Player Matchup

Rama
Rama
Aspect4
Rama
Level 33
God Stats
1W - 4L
1,261 SR
Queue Stats
65W - 78L
1,488 Elo+
Solo
Ymir
Ymir
BigSwanger
Ymir
Level 28
God Stats
2W - 2L
1,253 SR
Queue Stats
31W - 40L
1,288 Elo+
Party 1
Arachne
Arachne
GHETTODREAMS_TX
Arachne
Level 71
God Stats
107W - 104L
1,522 SR
Queue Stats
939W - 896L
1,450 Elo+
Party 1
Sol
Sol
OnE-HIiTtEr
Sol
Level 27
God Stats
53W - 47L
1,500 SR
Queue Stats
355W - 340L
1,378 Elo+
Party 1
Surtr
Surtr
iHateKing
Surtr
Level 54
God Stats
122W - 100L
1,486 SR
Queue Stats
389W - 371L
1,446 Elo+
Party 1
Team Averages
Level 43
1,404 SR
1,410 Elo+

VS

Team Averages
Level 44
1,413 SR
1,420 Elo+
Fenrir
Fenrir
BaggyParsley450
Fenrir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Party 2
Nox
Nox
HelloThere109
Nox
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
55W - 62L
1,500 Elo+
Party 2
Thor
Thor
Lickgosha
Thor
Level 128
God Stats
7W - 10L
1,306 SR
Queue Stats
37W - 51L
1,292 Elo+
Party 2
Cernunnos
Cernunnos
SmDkFrancis
Cernunnos
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Poseidon
Poseidon
dabbersmith
Poseidon
Level 27
God Stats
1W - 4L
1,260 SR
Queue Stats
134W - 136L
1,310 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Aspect4
Rama
16
9 / 0 / 3
9,817
701
11,993
12,418
5,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 1 / 3
6,354
454
3,330
10,908
9,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
7 / 1 / 4
8,400
600
7,284
7,325
2,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 3 / 2
6,196
443
5,052
8,120
2,663
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Surtr
iHateKing
Surtr
12
10 / 0 / 1
8,237
588
8,619
12,200
5,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 10 / 0
5,025
359
2,592
13,383
4,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

11
3 / 3 / 2
6,734
481
3,933
8,324
3,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
11
0 / 3 / 1
6,479
463
3,728
12,689
5,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
SmDkFrancis
Cernunnos
11
2 / 2 / 1
6,826
488
10,565
10,562
4,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Poseidon
dabbersmith
Poseidon
8
0 / 9 / 1
5,375
384
3,224
9,023
2,377
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
27
Kills
5
5
Deaths
27
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Rama
Aspect4
Rama
9
0
3
10.5
L
0
10
0
0
W
0
1
3
1.5
W
7
1
4
9
L
3
3
2
1.33
L
Thor
0
3
1
0.17
W
1
3
2
0.67
L
Cernunnos
SmDkFrancis
Cernunnos
2
2
1
1.25
L
Poseidon
dabbersmith
Poseidon
0
9
1
0.06
W
Surtr
iHateKing
Surtr
10
0
1
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,278
Damage
24,042
50,971
Taken
53,981
25,748
Mitigated
19,390
20,916
Healing
11,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Aspect4
Rama
11,993
10,307
0
9,665
12,418
5,225
590
2,800
9,618
0
94,059
L
2,592
974
0
644
13,383
4,191
0
195
13,188
0
16,319
W
3,330
587
0
1,289
10,908
9,519
0
1,845
9,063
22,057
0
W
7,284
4,547
0
1,319
7,325
2,908
0
1,396
5,929
0
52,329
L
3,933
930
171
535
8,324
3,360
572
3,177
5,147
25,610
0
L
Thor
3,728
497
0
4,736
12,689
5,147
0
0
12,689
0
47,478
W
5,052
1,584
197
2,960
8,120
2,663
0
905
7,215
33,607
0
L
Cernunnos
SmDkFrancis
Cernunnos
10,565
5,637
0
5,154
10,562
4,315
464
5,205
5,357
0
56,998
L
Poseidon
dabbersmith
Poseidon
3,224
828
0
0
9,023
2,377
242
37
8,986
25,228
0
W
Surtr
iHateKing
Surtr
8,619
3,241
0
5,486
12,200
5,433
144
211
11,989
580
50,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,004
Gold Earned
30,439
374
Minions Killed
281
0
Camps Cleared
0
1,338,477
Distance Traveled
1,268,130
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,817
701
132
9
0
246,492
0
L
Fenrir
5,025
359
25
2
0
288,134
0
W
Ymir
6,354
454
32
2
0
253,173
2
W
Arachne
8,400
600
84
6
0
329,539
2
L
Nox
6,734
481
45
3
0
248,078
0
L
Thor
6,479
463
83
6
0
270,596
0
W
Sol
6,196
443
47
3
0
245,566
0
L
Cernunnos
6,826
488
92
7
0
236,613
0
L
Poseidon
5,375
384
36
3
0
224,709
0
W
Surtr
8,237
588
79
6
0
263,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role