L
Surtr
Nehxùs
Surtr
8,585
2,640
0
5,168
19,776
18,622
0
3,848
15,928
765
33,793
W
Xbalanque
Thisguy07
Xbalanque
18,428
11,286
0
7,277
15,864
8,409
0
135
15,571
0
103,785
L
Thoth
9,787
336
0
1,658
10,485
4,122
0
7,387
3,098
72,134
0
L
Vulcan
Xènn
Vulcan
8,835
2,490
0
2,220
9,704
4,133
544
7,064
2,640
69,981
771
W
Zhong Kui
mzilla9
Zhong Kui
10,331
875
0
6,824
15,825
16,156
0
8,807
6,974
75,485
0
L
Medusa
opinity
Medusa
9,073
4,460
0
1,599
12,995
5,836
0
0
12,995
0
54,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,492
Gold Earned
40,762
572
Minions Killed
476
0
Camps Cleared
0
1,618,538
Distance Traveled
1,557,044
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,301
620
127
8
0
418,283
0
W
Shiva
8,573
572
34
2
0
344,168
7
L
Cliodhna
8,570
571
104
7
0
352,123
0
W
Agni
9,301
620
121
8
0
279,153
4
L
Surtr
7,215
481
39
3
0
310,119
2
W
Xbalanque
10,375
692
150
10
0
289,861
0
L
Thoth
8,585
572
119
8
0
323,219
0
L
Vulcan
8,628
575
124
8
0
287,877
0
W
Zhong Kui
8,942
596
140
9
0
287,073
0
L
Medusa
7,764
518
90
6
0
283,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role