Player Matchup

Bellona
Bellona
 
Bellona
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Dethpockets
Odin
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 50L
1,375 Elo+
Party 2
Nox
Nox
Lil_Poop_Juice
Nox
Level 149
God Stats
13W - 9L
1,319 SR
Queue Stats
434W - 459L
1,353 Elo+
Party 2
Bastet
Bastet
OlivertheHound
Bastet
Level 128
God Stats
1W - 1L
1,285 SR
Queue Stats
188W - 201L
1,342 Elo+
Party 2
Kukulkan
Kukulkan
Vonthickford
Kukulkan
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
103W - 123L
1,385 Elo+
Party 2
Team Averages
Level 106
1,421 SR
1,391 Elo+

VS

Team Averages
Level 95
1,450 SR
1,370 Elo+
Chiron
Chiron
Boomsnaggle
Chiron
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,176 Elo+
Party 1
Apollo
Apollo
Magicals3xgod
Apollo
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Cabrakan
Cabrakan
TwilightSonata
Cabrakan
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,176 Elo+
Party 1
Xbalanque
Xbalanque
drew4391
Xbalanque
Level 123
God Stats
0W - 2L
1,297 SR
Queue Stats
65W - 69L
1,468 Elo+
Party 3
Discordia
Discordia
iapneSiatneH
Discordia
Level 118
God Stats
3W - 3L
1,454 SR
Queue Stats
182W - 182L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
2 / 4 / 16
9,197
836
7,838
14,775
18,242
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
3 / 6 / 9
8,696
791
6,853
12,598
6,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
5 / 2 / 13
10,040
913
7,853
7,657
3,813
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

16
8 / 4 / 9
9,716
883
9,748
10,533
5,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Vonthickford
Kukulkan
18
6 / 2 / 11
10,232
930
16,289
7,234
3,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
14
4 / 4 / 6
8,447
768
7,532
8,007
3,137
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

13
2 / 8 / 8
7,657
696
9,366
12,708
5,245
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
14
2 / 6 / 11
7,889
717
2,993
13,653
18,791
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xbalanque
drew4391
Xbalanque
15
4 / 4 / 7
8,412
765
6,968
9,920
4,140
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
iapneSiatneH
Discordia
17
6 / 3 / 7
9,227
839
12,337
7,584
3,393
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
57
24
Kills
18
18
Deaths
25
58
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
4
16
2.5
L
Chiron
4
4
6
1.75
W
3
6
9
1.25
W
5
2
13
5.75
L
2
8
8
0.75
W
8
4
9
3.13
L
Cabrakan
2
6
11
1.25
W
Kukulkan
Vonthickford
Kukulkan
6
2
11
5.75
L
Xbalanque
drew4391
Xbalanque
4
4
7
1.88
L
Discordia
iapneSiatneH
Discordia
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,581
Damage
39,196
52,797
Taken
51,872
36,569
Mitigated
34,706
14,322
Healing
8,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
7,838
1,676
1,294
1,978
14,775
18,242
190
4,384
10,391
0
14,154
L
Chiron
7,532
1,667
1,089
794
8,007
3,137
144
4,085
3,922
0
11,626
W
6,853
787
491
686
12,598
6,069
261
4,092
8,506
0
11,589
W
7,853
147
2,431
3,197
7,657
3,813
841
1,386
6,271
18,250
0
L
9,366
4,615
0
424
12,708
5,245
451
4,363
8,345
0
15,997
W
9,748
1,457
60
1,248
10,533
5,000
1,481
3,182
7,351
0
15,321
L
Cabrakan
2,993
466
11
179
13,653
18,791
0
7,600
6,053
4,658
0
W
Kukulkan
Vonthickford
Kukulkan
16,289
751
983
1,954
7,234
3,445
449
2,286
4,948
36,144
1,721
L
Xbalanque
drew4391
Xbalanque
6,968
1,514
598
2,021
9,920
4,140
264
4,480
5,440
0
16,125
L
Discordia
iapneSiatneH
Discordia
12,337
341
1,634
1,523
7,584
3,393
300
3,038
4,546
34,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,881
Gold Earned
41,632
119
Minions Killed
97
0
Camps Cleared
0
1,048,972
Distance Traveled
858,589
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,197
836
16
1
0
169,950
0
L
Chiron
8,447
768
12
1
0
132,238
0
W
Odin
8,696
791
11
1
0
204,805
0
W
Nox
10,040
913
22
2
0
230,045
0
L
Apollo
7,657
696
11
1
0
190,278
0
W
Bastet
9,716
883
9
1
0
227,728
0
L
Cabrakan
7,889
717
3
0
0
152,814
0
W
Kukulkan
10,232
930
61
6
0
216,444
0
L
Xbalanque
8,412
765
20
2
0
192,297
0
L
Discordia
9,227
839
51
5
0
190,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role