Player Matchup

Ao Kuang
Ao Kuang
Abulsaad
Ao Kuang
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 2L
1,894 Elo+
Party 1
Surtr
Surtr
BootySlayer999
Surtr
Level 97
God Stats
16W - 11L
1,615 SR
Queue Stats
115W - 98L
1,474 Elo+
Solo
Neith
Neith
BurnDawg
Neith
Level 10
God Stats
2W - 0L
1,716 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
DerpishUnicorn
Yemoja
Level 105
God Stats
3W - 1L
1,951 SR
Queue Stats
9W - 2L
1,894 Elo+
Party 1
Scylla
Scylla
MachineWhale
Scylla
Level 60
God Stats
3W - 0L
1,772 SR
Queue Stats
9W - 2L
1,894 Elo+
Party 1
Team Averages
Level 84
1,711 SR
1,731 Elo+

VS

Team Averages
Level 102
1,502 SR
1,434 Elo+
Merlin
Merlin
 
Merlin
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
MYST1CANUB1S
Hun Batz
Level 78
God Stats
1W - 1L
1,720 SR
Queue Stats
91W - 93L
1,411 Elo+
Party 2
Athena
Athena
Ookami161
Athena
Level 45
God Stats
1W - 3L
1,473 SR
Queue Stats
5W - 8L
1,347 Elo+
Party 2
Bacchus
Bacchus
VERKROUK
Bacchus
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 147L
1,540 Elo+
Solo
Danzaburou
Danzaburou
iTS A TRAP YO
Danzaburou
Level 126
God Stats
5W - 4L
1,318 SR
Queue Stats
90W - 95L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Abulsaad
Ao Kuang
12
9 / 1 / 1
7,166
651
8,705
10,158
3,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
5 / 0 / 1
7,121
647
8,115
9,951
6,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
BurnDawg
Neith
9
0 / 1 / 3
5,139
467
3,513
4,214
1,267
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 0 / 3
5,687
517
1,961
3,424
2,140
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Scylla
11
1 / 0 / 1
6,009
546
1,439
4,512
1,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
0 / 3 / 1
6,350
577
3,714
5,839
2,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hun Batz
MYST1CANUB1S
Hun Batz
10
0 / 2 / 0
5,739
522
2,854
7,977
3,247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
Ookami161
Athena
7
0 / 3 / 1
5,226
475
1,233
7,906
4,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bacchus
VERKROUK
Bacchus
9
0 / 6 / 0
5,320
484
4,350
9,155
5,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
iTS A TRAP YO
Danzaburou
8
1 / 2 / 0
5,487
499
3,374
7,501
2,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
15
Kills
1
2
Deaths
16
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
3
1
0.17
W
Ao Kuang
Abulsaad
Ao Kuang
9
1
1
9.5
W
5
0
1
5.5
W
Neith
BurnDawg
Neith
0
1
3
1.5
W
0
0
3
1.5
L
Hun Batz
MYST1CANUB1S
Hun Batz
0
2
0
0
W
Scylla
1
0
1
1.5
L
Athena
Ookami161
Athena
0
3
1
0.17
L
Bacchus
VERKROUK
Bacchus
0
6
0
0
L
Danzaburou
iTS A TRAP YO
Danzaburou
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,733
Damage
15,525
32,259
Taken
38,378
14,668
Mitigated
18,147
11,287
Healing
6,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
3,714
0
0
440
5,839
2,094
0
2,447
3,392
49,199
0
W
Ao Kuang
Abulsaad
Ao Kuang
8,705
2,876
0
3,634
10,158
3,580
827
977
9,165
46,203
0
W
8,115
3,285
0
2,076
9,951
6,034
0
3,988
5,571
529
44,642
W
Neith
BurnDawg
Neith
3,513
1,987
0
372
4,214
1,267
369
496
3,718
0
24,851
W
1,961
1,165
2,714
991
3,424
2,140
175
213
3,211
16,598
0
L
Hun Batz
MYST1CANUB1S
Hun Batz
2,854
651
0
379
7,977
3,247
0
3,419
4,558
0
41,425
W
Scylla
1,439
203
0
1,500
4,512
1,647
0
3,215
1,297
37,285
0
L
Athena
Ookami161
Athena
1,233
426
0
772
7,906
4,807
0
3,334
4,572
11,204
0
L
Bacchus
VERKROUK
Bacchus
4,350
789
0
825
9,155
5,391
0
551
8,604
25,137
0
L
Danzaburou
iTS A TRAP YO
Danzaburou
3,374
1,192
0
4,187
7,501
2,608
855
2,637
4,864
0
37,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,122
Gold Earned
28,122
264
Minions Killed
290
0
Camps Cleared
0
1,101,352
Distance Traveled
1,059,872
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,350
577
97
9
0
223,226
0
W
Ao Kuang
7,166
651
61
6
0
281,669
2
W
Surtr
7,121
647
69
6
0
220,527
1
W
Neith
5,139
467
57
5
0
182,884
0
W
Yemoja
5,687
517
14
1
0
207,935
4
L
Hun Batz
5,739
522
64
6
0
240,588
0
W
Scylla
6,009
546
63
6
0
208,337
3
L
Athena
5,226
475
16
1
0
199,781
0
L
Bacchus
5,320
484
56
5
0
217,768
0
L
Danzaburou
5,487
499
57
5
0
178,509
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role