Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Systolicer
Kukulkan
Level 40
God Stats
8W - 6L
1,314 SR
Queue Stats
20W - 22L
1,418 Elo+
Party 1
Ne Zha
Ne Zha
ToasterStrudell
Ne Zha
Level 26
God Stats
3W - 3L
1,252 SR
Queue Stats
80W - 75L
1,484 Elo+
Party 3
Horus
Horus
Vixenys
Horus
Level 18
God Stats
6W - 5L
1,092 SR
Queue Stats
20W - 22L
1,418 Elo+
Party 1
Zhong Kui
Zhong Kui
XxJdawgxX
Zhong Kui
Level 34
God Stats
2W - 2L
1,252 SR
Queue Stats
109W - 92L
1,505 Elo+
Party 3
Team Averages
Level 32
1,282 SR
1,465 Elo+

VS

Team Averages
Level 38
1,604 SR
1,360 Elo+
Skadi
Skadi
DopedUnicorn420
Skadi
Level 29
God Stats
20W - 22L
1,766 SR
Queue Stats
201W - 238L
1,371 Elo+
Party 2
Cthulhu
Cthulhu
Kayque78
Cthulhu
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,185 Elo+
Party 4
Mercury
Mercury
ReiS2
Mercury
Level 32
God Stats
1W - 2L
1,512 SR
Queue Stats
3W - 3L
1,592 Elo+
Party 4
Bacchus
Bacchus
RowhoeGotGame
Bacchus
Level 63
God Stats
4W - 12L
1,568 SR
Queue Stats
30W - 59L
1,294 Elo+
Party 2
Zeus
Zeus
bubbafett420
Zeus
Level 46
God Stats
2W - 3L
1,676 SR
Queue Stats
240W - 277L
1,359 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
5 / 2 / 3
7,107
547
13,050
10,871
4,937
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
Systolicer
Kukulkan
13
6 / 2 / 0
8,267
636
8,434
5,031
2,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
3 / 1 / 2
8,361
643
1,988
8,721
3,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
Vixenys
Horus
12
2 / 0 / 6
7,466
574
6,056
12,316
11,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Zhong Kui
XxJdawgxX
Zhong Kui
14
6 / 2 / 4
8,652
666
10,576
11,790
9,564
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
5,792
446
5,533
9,544
3,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
Kayque78
Cthulhu
9
0 / 3 / 2
5,768
444
4,326
13,618
9,160
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
ReiS2
Mercury
11
4 / 4 / 1
6,750
519
5,731
10,790
3,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
9
0 / 6 / 1
5,180
398
2,220
11,668
7,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 7 / 2
7,224
556
9,468
10,927
4,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
22
Kills
6
7
Deaths
22
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
5
2
3
3.25
L
0
2
2
0.5
L
Cthulhu
Kayque78
Cthulhu
0
3
2
0.33
L
Mercury
ReiS2
Mercury
4
4
1
1.13
L
Bacchus
0
6
1
0.08
W
Kukulkan
Systolicer
Kukulkan
6
2
0
3
W
3
1
2
4
W
Horus
Vixenys
Horus
2
0
6
5
W
Zhong Kui
XxJdawgxX
Zhong Kui
6
2
4
4
L
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,104
Damage
27,278
48,729
Taken
56,547
32,040
Mitigated
28,432
22,776
Healing
9,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
13,050
7,820
0
4,208
10,871
4,937
50
3,166
7,705
0
49,941
L
5,533
2,943
0
2,983
9,544
3,411
0
1,102
8,442
0
43,030
L
Cthulhu
Kayque78
Cthulhu
4,326
484
1,782
2,318
13,618
9,160
0
0
13,618
18,834
0
L
Mercury
ReiS2
Mercury
5,731
2,582
0
581
10,790
3,880
0
3,308
7,482
0
39,651
L
Bacchus
2,220
201
0
674
11,668
7,916
0
8,348
3,320
20,979
0
W
Kukulkan
Systolicer
Kukulkan
8,434
1,285
0
179
5,031
2,253
1,071
1,817
3,010
60,068
0
W
1,988
686
0
6,034
8,721
3,315
0
1,096
7,585
0
67,368
W
Horus
Vixenys
Horus
6,056
3,519
1,138
4,221
12,316
11,971
0
3,325
8,991
0
26,857
W
Zhong Kui
XxJdawgxX
Zhong Kui
10,576
2,134
0
6,996
11,790
9,564
720
6,326
5,424
55,869
0
L
9,468
2,017
0
740
10,927
4,065
0
6,252
4,675
49,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,853
Gold Earned
30,714
412
Minions Killed
300
0
Camps Cleared
0
1,266,983
Distance Traveled
1,223,448
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,107
547
71
5
0
232,414
3
L
Skadi
5,792
446
83
6
0
218,140
0
L
Cthulhu
5,768
444
16
1
0
245,635
0
L
Mercury
6,750
519
69
5
0
276,820
0
L
Bacchus
5,180
398
34
3
0
255,387
0
W
Kukulkan
8,267
636
108
8
0
225,617
0
W
Ne Zha
8,361
643
107
8
0
305,883
0
W
Horus
7,466
574
27
2
0
260,551
0
W
Zhong Kui
8,652
666
99
8
0
242,518
0
L
Zeus
7,224
556
98
8
0
227,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role