Player Matchup

Mulan
Mulan
 
Mulan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Cássette
Cernunnos
Level 117
God Stats
7W - 8L
1,420 SR
Queue Stats
1,003W - 895L
1,617 Elo+
Solo
Sobek
Sobek
GenericMIDorSUPP
Sobek
Level 43
God Stats
7W - 12L
1,330 SR
Queue Stats
166W - 207L
1,410 Elo+
Party 1
Thor
Thor
Tatermaker
Thor
Level 158
God Stats
32W - 35L
1,500 SR
Queue Stats
638W - 649L
1,685 Elo+
Party 1
Tiamat
Tiamat
TheMindKillerTTV
Tiamat
Level 198
God Stats
8W - 4L
1,773 SR
Queue Stats
697W - 830L
1,597 Elo+
Party 1
Team Averages
Level 129
1,505 SR
1,562 Elo+

VS

Team Averages
Level 92
1,612 SR
1,534 Elo+
Morgan Le Fay
Morgan Le Fay
BigRaccoono
Morgan Le Fay
Level 121
God Stats
2W - 2L
1,539 SR
Queue Stats
257W - 242L
1,534 Elo+
Party 2
Neith
Neith
MehLuhDee
Neith
Level 142
God Stats
1W - 1L
1,748 SR
Queue Stats
196W - 197L
1,557 Elo+
Party 2
Horus
Horus
PandOni
Horus
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 33L
1,561 Elo+
Party 2
Atlas
Atlas
SYN9PSIS
Atlas
Level 56
God Stats
14W - 11L
1,772 SR
Queue Stats
508W - 466L
1,475 Elo+
Solo
Zeus
Zeus
namechanged9355
Zeus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
3 / 3 / 1
6,773
616
9,060
11,831
5,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
Cássette
Cernunnos
11
0 / 0 / 2
6,187
562
4,367
4,224
1,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
3 / 2 / 1
6,309
574
2,429
9,928
8,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 1 / 2
6,632
603
2,217
8,231
2,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
0 / 1 / 0
6,232
567
3,284
5,136
2,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BigRaccoono
Morgan Le Fay
12
2 / 1 / 1
6,336
576
4,839
4,903
1,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
MehLuhDee
Neith
11
0 / 1 / 1
5,804
528
2,660
5,588
1,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
PandOni
Horus
9
1 / 1 / 0
5,380
489
2,203
6,932
4,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Atlas
SYN9PSIS
Atlas
10
3 / 4 / 0
5,954
541
8,254
12,932
7,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

2
0 / 1 / 0
3,708
337
278
836
112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
8
8
Kills
6
7
Deaths
8
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
3
3
1
1.17
L
Morgan Le Fay
BigRaccoono
Morgan Le Fay
2
1
1
2.5
W
Cernunnos
Cássette
Cernunnos
0
0
2
1
W
3
2
1
1.75
L
Neith
MehLuhDee
Neith
0
1
1
0.5
L
Horus
PandOni
Horus
1
1
0
1
L
Atlas
SYN9PSIS
Atlas
3
4
0
0.75
W
2
1
2
3
W
0
1
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,357
Damage
18,234
39,350
Taken
31,191
20,360
Mitigated
15,986
18,308
Healing
8,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
9,060
2,264
0
4,617
11,831
5,614
0
7,537
3,577
0
44,197
L
Morgan Le Fay
BigRaccoono
Morgan Le Fay
4,839
1,127
0
984
4,903
1,867
0
2,961
1,722
44,705
0
W
Cernunnos
Cássette
Cernunnos
4,367
2,239
0
3,192
4,224
1,365
0
0
4,224
0
51,025
W
2,429
291
0
4,068
9,928
8,088
0
1,491
8,437
12,340
0
L
Neith
MehLuhDee
Neith
2,660
1,554
0
2,096
5,588
1,889
0
708
4,880
0
45,138
L
Horus
PandOni
Horus
2,203
1,443
447
2,639
6,932
4,125
0
1,639
5,251
0
17,518
L
Atlas
SYN9PSIS
Atlas
8,254
3,397
0
2,678
12,932
7,993
0
143
12,789
38,185
0
W
2,217
412
0
3,941
8,231
2,900
0
700
7,491
0
42,367
W
3,284
210
0
2,490
5,136
2,393
648
2,886
2,250
40,769
0
L
278
101
0
120
836
112
0
0
836
2,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,133
Gold Earned
27,182
339
Minions Killed
279
0
Camps Cleared
0
1,110,861
Distance Traveled
866,968
17
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,773
616
69
6
0
195,925
4
L
Morgan Le Fay
6,336
576
86
8
0
207,447
0
W
Cernunnos
6,187
562
90
8
0
195,288
0
W
Sobek
6,309
574
12
1
0
231,092
4
L
Neith
5,804
528
97
9
0
205,330
1
L
Horus
5,380
489
27
2
0
218,428
0
L
Atlas
5,954
541
57
5
0
207,006
0
W
Thor
6,632
603
73
7
0
252,150
4
W
Tiamat
6,232
567
95
9
0
236,406
5
L
Zeus
3,708
337
12
1
0
28,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role