Player Matchup

Tyr
Tyr
Freaky Deed
Tyr
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 30L
1,540 Elo+
Party 2
Freya
Freya
ItsAMeeeMario
Freya
Level 147
God Stats
3W - 0L
1,500 SR
Queue Stats
88W - 82L
1,586 Elo+
Party 2
Guan Yu
Guan Yu
Logicisstupid
Guan Yu
Level 154
God Stats
3W - 2L
1,681 SR
Queue Stats
72W - 67L
1,488 Elo+
Party 2
Anubis
Anubis
SwitchHandheld
Anubis
Level 157
God Stats
67W - 66L
1,534 SR
Queue Stats
113W - 115L
1,494 Elo+
Solo
Pele
Pele
Uyesa
Pele
Level 100
God Stats
12W - 5L
1,845 SR
Queue Stats
133W - 123L
1,564 Elo+
Solo
Team Averages
Level 116
1,612 SR
1,535 Elo+

VS

Team Averages
Level 100
1,557 SR
1,503 Elo+
Nox
Nox
Just NightzZ x
Nox
Level 87
God Stats
4W - 6L
1,546 SR
Queue Stats
498W - 489L
1,563 Elo+
Solo
Pele
Pele
LilDirtyR
Pele
Level 104
God Stats
0W - 3L
1,192 SR
Queue Stats
155W - 149L
1,506 Elo+
Party 1
Amaterasu
Amaterasu
STxStylesx
Amaterasu
Level 144
God Stats
4W - 8L
1,766 SR
Queue Stats
187W - 189L
1,455 Elo+
Solo
Hachiman
Hachiman
Sk1boss
Hachiman
Level 142
God Stats
5W - 6L
1,500 SR
Queue Stats
189W - 201L
1,462 Elo+
Solo
Yu Huang
Yu Huang
Tendo6351
Yu Huang
Level 25
God Stats
0W - 3L
1,783 SR
Queue Stats
74W - 69L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 3
7,798
520
5,391
13,067
8,537
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 0 / 3
9,319
621
10,587
12,343
5,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
14
2 / 1 / 4
8,809
587
11,870
9,406
10,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
2 / 3 / 2
8,264
551
8,779
8,747
4,028
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Pele
Uyesa
Pele
14
4 / 1 / 3
8,771
585
7,418
12,873
4,919
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 1
6,709
447
4,340
7,556
5,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pele
11
1 / 4 / 1
6,985
466
5,444
14,857
4,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
STxStylesx
Amaterasu
13
1 / 3 / 1
7,227
482
4,990
16,318
15,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hachiman
Sk1boss
Hachiman
13
0 / 4 / 1
7,170
478
7,153
13,746
4,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yu Huang
Tendo6351
Yu Huang
12
2 / 1 / 1
7,324
488
10,127
8,195
2,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
13
Kills
6
6
Deaths
14
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
1
3
2.5
W
4
0
3
5.5
L
2
2
1
1.25
L
Pele
1
4
1
0.38
W
Guan Yu
2
1
4
4
L
Amaterasu
STxStylesx
Amaterasu
1
3
1
0.5
L
Hachiman
Sk1boss
Hachiman
0
4
1
0.13
W
2
3
2
1
L
Yu Huang
Tendo6351
Yu Huang
2
1
1
2.5
W
Pele
Uyesa
Pele
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,045
Damage
32,054
56,436
Taken
60,672
33,483
Mitigated
32,204
22,830
Healing
16,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,391
609
2,165
4,099
13,067
8,537
0
3,629
9,438
0
22,252
W
10,587
3,883
0
8,255
12,343
5,996
0
1,222
11,121
72,217
0
L
4,340
634
810
1,226
7,556
5,716
0
1,829
5,427
20,921
0
L
Pele
5,444
1,488
0
2,278
14,857
4,380
0
4,176
10,419
0
53,814
W
Guan Yu
11,870
2,169
357
2,249
9,406
10,003
456
1,226
8,180
0
69,332
L
Amaterasu
STxStylesx
Amaterasu
4,990
1,689
0
5,824
16,318
15,437
0
1,410
14,866
0
49,950
L
Hachiman
Sk1boss
Hachiman
7,153
3,869
0
6,064
13,746
4,400
0
7,993
5,213
0
59,493
W
8,779
321
0
3,525
8,747
4,028
0
4,661
4,086
59,727
0
L
Yu Huang
Tendo6351
Yu Huang
10,127
1,637
0
551
8,195
2,271
0
2,574
5,381
55,424
3,989
W
Pele
Uyesa
Pele
7,418
1,811
0
2,180
12,873
4,919
615
3,476
9,397
0
75,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,961
Gold Earned
35,415
486
Minions Killed
367
0
Camps Cleared
0
1,621,812
Distance Traveled
1,423,522
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,798
520
27
2
0
332,766
4
W
Freya
9,319
621
129
9
0
286,935
0
L
Nox
6,709
447
32
2
0
248,844
3
L
Pele
6,985
466
76
5
0
305,978
0
W
Guan Yu
8,809
587
105
7
0
339,265
0
L
Amaterasu
7,227
482
81
5
0
291,378
0
L
Hachiman
7,170
478
91
6
0
285,008
4
W
Anubis
8,264
551
123
8
0
292,935
0
L
Yu Huang
7,324
488
87
6
0
292,314
0
W
Pele
8,771
585
102
7
0
369,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role