Player Matchup

Izanami
Izanami
DeadDreamboy
Izanami
Level 49
God Stats
0W - 1L
1,515 SR
Queue Stats
5W - 7L
1,576 Elo+
Solo
Ao Kuang
Ao Kuang
FugacityFreak
Ao Kuang
Level 82
God Stats
1W - 1L
1,713 SR
Queue Stats
20W - 28L
1,372 Elo+
Party 2
Kuzenbo
Kuzenbo
TrestlePG
Kuzenbo
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 38L
1,513 Elo+
Party 2
Team Averages
Level 85
1,576 SR
1,487 Elo+

VS

Team Averages
Level 78
1,793 SR
1,564 Elo+
Arachne
Arachne
Heru334
Arachne
Level 83
God Stats
6W - 3L
1,743 SR
Queue Stats
25W - 21L
1,628 Elo+
Party 1
Khepri
Khepri
Keegacopia
Khepri
Level 76
God Stats
6W - 8L
1,800 SR
Queue Stats
78W - 82L
1,334 Elo+
Solo
Eset
Eset
SlayterAllDemHos
Eset
Level 75
God Stats
2W - 0L
1,838 SR
Queue Stats
11W - 6L
1,731 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DeadDreamboy
Izanami
14
0 / 3 / 2
9,078
648
9,221
15,199
6,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ao Kuang
FugacityFreak
Ao Kuang
13
0 / 5 / 2
8,516
608
8,560
14,733
8,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Kuzenbo
TrestlePG
Kuzenbo
14
2 / 4 / 0
9,441
674
7,445
15,330
22,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Heru334
Arachne
16
7 / 1 / 3
10,648
761
13,155
15,504
13,247
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
Keegacopia
Khepri
16
1 / 0 / 10
11,054
790
4,088
9,322
8,688
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

18
4 / 1 / 8
10,894
778
22,414
8,090
3,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
2
Kills
12
12
Deaths
2
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Izanami
DeadDreamboy
Izanami
0
3
2
0.33
L
Ao Kuang
FugacityFreak
Ao Kuang
0
5
2
0.2
W
Arachne
Heru334
Arachne
7
1
3
8.5
W
Khepri
Keegacopia
Khepri
1
0
10
6
W
4
1
8
8
L
Kuzenbo
TrestlePG
Kuzenbo
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,226
Damage
39,657
45,262
Taken
32,916
36,530
Mitigated
25,925
7,808
Healing
15,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
DeadDreamboy
Izanami
9,221
4,456
0
3,424
15,199
6,401
0
8,469
6,730
0
51,232
L
Ao Kuang
FugacityFreak
Ao Kuang
8,560
1,986
0
2,935
14,733
8,120
0
8,454
6,279
25,054
0
W
Arachne
Heru334
Arachne
13,155
11,639
0
4,135
15,504
13,247
1,335
7,515
7,252
0
38,271
W
Khepri
Keegacopia
Khepri
4,088
415
4,995
2,753
9,322
8,688
692
2,801
6,345
26,218
0
W
22,414
1,616
1,887
1,393
8,090
3,990
1,427
4,400
3,314
82,559
0
L
Kuzenbo
TrestlePG
Kuzenbo
7,445
2,750
0
1,449
15,330
22,009
0
9,610
5,720
24,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,035
Gold Earned
32,596
175
Minions Killed
209
0
Camps Cleared
0
708,637
Distance Traveled
844,139
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,078
648
99
7
0
231,197
5
L
Ao Kuang
8,516
608
44
3
0
233,772
0
W
Arachne
10,648
761
35
3
0
300,100
0
W
Khepri
11,054
790
38
3
0
292,221
0
W
Eset
10,894
778
136
10
0
251,818
0
L
Kuzenbo
9,441
674
32
2
0
243,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role